Player Matchup

Neith
Neith
FluesternEmu599
Neith
Level 97
God Stats
4W - 2L
1,827 SR
Queue Stats
67W - 76L
1,544 Elo+
Solo
Scylla
Scylla
JaBoyJaJa87
Scylla
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,592 Elo+
Party 3
Sylvanus
Sylvanus
Monk667
Sylvanus
Level 66
God Stats
33W - 44L
1,497 SR
Queue Stats
38W - 52L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
UndeadWolf313
Danzaburou
Level 84
God Stats
2W - 1L
1,323 SR
Queue Stats
114W - 107L
1,432 Elo+
Party 2
Fenrir
Fenrir
YB BISHOP
Fenrir
Level 102
God Stats
13W - 4L
1,547 SR
Queue Stats
384W - 366L
1,668 Elo+
Party 3
Team Averages
Level 72
1,539 SR
1,532 Elo+

VS

Team Averages
Level 92
1,563 SR
1,487 Elo+
Poseidon
Poseidon
CastorLu
Poseidon
Level 106
God Stats
27W - 21L
1,577 SR
Queue Stats
636W - 622L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
Raz0r135
Gilgamesh
Level 160
God Stats
14W - 12L
1,664 SR
Queue Stats
251W - 227L
1,532 Elo+
Party 1
Amaterasu
Amaterasu
YmirIsHere4722
Amaterasu
Level 34
God Stats
2W - 3L
1,577 SR
Queue Stats
243W - 205L
1,649 Elo+
Solo
Da Ji
Da Ji
dradami
Da Ji
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 84L
1,511 Elo+
Party 1
Cernunnos
Cernunnos
ivoryninja0405
Cernunnos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 9
20,325
565
28,783
36,959
19,220
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
20
3 / 9 / 12
18,167
505
14,331
21,765
9,211
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Sylvanus
Monk667
Sylvanus
20
1 / 7 / 22
17,041
473
11,872
34,319
48,951
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
UndeadWolf313
Danzaburou
20
19 / 2 / 6
25,211
700
33,520
30,930
15,079
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
YB BISHOP
Fenrir
20
19 / 8 / 9
22,453
624
34,050
33,110
33,125
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CastorLu
Poseidon
20
7 / 8 / 9
18,733
520
23,698
21,008
8,031
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Raz0r135
Gilgamesh
20
8 / 8 / 11
18,965
527
30,682
35,068
34,709
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
YmirIsHere4722
Amaterasu
20
4 / 11 / 12
17,393
483
17,556
42,307
32,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Da Ji
dradami
Da Ji
20
17 / 5 / 6
18,621
517
29,827
32,638
22,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
ivoryninja0405
Cernunnos
20
0 / 16 / 4
14,031
390
9,351
28,228
14,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
78
48
Kills
36
36
Deaths
48
58
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CastorLu
Poseidon
7
8
9
1.44
W
6
10
9
1.05
W
Scylla
3
9
12
1
W
Sylvanus
Monk667
Sylvanus
1
7
22
1.71
L
Gilgamesh
Raz0r135
Gilgamesh
8
8
11
1.69
W
Danzaburou
UndeadWolf313
Danzaburou
19
2
6
11
W
Fenrir
YB BISHOP
Fenrir
19
8
9
2.94
L
Amaterasu
YmirIsHere4722
Amaterasu
4
11
12
0.91
L
Da Ji
dradami
Da Ji
17
5
6
4
L
Cernunnos
ivoryninja0405
Cernunnos
0
16
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,556
Damage
111,114
157,083
Taken
159,249
125,586
Mitigated
112,432
73,468
Healing
19,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CastorLu
Poseidon
23,698
858
474
4,527
21,008
8,031
443
4,781
15,987
143,446
0
W
28,783
15,514
0
15,416
36,959
19,220
8,913
6,496
30,388
0
134,577
W
Scylla
14,331
202
0
7,158
21,765
9,211
41
3,068
18,501
98,933
0
W
Sylvanus
Monk667
Sylvanus
11,872
1,754
3,974
13,890
34,319
48,951
587
8,634
25,575
35,029
0
L
Gilgamesh
Raz0r135
Gilgamesh
30,682
8,069
0
4,740
35,068
34,709
682
5,619
29,373
4,589
128,036
W
Danzaburou
UndeadWolf313
Danzaburou
33,520
20,819
0
23,024
30,930
15,079
8,244
5,588
25,216
0
296,821
W
Fenrir
YB BISHOP
Fenrir
34,050
7,842
0
10,006
33,110
33,125
0
4,467
28,447
0
155,172
L
Amaterasu
YmirIsHere4722
Amaterasu
17,556
6,234
0
8,215
42,307
32,703
232
6,470
35,473
5,668
64,096
L
Da Ji
dradami
Da Ji
29,827
6,898
0
1,042
32,638
22,569
1,536
6,136
26,342
0
121,851
L
Cernunnos
ivoryninja0405
Cernunnos
9,351
3,295
0
840
28,228
14,420
3,742
3,831
24,317
0
78,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

103,197
Gold Earned
87,743
912
Minions Killed
805
0
Camps Cleared
0
3,142,466
Distance Traveled
3,180,248
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
18,733
520
234
7
0
701,406
9
W
Neith
20,325
565
218
6
0
527,225
4
W
Scylla
18,167
505
143
4
0
592,515
2
W
Sylvanus
17,041
473
30
1
0
628,169
10
L
Gilgamesh
18,965
527
199
6
0
643,675
6
W
Danzaburou
25,211
700
349
10
0
688,619
3
W
Fenrir
22,453
624
172
5
0
705,938
2
L
Amaterasu
17,393
483
70
2
0
617,727
11
L
Da Ji
18,621
517
154
4
0
685,418
1
L
Cernunnos
14,031
390
148
4
0
532,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role