Player Matchup

Olorun
Olorun
Necropital
Olorun
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 229L
1,333 Elo+
Party 1
Sun Wukong
Sun Wukong
angerq
Sun Wukong
Level 123
God Stats
1W - 1L
1,333 SR
Queue Stats
27W - 53L
1,297 Elo+
Party 1
Mercury
Mercury
vvXIIIXvv
Mercury
Level 28
God Stats
4W - 2L
1,454 SR
Queue Stats
107W - 185L
1,328 Elo+
Party 1
Team Averages
Level 79
1,429 SR
1,320 Elo+

VS

Team Averages
Level 19
1,473 SR
1,269 Elo+
Merlin
Merlin
deada20
Merlin
Level 20
God Stats
18W - 9L
1,642 SR
Queue Stats
24W - 27L
1,464 Elo+
Party 2
Thor
Thor
raySwordlofe2214
Thor
Level 18
God Stats
0W - 5L
1,276 SR
Queue Stats
7W - 31L
1,128 Elo+
Party 2
Hachiman
Hachiman
Ледыжка
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Necropital
Olorun
15
9 / 3 / 9
11,249
804
14,013
15,111
5,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
angerq
Sun Wukong
15
10 / 3 / 9
11,807
843
8,097
11,998
10,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
vvXIIIXvv
Mercury
12
1 / 3 / 14
9,725
695
3,706
8,663
2,772
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
deada20
Merlin
15
6 / 3 / 3
10,216
730
12,944
9,880
3,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 10 / 2
8,139
581
3,464
10,924
4,539
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
12
2 / 7 / 6
9,054
647
8,746
10,117
4,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
20
Kills
9
9
Deaths
20
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
Necropital
Olorun
9
3
9
4.5
W
Sun Wukong
angerq
Sun Wukong
10
3
9
4.83
L
Merlin
deada20
Merlin
6
3
3
2.5
L
1
10
2
0.2
W
Mercury
vvXIIIXvv
Mercury
1
3
14
2.67
L
Hachiman
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,816
Damage
25,154
35,772
Taken
30,921
18,593
Mitigated
13,001
12,761
Healing
4,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Necropital
Olorun
14,013
6,430
948
7,637
15,111
5,459
1,906
5,278
9,833
48,410
0
W
Sun Wukong
angerq
Sun Wukong
8,097
1,567
0
3,280
11,998
10,362
540
4,983
7,015
0
44,552
L
Merlin
deada20
Merlin
12,944
1,357
0
3,386
9,880
3,905
0
4,754
5,126
47,753
0
L
3,464
160
0
172
10,924
4,539
0
5,939
4,985
0
11,716
W
Mercury
vvXIIIXvv
Mercury
3,706
838
0
896
8,663
2,772
97
2,839
5,824
0
31,066
L
Hachiman
8,746
4,928
0
1,274
10,117
4,557
0
3,360
6,757
0
21,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,781
Gold Earned
27,409
171
Minions Killed
103
0
Camps Cleared
0
778,653
Distance Traveled
656,437
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,249
804
78
6
0
220,252
1
W
Sun Wukong
11,807
843
56
4
0
281,494
2
L
Merlin
10,216
730
74
5
0
246,313
3
L
Thor
8,139
581
9
1
0
189,722
0
W
Mercury
9,725
695
37
3
0
276,907
2
L
Hachiman
9,054
647
20
1
0
220,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role