Player Matchup

Hercules
Hercules
Burppy
Hercules
Level 29
God Stats
1W - 3L
1,659 SR
Queue Stats
14W - 16L
1,421 Elo+
Party 2
Cabrakan
Cabrakan
EL SandwichoS
Cabrakan
Level 78
God Stats
16W - 10L
1,799 SR
Queue Stats
95W - 74L
1,599 Elo+
Party 2
Chiron
Chiron
Grenouillejj
Chiron
Level 70
God Stats
43W - 45L
1,556 SR
Queue Stats
255W - 305L
1,428 Elo+
Party 2
Team Averages
Level 59
1,671 SR
1,483 Elo+

VS

Team Averages
Level 13
1,400 SR
1,618 Elo+
Tiamat
Tiamat
FarmerZ9
Tiamat
Level 16
God Stats
3W - 1L
1,317 SR
Queue Stats
44W - 6L
1,804 Elo+
Party 1
Anhur
Anhur
GeribeOksi
Anhur
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 10L
1,821 Elo+
Party 1
Ymir
Ymir
Hopperx
Ymir
Level 10
God Stats
8W - 12L
1,384 SR
Queue Stats
30W - 47L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Burppy
Hercules
14
3 / 5 / 5
10,480
655
6,325
18,345
13,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
EL SandwichoS
Cabrakan
14
4 / 4 / 5
11,734
733
8,851
21,051
28,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
14
4 / 5 / 6
10,601
663
11,282
16,602
5,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FarmerZ9
Tiamat
16
5 / 4 / 7
11,388
712
16,329
13,030
8,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
15
8 / 2 / 6
12,027
752
21,487
13,379
5,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
Hopperx
Ymir
13
1 / 5 / 11
10,383
649
7,364
17,547
13,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
11
Kills
14
14
Deaths
11
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
Burppy
Hercules
3
5
5
1.1
L
Cabrakan
EL SandwichoS
Cabrakan
4
4
5
1.63
W
Tiamat
FarmerZ9
Tiamat
5
4
7
2.13
W
Anhur
8
2
6
5.5
L
Chiron
4
5
6
1.4
W
Ymir
Hopperx
Ymir
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,458
Damage
45,180
55,998
Taken
43,956
48,381
Mitigated
28,261
13,965
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Burppy
Hercules
6,325
1,373
0
3,173
18,345
13,737
0
7,159
11,186
390
22,202
L
Cabrakan
EL SandwichoS
Cabrakan
8,851
897
0
4,365
21,051
28,823
231
9,856
11,195
30,711
0
W
Tiamat
FarmerZ9
Tiamat
16,329
2,372
0
5,717
13,030
8,754
770
2,121
10,909
64,674
0
W
Anhur
21,487
10,762
0
3,333
13,379
5,646
1,976
4,316
9,063
0
77,257
L
Chiron
11,282
4,307
762
5,665
16,602
5,821
1,168
6,784
9,818
0
54,495
W
Ymir
Hopperx
Ymir
7,364
1,133
871
2,003
17,547
13,861
165
2,943
14,604
19,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,815
Gold Earned
33,798
171
Minions Killed
182
0
Camps Cleared
0
891,419
Distance Traveled
847,183
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,480
655
40
3
0
316,941
3
L
Cabrakan
11,734
733
40
3
0
294,436
6
W
Tiamat
11,388
712
78
5
0
293,799
2
W
Anhur
12,027
752
82
5
0
288,638
3
L
Chiron
10,601
663
91
6
0
280,042
1
W
Ymir
10,383
649
22
1
0
264,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role