Player Matchup

Gilgamesh
Gilgamesh
Acél
Gilgamesh
Level 122
God Stats
7W - 6L
1,460 SR
Queue Stats
161W - 139L
1,536 Elo+
Solo
Izanami
Izanami
Boombb25
Izanami
Level 90
God Stats
17W - 21L
1,474 SR
Queue Stats
327W - 361L
1,473 Elo+
Solo
Ares
Ares
Rain_Sucks-
Ares
Level 40
God Stats
2W - 2L
1,271 SR
Queue Stats
72W - 71L
1,483 Elo+
Solo
Chang'e
Chang'e
bhm1997
Chang'e
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 104L
1,511 Elo+
Party 1
Hou Yi
Hou Yi
rep141
Hou Yi
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,513 Elo+
Party 1
Team Averages
Level 95
1,441 SR
1,503 Elo+

VS

Team Averages
Level 80
1,619 SR
1,561 Elo+
Achilles
Achilles
AggroTrend
Achilles
Level 29
God Stats
15W - 10L
1,809 SR
Queue Stats
185W - 182L
1,635 Elo+
Party 2
Gilgamesh
Gilgamesh
LeviaTrend
Gilgamesh
Level 41
God Stats
6W - 6L
1,500 SR
Queue Stats
164W - 192L
1,522 Elo+
Party 2
Scylla
Scylla
Lynxx nebula
Scylla
Level 142
God Stats
52W - 56L
1,533 SR
Queue Stats
172W - 206L
1,532 Elo+
Solo
Loki
Loki
pierrejbernard
Loki
Level 103
God Stats
1W - 1L
1,884 SR
Queue Stats
19W - 9L
1,597 Elo+
Solo
Kali
Kali
xNotRuben-
Kali
Level 84
God Stats
4W - 2L
1,370 SR
Queue Stats
42W - 34L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Acél
Gilgamesh
20
7 / 7 / 19
13,332
1,111
20,621
20,203
17,254
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Boombb25
Izanami
20
19 / 5 / 13
16,809
1,401
26,490
17,102
9,894
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 6 / 26
14,767
1,231
15,523
23,200
33,628
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
bhm1997
Chang'e
20
2 / 5 / 23
13,387
1,116
11,145
18,021
23,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hou Yi
rep141
Hou Yi
19
7 / 9 / 17
13,295
1,108
19,643
19,136
10,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AggroTrend
Achilles
20
12 / 10 / 14
15,262
1,272
23,505
27,154
31,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
LeviaTrend
Gilgamesh
20
2 / 12 / 21
12,882
1,074
21,229
30,685
37,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
17
2 / 6 / 8
11,258
938
13,511
14,066
5,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
14 / 11 / 13
15,990
1,333
29,145
25,038
12,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 1 / 11
11,367
947
3,275
3,459
1,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
99
40
Kills
32
32
Deaths
40
98
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Acél
Gilgamesh
7
7
19
2.36
L
Achilles
AggroTrend
Achilles
12
10
14
1.9
W
Izanami
Boombb25
Izanami
19
5
13
5.1
L
Gilgamesh
LeviaTrend
Gilgamesh
2
12
21
1.04
L
Scylla
2
6
8
1
W
5
6
26
3
W
Chang'e
bhm1997
Chang'e
2
5
23
2.7
L
14
11
13
1.86
W
Hou Yi
rep141
Hou Yi
7
9
17
1.72
L
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,422
Damage
90,665
97,662
Taken
100,402
94,782
Mitigated
87,936
20,689
Healing
6,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Acél
Gilgamesh
20,621
9,327
0
1,326
20,203
17,254
0
2,256
17,947
0
33,144
L
Achilles
AggroTrend
Achilles
23,505
11,053
0
2,566
27,154
31,580
0
8,234
18,920
0
42,079
W
Izanami
Boombb25
Izanami
26,490
19,922
1,199
5,153
17,102
9,894
0
2,216
14,886
0
66,526
L
Gilgamesh
LeviaTrend
Gilgamesh
21,229
5,788
0
498
30,685
37,116
0
11,194
19,491
0
44,109
L
Scylla
13,511
1,564
0
914
14,066
5,618
0
1,946
12,120
21,524
0
W
15,523
3,066
0
2,414
23,200
33,628
0
3,723
19,477
25,206
0
W
Chang'e
bhm1997
Chang'e
11,145
2,110
4,158
4,187
18,021
23,460
0
2,341
15,680
24,962
0
L
29,145
11,405
0
520
25,038
12,282
0
4,698
20,340
0
52,288
W
Hou Yi
rep141
Hou Yi
19,643
10,757
0
2,252
19,136
10,546
0
2,975
16,161
0
42,124
L
3,275
1,670
159
1,377
3,459
1,340
0
596
2,863
0
6,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,590
Gold Earned
66,759
216
Minions Killed
162
6
Camps Cleared
8
994,552
Distance Traveled
819,565
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,332
1,111
28
2
3
211,100
2
L
Achilles
15,262
1,272
47
4
1
206,002
0
W
Izanami
16,809
1,401
84
7
2
196,638
0
L
Gilgamesh
12,882
1,074
46
4
1
216,964
0
L
Scylla
11,258
938
19
2
0
99,549
0
W
Ares
14,767
1,231
23
2
0
224,713
0
W
Chang'e
13,387
1,116
25
2
0
185,402
0
L
Loki
15,990
1,333
48
4
4
215,404
0
W
Hou Yi
13,295
1,108
56
5
1
176,699
0
L
Kali
11,367
947
2
0
2
81,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role