Player Matchup

Apollo
Apollo
BADNEWS215
Apollo
Level 103
God Stats
29W - 27L
1,546 SR
Queue Stats
1,543W - 1,518L
1,510 Elo+
Solo
Khepri
Khepri
OfficialCarter--
Khepri
Level 141
God Stats
3W - 1L
1,617 SR
Queue Stats
205W - 177L
1,549 Elo+
Solo
Sol
Sol
SynicalCyanide
Sol
Level 99
God Stats
25W - 26L
1,500 SR
Queue Stats
78W - 92L
1,286 Elo+
Solo
Bellona
Bellona
TorsoMan965
Bellona
Level 88
God Stats
5W - 8L
1,487 SR
Queue Stats
96W - 115L
1,372 Elo+
Solo
Susano
Susano
もっちりみどつき
Susano
Level 109
God Stats
2W - 4L
1,422 SR
Queue Stats
341W - 305L
1,371 Elo+
Solo
Team Averages
Level 108
1,514 SR
1,418 Elo+

VS

Team Averages
Level 91
1,300 SR
1,386 Elo+
Arachne
Arachne
FranTheKiller_03
Arachne
Level 43
God Stats
0W - 3L
1,250 SR
Queue Stats
9W - 22L
1,226 Elo+
Party 1
Horus
Horus
Ooft123
Horus
Level 63
God Stats
1W - 3L
1,509 SR
Queue Stats
106W - 135L
1,300 Elo+
Solo
Sylvanus
Sylvanus
pfeiff17
Sylvanus
Level 160
God Stats
98W - 112L
1,450 SR
Queue Stats
1,839W - 1,787L
1,533 Elo+
Solo
Chaac
Chaac
uke_boy56
Chaac
Level 28
God Stats
0W - 3L
1,049 SR
Queue Stats
12W - 19L
1,323 Elo+
Party 1
Jing Wei
Jing Wei
xIIGannicusIIx
Jing Wei
Level 159
God Stats
1W - 5L
1,241 SR
Queue Stats
988W - 897L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BADNEWS215
Apollo
10
2 / 1 / 0
5,675
568
3,417
5,336
1,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 6
5,196
520
3,461
6,881
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
5 / 1 / 1
5,690
569
4,851
3,668
959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
TorsoMan965
Bellona
10
3 / 1 / 5
5,687
569
6,692
6,542
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 1 / 8
5,778
578
4,138
6,192
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,214
421
1,494
7,384
2,228
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Horus
Ooft123
Horus
7
1 / 3 / 0
4,840
484
2,829
6,320
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
pfeiff17
Sylvanus
8
2 / 3 / 3
5,397
540
5,222
9,396
4,439
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
uke_boy56
Chaac
8
1 / 2 / 0
4,878
488
4,266
6,267
3,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
10
2 / 1 / 0
5,901
590
3,426
6,138
1,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
6
6
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
BADNEWS215
Apollo
2
1
0
2
L
0
5
0
0
W
1
2
6
2
L
Horus
Ooft123
Horus
1
3
0
0.33
W
5
1
1
5.5
W
Bellona
TorsoMan965
Bellona
3
1
5
5.5
L
Sylvanus
pfeiff17
Sylvanus
2
3
3
1.17
L
Chaac
uke_boy56
Chaac
1
2
0
0.5
L
Jing Wei
2
1
0
2
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,559
Damage
17,237
28,619
Taken
35,505
13,618
Mitigated
13,645
9,432
Healing
12,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BADNEWS215
Apollo
3,417
2,196
99
2,020
5,336
1,501
260
449
4,887
0
31,018
L
1,494
891
0
914
7,384
2,228
0
2,812
4,572
0
7,849
W
3,461
529
0
1,741
6,881
4,555
0
2,514
4,367
13,216
0
L
Horus
Ooft123
Horus
2,829
1,273
204
2,029
6,320
2,072
0
847
5,473
0
15,406
W
4,851
1,510
0
1,097
3,668
959
1,621
289
3,379
22,286
0
W
Bellona
TorsoMan965
Bellona
6,692
1,777
0
2,459
6,542
4,604
0
1,097
5,445
0
29,095
L
Sylvanus
pfeiff17
Sylvanus
5,222
1,674
1,524
4,514
9,396
4,439
0
2,577
6,819
15,853
0
L
Chaac
uke_boy56
Chaac
4,266
1,335
405
2,129
6,267
3,344
0
1,306
4,961
0
18,832
L
Jing Wei
3,426
2,463
0
570
6,138
1,562
0
770
5,368
0
35,427
W
4,138
845
0
2,016
6,192
1,999
0
873
5,319
0
25,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,026
Gold Earned
25,230
253
Minions Killed
179
0
Camps Cleared
0
951,144
Distance Traveled
919,619
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,675
568
57
6
0
171,263
0
L
Arachne
4,214
421
24
2
0
193,663
0
W
Khepri
5,196
520
22
2
0
177,386
1
L
Horus
4,840
484
37
4
0
185,261
0
W
Sol
5,690
569
50
5
0
166,091
0
W
Bellona
5,687
569
67
7
0
204,324
3
L
Sylvanus
5,397
540
19
2
0
174,045
5
L
Chaac
4,878
488
32
3
0
187,427
3
L
Jing Wei
5,901
590
67
7
0
179,223
2
W
Susano
5,778
578
57
6
0
232,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role