Player Matchup

Loki
Loki
DJ24
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MedicatedHero
Medusa
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 72L
1,312 Elo+
Solo
Zeus
Zeus
Ninjab3ar
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
gigantic_show638
Gilgamesh
Level 25
God Stats
39W - 46L
1,477 SR
Queue Stats
55W - 66L
1,423 Elo+
Solo
Artio
Artio
kyled123
Artio
Level 25
God Stats
3W - 1L
1,381 SR
Queue Stats
67W - 65L
1,440 Elo+
Solo
Team Averages
Level 20
1,471 SR
1,421 Elo+

VS

Team Averages
Level 19
1,554 SR
1,474 Elo+
Gilgamesh
Gilgamesh
AuntRollover
Gilgamesh
Level 28
God Stats
10W - 9L
1,541 SR
Queue Stats
126W - 123L
1,516 Elo+
Solo
Kukulkan
Kukulkan
Hemissu
Kukulkan
Level 24
God Stats
42W - 41L
1,643 SR
Queue Stats
191W - 199L
1,529 Elo+
Solo
Anubis
Anubis
paperdiamond20
Anubis
Level 24
God Stats
31W - 20L
1,584 SR
Queue Stats
67W - 79L
1,542 Elo+
Solo
Odin
Odin
Крылито
Odin
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 34L
1,403 Elo+
Solo
Thor
Thor
安如幻GG
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DJ24
Loki
17
6 / 2 / 12
10,862
1,086
12,765
7,619
2,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 5 / 7
10,834
1,083
9,319
9,718
3,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
18
9 / 4 / 10
12,665
1,267
23,257
8,990
3,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
16
2 / 5 / 11
9,831
983
6,290
10,243
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
kyled123
Artio
18
4 / 0 / 18
11,793
1,179
9,073
13,958
17,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

222

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AuntRollover
Gilgamesh
16
5 / 4 / 8
10,399
1,040
13,363
15,421
6,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Hemissu
Kukulkan
17
5 / 1 / 7
11,282
1,128
12,610
11,539
4,819
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 7
9,706
971
9,565
11,147
5,818
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 10 / 9
9,045
905
3,400
16,712
12,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 5 / 6
10,122
1,012
7,161
11,808
5,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
53
27
Kills
16
16
Deaths
27
58
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AuntRollover
Gilgamesh
5
4
8
2.25
W
Loki
DJ24
Loki
6
2
12
6
L
Kukulkan
Hemissu
Kukulkan
5
1
7
8.5
W
6
5
7
1.9
W
Zeus
9
4
10
3.5
W
Gilgamesh
2
5
11
1.5
W
Artio
kyled123
Artio
4
0
18
13
L
2
7
7
0.79
L
0
10
9
0.45
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,704
Damage
46,099
50,528
Taken
66,627
33,168
Mitigated
35,486
9,746
Healing
3,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AuntRollover
Gilgamesh
13,363
3,033
0
2,530
15,421
6,632
0
8,606
6,815
0
29,737
W
Loki
DJ24
Loki
12,765
2,822
0
38
7,619
2,632
0
3,989
3,630
0
27,273
L
Kukulkan
Hemissu
Kukulkan
12,610
817
0
119
11,539
4,819
0
5,133
6,406
40,372
0
W
9,319
3,825
0
746
9,718
3,267
0
4,537
5,181
0
35,361
W
Zeus
23,257
1,082
264
1,266
8,990
3,764
0
2,564
6,426
48,553
0
W
Gilgamesh
6,290
1,489
0
432
10,243
6,021
0
3,902
6,341
0
16,547
W
Artio
kyled123
Artio
9,073
797
2,301
4,699
13,958
17,484
0
7,183
6,775
21,787
0
L
9,565
175
0
576
11,147
5,818
0
3,733
7,414
25,523
0
L
3,400
926
0
0
16,712
12,281
0
9,151
7,561
0
9,057
L
7,161
1,491
0
53
11,808
5,936
0
5,707
6,101
0
16,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,985
Gold Earned
50,554
200
Minions Killed
182
10
Camps Cleared
4
955,573
Distance Traveled
887,607
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,399
1,040
35
4
1
213,369
1
W
Loki
10,862
1,086
16
2
1
208,835
0
L
Kukulkan
11,282
1,128
77
8
1
198,741
0
W
Medusa
10,834
1,083
65
7
3
171,779
0
W
Zeus
12,665
1,267
79
8
1
159,263
0
W
Gilgamesh
9,831
983
21
2
4
201,462
0
W
Artio
11,793
1,179
19
2
1
214,234
0
L
Anubis
9,706
971
35
4
1
128,169
1
L
Odin
9,045
905
11
1
0
172,686
3
L
Thor
10,122
1,012
24
2
1
174,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role