Player Matchup

Skadi
Skadi
Jay_CoopN
Skadi
Level 26
God Stats
51W - 46L
1,570 SR
Queue Stats
176W - 216L
1,466 Elo+
Solo
Merlin
Merlin
Kuromaki1
Merlin
Level 28
God Stats
25W - 23L
1,527 SR
Queue Stats
332W - 310L
1,485 Elo+
Solo
Ymir
Ymir
OrbMastaB
Ymir
Level 12
God Stats
32W - 20L
1,500 SR
Queue Stats
270W - 297L
1,683 Elo+
Solo
Gilgamesh
Gilgamesh
RGG-_-TheKidJxyB
Gilgamesh
Level 61
God Stats
67W - 44L
1,576 SR
Queue Stats
333W - 377L
1,508 Elo+
Party 1
Guan Yu
Guan Yu
RtK_King11
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,773 Elo+
Party 1
Team Averages
Level 27
1,535 SR
1,583 Elo+

VS

Team Averages
Level 20
1,490 SR
1,405 Elo+
Ymir
Ymir
EMX_noxy
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,022 Elo+
Solo
Nemesis
Nemesis
GTR_FLANGU3R
Nemesis
Level 28
God Stats
10W - 7L
1,494 SR
Queue Stats
97W - 97L
1,459 Elo+
Solo
Merlin
Merlin
KJBMAN26
Merlin
Level 28
God Stats
1W - 1L
1,476 SR
Queue Stats
49W - 59L
1,333 Elo+
Solo
Apollo
Apollo
PandaSlatt
Apollo
Level 17
God Stats
10W - 9L
1,732 SR
Queue Stats
142W - 86L
1,608 Elo+
Solo
Sylvanus
Sylvanus
Poor_Frenchy-_-
Sylvanus
Level 21
God Stats
3W - 9L
1,248 SR
Queue Stats
114W - 108L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jay_CoopN
Skadi
8
2 / 2 / 0
4,816
482
3,806
3,690
940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Kuromaki1
Merlin
9
1 / 2 / 6
5,531
553
2,581
2,900
615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
7
1 / 2 / 0
4,683
468
1,368
5,666
2,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
9
9 / 2 / 2
6,285
629
6,614
5,551
1,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
RtK_King11
Guan Yu
9
1 / 3 / 2
5,234
523
4,297
8,889
3,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
4
1 / 6 / 0
4,068
407
396
5,320
2,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
GTR_FLANGU3R
Nemesis
9
5 / 2 / 3
6,130
613
3,951
5,128
1,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
KJBMAN26
Merlin
7
0 / 4 / 2
4,815
482
1,800
3,546
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
PandaSlatt
Apollo
9
2 / 1 / 2
5,795
580
2,784
6,950
1,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
11
3 / 2 / 0
6,061
606
6,334
8,268
5,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
14
Kills
11
11
Deaths
15
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
0
0.17
L
Nemesis
GTR_FLANGU3R
Nemesis
5
2
3
3.25
W
Skadi
Jay_CoopN
Skadi
2
2
0
1
L
Merlin
KJBMAN26
Merlin
0
4
2
0.25
W
Merlin
Kuromaki1
Merlin
1
2
6
2
W
Ymir
1
2
0
0.5
L
Apollo
PandaSlatt
Apollo
2
1
2
3
L
Sylvanus
3
2
0
1.5
W
Gilgamesh
9
2
2
5
W
Guan Yu
RtK_King11
Guan Yu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,666
Damage
15,265
26,696
Taken
29,212
9,472
Mitigated
11,853
3,710
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
396
289
0
116
5,320
2,414
0
992
4,328
3,543
0
L
Nemesis
GTR_FLANGU3R
Nemesis
3,951
2,078
0
571
5,128
1,279
13
604
4,524
0
20,365
W
Skadi
Jay_CoopN
Skadi
3,806
2,287
0
0
3,690
940
603
0
3,690
0
24,174
L
Merlin
KJBMAN26
Merlin
1,800
206
0
0
3,546
1,012
84
1,399
2,147
16,781
0
W
Merlin
Kuromaki1
Merlin
2,581
180
0
41
2,900
615
517
698
2,048
19,393
0
W
Ymir
1,368
741
0
430
5,666
2,473
186
0
5,666
7,406
0
L
Apollo
PandaSlatt
Apollo
2,784
1,589
0
1,953
6,950
1,779
204
954
5,996
0
27,250
L
Sylvanus
6,334
2,071
0
3,232
8,268
5,369
569
0
8,268
26,463
4,931
W
Gilgamesh
6,614
2,337
0
536
5,551
1,709
0
1,686
3,707
0
22,501
W
Guan Yu
RtK_King11
Guan Yu
4,297
1,069
0
2,703
8,889
3,735
0
5,265
3,624
0
23,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,549
Gold Earned
26,869
184
Minions Killed
203
0
Camps Cleared
0
926,323
Distance Traveled
843,462
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,068
407
7
1
0
167,094
2
L
Nemesis
6,130
613
34
3
0
209,247
0
W
Skadi
4,816
482
40
4
0
166,388
4
L
Merlin
4,815
482
38
4
0
142,959
0
W
Merlin
5,531
553
42
4
0
178,691
2
W
Ymir
4,683
468
15
2
0
192,063
2
L
Apollo
5,795
580
53
5
0
188,348
0
L
Sylvanus
6,061
606
71
7
0
135,814
2
W
Gilgamesh
6,285
629
41
4
0
211,200
1
W
Guan Yu
5,234
523
46
5
0
177,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role