Player Matchup

Ares
Ares
Clairu
Ares
Level 29
God Stats
12W - 10L
1,525 SR
Queue Stats
95W - 98L
1,427 Elo+
Solo
Mulan
Mulan
Modest1993
Mulan
Level 25
God Stats
32W - 23L
1,668 SR
Queue Stats
124W - 112L
1,499 Elo+
Solo
Hachiman
Hachiman
lordspliff
Hachiman
Level 16
God Stats
1W - 2L
1,436 SR
Queue Stats
2W - 5L
1,135 Elo+
Solo
Cernunnos
Cernunnos
obatek
Cernunnos
Level 26
God Stats
1W - 2L
1,320 SR
Queue Stats
108W - 127L
1,390 Elo+
Solo
Loki
Loki
xd_dani_xd2007
Loki
Level 28
God Stats
17W - 21L
1,406 SR
Queue Stats
99W - 141L
1,312 Elo+
Solo
Team Averages
Level 25
1,471 SR
1,352 Elo+

VS

Team Averages
Level 20
1,541 SR
1,418 Elo+
Amaterasu
Amaterasu
Blackjakas
Amaterasu
Level 26
God Stats
8W - 7L
1,610 SR
Queue Stats
162W - 163L
1,470 Elo+
Solo
Bakasura
Bakasura
ErenPrime
Bakasura
Level 20
God Stats
5W - 5L
1,512 SR
Queue Stats
34W - 37L
1,350 Elo+
Solo
Pele
Pele
Girltastica
Pele
Level 8
God Stats
13W - 18L
1,500 SR
Queue Stats
93W - 106L
1,322 Elo+
Solo
Ra
Ra
Smocker
Ra
Level 19
God Stats
3W - 4L
1,576 SR
Queue Stats
11W - 11L
1,457 Elo+
Solo
Cthulhu
Cthulhu
tolgasyus
Cthulhu
Level 25
God Stats
22W - 21L
1,506 SR
Queue Stats
105W - 99L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Clairu
Ares
8
0 / 2 / 3
5,330
533
2,172
5,852
2,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
12
3 / 0 / 1
6,927
693
4,984
4,899
2,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
lordspliff
Hachiman
10
0 / 0 / 3
5,859
586
2,177
2,443
882
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
obatek
Cernunnos
10
0 / 1 / 1
5,541
554
2,123
5,137
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
7 / 1 / 0
6,645
665
5,315
5,521
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Blackjakas
Amaterasu
10
0 / 2 / 0
5,072
507
1,637
5,678
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
ErenPrime
Bakasura
9
3 / 4 / 1
5,468
547
3,832
7,332
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 1
4,683
468
162
3,033
680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 2 / 3
4,921
492
3,524
4,154
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
tolgasyus
Cthulhu
7
0 / 1 / 4
4,677
468
4,354
5,147
2,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
10
Kills
4
4
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Blackjakas
Amaterasu
0
2
0
0
W
Ares
Clairu
Ares
0
2
3
0.75
L
Bakasura
ErenPrime
Bakasura
3
4
1
0.88
L
0
1
1
0.5
W
Mulan
3
0
1
3.5
L
1
2
3
1.25
W
Hachiman
lordspliff
Hachiman
0
0
3
1.5
W
Cernunnos
obatek
Cernunnos
0
1
1
0.5
L
Cthulhu
tolgasyus
Cthulhu
0
1
4
2
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,771
Damage
13,509
23,852
Taken
25,344
9,633
Mitigated
8,678
7,739
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Blackjakas
Amaterasu
1,637
640
0
1,833
5,678
2,843
0
0
5,407
0
20,711
W
Ares
Clairu
Ares
2,172
109
0
1,382
5,852
2,641
128
3,436
2,117
6,562
0
L
Bakasura
ErenPrime
Bakasura
3,832
2,544
0
862
7,332
2,037
0
91
7,191
0
24,747
L
162
84
0
472
3,033
680
0
0
3,033
0
13,475
W
Mulan
4,984
1,300
0
2,028
4,899
2,696
795
0
4,569
0
32,870
L
3,524
693
343
432
4,154
965
0
867
3,287
14,366
0
W
Hachiman
lordspliff
Hachiman
2,177
888
0
708
2,443
882
480
1,165
1,238
0
24,805
W
Cernunnos
obatek
Cernunnos
2,123
635
0
1,943
5,137
1,569
484
1,600
3,410
0
37,762
L
Cthulhu
tolgasyus
Cthulhu
4,354
731
0
1,870
5,147
2,153
0
1,214
3,933
17,402
0
W
5,315
1,747
0
1,678
5,521
1,845
0
1,205
4,055
0
34,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,302
Gold Earned
24,821
258
Minions Killed
187
0
Camps Cleared
0
947,323
Distance Traveled
998,733
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,072
507
43
4
0
174,997
3
W
Ares
5,330
533
11
1
0
222,058
2
L
Bakasura
5,468
547
54
5
0
213,354
1
L
Pele
4,683
468
30
3
0
200,148
1
W
Mulan
6,927
693
67
7
0
188,630
2
L
Ra
4,921
492
30
3
0
179,559
0
W
Hachiman
5,859
586
50
5
0
166,625
0
W
Cernunnos
5,541
554
63
6
0
181,874
5
L
Cthulhu
4,677
468
30
3
0
230,675
3
W
Loki
6,645
665
67
7
0
188,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role