Player Matchup

Vamana
Vamana
AndreP49
Vamana
Level 68
God Stats
28W - 18L
1,632 SR
Queue Stats
485W - 467L
1,587 Elo+
Solo
Bacchus
Bacchus
GualtieroCS
Bacchus
Level 102
God Stats
35W - 28L
1,625 SR
Queue Stats
101W - 86L
1,584 Elo+
Solo
Medusa
Medusa
burn_da_bear
Medusa
Level 129
God Stats
6W - 6L
1,114 SR
Queue Stats
218W - 182L
1,591 Elo+
Party 1
Nike
Nike
j0sSeLiN
Nike
Level 115
God Stats
11W - 3L
2,011 SR
Queue Stats
453W - 431L
1,567 Elo+
Solo
Tiamat
Tiamat
kolbu2
Tiamat
Level 112
God Stats
5W - 3L
1,777 SR
Queue Stats
38W - 32L
1,470 Elo+
Party 1
Team Averages
Level 105
1,632 SR
1,560 Elo+

VS

Team Averages
Level 122
1,644 SR
1,588 Elo+
Tiamat
Tiamat
Dleomanni
Tiamat
Level 136
God Stats
33W - 36L
1,570 SR
Queue Stats
342W - 302L
1,620 Elo+
Party 2
Ymir
Ymir
Sus334
Ymir
Level 68
God Stats
1W - 1L
1,720 SR
Queue Stats
44W - 43L
1,540 Elo+
Solo
Heimdallr
Heimdallr
The_Best_Pickle
Heimdallr
Level 124
God Stats
0W - 2L
1,542 SR
Queue Stats
101W - 103L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
aleomanni
Gilgamesh
Level 142
God Stats
25W - 11L
1,782 SR
Queue Stats
239W - 203L
1,633 Elo+
Party 2
Fenrir
Fenrir
darkingapocalips
Fenrir
Level 139
God Stats
13W - 13L
1,608 SR
Queue Stats
282W - 240L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AndreP49
Vamana
20
11 / 3 / 7
13,072
568
17,632
26,531
19,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
GualtieroCS
Bacchus
16
5 / 3 / 16
11,922
518
11,736
17,165
22,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
20
12 / 3 / 7
14,895
648
24,312
20,661
9,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
19
5 / 4 / 13
12,701
552
10,366
32,062
26,520
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
kolbu2
Tiamat
16
2 / 9 / 10
10,646
463
9,711
16,166
10,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dleomanni
Tiamat
17
10 / 5 / 3
11,608
505
25,704
15,693
13,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Sus334
Ymir
14
3 / 7 / 9
10,455
455
12,275
19,847
20,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
The_Best_Pickle
Heimdallr
18
1 / 9 / 0
11,602
504
12,382
20,153
8,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
aleomanni
Gilgamesh
17
3 / 8 / 6
11,447
498
17,037
21,879
16,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 6 / 8
10,716
466
11,710
17,787
8,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
47
35
Kills
21
22
Deaths
35
53
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vamana
AndreP49
Vamana
11
3
7
4.83
L
Tiamat
Dleomanni
Tiamat
10
5
3
2.3
W
Bacchus
GualtieroCS
Bacchus
5
3
16
4.33
L
Ymir
Sus334
Ymir
3
7
9
1.07
L
Heimdallr
The_Best_Pickle
Heimdallr
1
9
0
0.11
L
Gilgamesh
aleomanni
Gilgamesh
3
8
6
0.75
W
Medusa
12
3
7
5.17
L
4
6
8
1.33
W
Nike
5
4
13
2.88
W
Tiamat
kolbu2
Tiamat
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,757
Damage
79,108
112,585
Taken
95,359
88,112
Mitigated
68,424
38,700
Healing
19,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AndreP49
Vamana
17,632
10,762
0
8,918
26,531
19,866
1,588
10,821
15,434
0
73,184
L
Tiamat
Dleomanni
Tiamat
25,704
4,626
761
5,249
15,693
13,544
1,846
4,127
11,308
72,310
0
W
Bacchus
GualtieroCS
Bacchus
11,736
1,162
0
4,862
17,165
22,197
494
7,000
9,875
36,327
0
L
Ymir
Sus334
Ymir
12,275
2,311
0
1,885
19,847
20,971
379
5,875
13,739
38,707
0
L
Heimdallr
The_Best_Pickle
Heimdallr
12,382
6,844
0
4,001
20,153
8,637
235
2,665
17,444
0
88,666
L
Gilgamesh
aleomanni
Gilgamesh
17,037
6,024
0
3,128
21,879
16,520
0
4,176
17,583
0
74,781
W
Medusa
24,312
14,669
0
10,539
20,661
9,334
3,644
4,787
15,742
0
137,198
L
11,710
3,897
0
4,592
17,787
8,752
1,669
3,839
13,838
0
50,717
W
Nike
10,366
1,602
445
10,957
32,062
26,520
1,120
8,335
23,080
0
88,606
W
Tiamat
kolbu2
Tiamat
9,711
1,449
0
2,979
16,166
10,195
758
7,324
8,572
53,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,236
Gold Earned
55,828
623
Minions Killed
513
0
Camps Cleared
0
2,090,504
Distance Traveled
2,084,610
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,072
568
111
5
0
467,318
6
L
Tiamat
11,608
505
117
5
0
412,508
3
W
Bacchus
11,922
518
49
2
0
433,429
7
L
Ymir
10,455
455
37
2
0
409,403
7
L
Heimdallr
11,602
504
162
7
0
358,841
5
L
Gilgamesh
11,447
498
121
5
0
435,379
0
W
Medusa
14,895
648
207
9
0
432,801
3
L
Fenrir
10,716
466
76
3
0
468,479
2
W
Nike
12,701
552
147
6
0
408,851
3
W
Tiamat
10,646
463
109
5
0
348,105
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role