Player Matchup

Horus
Horus
Aeondyne
Horus
Level 55
God Stats
1W - 6L
1,188 SR
Queue Stats
517W - 586L
1,519 Elo+
Solo
Mercury
Mercury
DAC169
Mercury
Level 156
God Stats
6W - 9L
1,706 SR
Queue Stats
357W - 343L
1,494 Elo+
Party 1
Vulcan
Vulcan
InwardRumble729
Vulcan
Level 89
God Stats
10W - 20L
1,390 SR
Queue Stats
174W - 160L
1,545 Elo+
Solo
Chronos
Chronos
Kchris Unknow
Chronos
Level 103
God Stats
323W - 308L
1,496 SR
Queue Stats
468W - 499L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
PyroGundam
Kuzenbo
Level 160
God Stats
10W - 29L
1,366 SR
Queue Stats
863W - 905L
1,536 Elo+
Party 1
Team Averages
Level 113
1,429 SR
1,520 Elo+

VS

Team Averages
Level 63
1,565 SR
1,508 Elo+
Tiamat
Tiamat
DoUWantMoar
Tiamat
Level 47
God Stats
65W - 45L
1,603 SR
Queue Stats
299W - 244L
1,543 Elo+
Party 2
Hou Yi
Hou Yi
Kalliadies
Hou Yi
Level 73
God Stats
8W - 3L
1,300 SR
Queue Stats
127W - 111L
1,484 Elo+
Solo
Sylvanus
Sylvanus
Raizk
Sylvanus
Level 81
God Stats
77W - 52L
1,733 SR
Queue Stats
572W - 545L
1,542 Elo+
Party 2
Bellona
Bellona
TheStooge1013
Bellona
Level 44
God Stats
39W - 49L
1,575 SR
Queue Stats
173W - 159L
1,471 Elo+
Solo
Persephone
Persephone
Voidkefz
Persephone
Level 68
God Stats
178W - 178L
1,612 SR
Queue Stats
560W - 587L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aeondyne
Horus
17
1 / 4 / 5
11,369
875
4,276
26,587
21,504
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
DAC169
Mercury
18
3 / 8 / 3
12,030
925
8,624
17,984
6,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
0 / 4 / 4
11,394
876
13,048
11,936
3,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
17
1 / 8 / 3
11,223
863
11,346
20,085
6,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
PyroGundam
Kuzenbo
17
2 / 8 / 3
11,108
854
12,647
31,165
40,694
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Team 1 Tickets

58

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
12 / 0 / 15
14,744
1,134
31,428
10,383
10,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Kalliadies
Hou Yi
20
7 / 1 / 16
13,289
1,022
20,910
9,110
4,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Sylvanus
Raizk
Sylvanus
19
1 / 4 / 21
12,879
991
12,672
22,426
34,676
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
19
7 / 2 / 10
12,832
987
18,402
12,475
10,729
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
Voidkefz
Persephone
20
5 / 0 / 13
13,405
1,031
19,074
2,864
1,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
107
7
Kills
32
32
Deaths
7
18
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Horus
Aeondyne
Horus
1
4
5
0.88
L
Mercury
DAC169
Mercury
3
8
3
0.56
W
Tiamat
12
0
15
19.5
L
0
4
4
0.5
W
Hou Yi
Kalliadies
Hou Yi
7
1
16
15
L
Chronos
1
8
3
0.31
L
Kuzenbo
PyroGundam
Kuzenbo
2
8
3
0.44
W
Sylvanus
Raizk
Sylvanus
1
4
21
2.88
W
Bellona
7
2
10
6
W
Persephone
Voidkefz
Persephone
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,941
Damage
102,486
107,757
Taken
57,258
79,398
Mitigated
62,428
17,392
Healing
12,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Aeondyne
Horus
4,276
1,712
1,897
9,768
26,587
21,504
0
14,149
11,970
0
10,437
L
Mercury
DAC169
Mercury
8,624
4,035
0
149
17,984
6,346
0
12,290
5,520
0
37,035
W
Tiamat
31,428
3,103
211
4,310
10,383
10,636
0
7,441
2,942
53,961
0
L
13,048
4,290
0
2,381
11,936
3,952
0
8,551
3,269
37,074
0
W
Hou Yi
Kalliadies
Hou Yi
20,910
11,012
0
0
9,110
4,881
0
5,782
3,328
0
52,661
L
Chronos
11,346
4,338
785
1,331
20,085
6,902
0
11,248
8,695
47,766
0
L
Kuzenbo
PyroGundam
Kuzenbo
12,647
3,962
588
493
31,165
40,694
0
15,547
15,129
22,472
0
W
Sylvanus
Raizk
Sylvanus
12,672
735
2,786
4,855
22,426
34,676
0
15,215
7,211
17,324
0
W
Bellona
18,402
9,225
0
206
12,475
10,729
0
6,783
4,621
0
36,362
W
Persephone
Voidkefz
Persephone
19,074
909
0
179
2,864
1,506
0
1,820
1,044
50,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,124
Gold Earned
67,149
288
Minions Killed
267
6
Camps Cleared
9
1,259,286
Distance Traveled
1,244,364
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,369
875
20
2
2
243,735
0
L
Mercury
12,030
925
71
5
1
287,544
1
W
Tiamat
14,744
1,134
56
4
3
264,461
0
L
Vulcan
11,394
876
73
6
1
244,057
1
W
Hou Yi
13,289
1,022
87
7
4
240,065
0
L
Chronos
11,223
863
90
7
2
250,380
0
L
Kuzenbo
11,108
854
34
3
0
233,570
1
W
Sylvanus
12,879
991
8
1
0
228,433
1
W
Bellona
12,832
987
31
2
2
254,255
0
W
Persephone
13,405
1,031
85
7
0
257,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role