Player Matchup

Kuzenbo
Kuzenbo
REX_TLOU
Kuzenbo
Level 19
God Stats
7W - 7L
1,204 SR
Queue Stats
149W - 183L
1,229 Elo+
Solo
Nemesis
Nemesis
TheE_KING_sLotH
Nemesis
Level 18
God Stats
22W - 30L
1,419 SR
Queue Stats
106W - 154L
1,303 Elo+
Solo
Neith
Neith
Totorii
Neith
Level 5
God Stats
0W - 1L
1,208 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
nad805
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Scylla
Scylla
xMokkii
Scylla
Level 29
God Stats
1W - 7L
1,307 SR
Queue Stats
63W - 81L
1,441 Elo+
Solo
Team Averages
Level 15
1,328 SR
1,395 Elo+

VS

Team Averages
Level 27
1,520 SR
1,360 Elo+
Chernobog
Chernobog
GodlikeDSC
Chernobog
Level 28
God Stats
10W - 11L
1,436 SR
Queue Stats
332W - 441L
1,322 Elo+
Party 1
Sun Wukong
Sun Wukong
MajesticSid
Sun Wukong
Level 29
God Stats
16W - 15L
1,682 SR
Queue Stats
291W - 346L
1,359 Elo+
Party 1
Agni
Agni
SweetColt575941
Agni
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 130L
1,312 Elo+
Solo
Sylvanus
Sylvanus
pawilon12
Sylvanus
Level 30
God Stats
1W - 1L
1,543 SR
Queue Stats
95W - 127L
1,382 Elo+
Solo
Erlang Shen
Erlang Shen
xrvnu
Erlang Shen
Level 28
God Stats
3W - 3L
1,437 SR
Queue Stats
4W - 5L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
REX_TLOU
Kuzenbo
9
0 / 7 / 3
6,050
378
5,377
12,040
13,127
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
0 / 5 / 5
7,179
449
2,604
11,319
4,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Totorii
Neith
12
4 / 7 / 2
7,924
495
4,287
9,226
3,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
nad805
Olorun
9
1 / 11 / 3
6,510
407
3,585
13,219
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
xMokkii
Scylla
12
4 / 5 / 2
7,794
487
7,189
10,964
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GodlikeDSC
Chernobog
14
9 / 3 / 10
9,285
580
10,675
6,635
2,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MajesticSid
Sun Wukong
13
8 / 3 / 10
8,660
541
7,019
10,701
7,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
8 / 2 / 12
8,701
544
9,026
7,831
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
pawilon12
Sylvanus
14
3 / 2 / 10
8,643
540
6,648
10,466
5,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
xrvnu
Erlang Shen
13
7 / 1 / 12
8,501
531
6,033
6,823
3,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
9
Kills
35
35
Deaths
11
15
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chernobog
GodlikeDSC
Chernobog
9
3
10
4.67
W
Sun Wukong
MajesticSid
Sun Wukong
8
3
10
4.33
L
Kuzenbo
REX_TLOU
Kuzenbo
0
7
3
0.21
W
8
2
12
7
L
0
5
5
0.5
L
Neith
Totorii
Neith
4
7
2
0.71
L
Olorun
nad805
Olorun
1
11
3
0.23
W
Sylvanus
pawilon12
Sylvanus
3
2
10
4
L
Scylla
xMokkii
Scylla
4
5
2
1
W
Erlang Shen
xrvnu
Erlang Shen
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,042
Damage
39,401
56,768
Taken
42,456
27,620
Mitigated
21,519
8,110
Healing
12,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
GodlikeDSC
Chernobog
10,675
7,812
0
0
6,635
2,825
2,517
3,423
3,104
0
42,022
W
Sun Wukong
MajesticSid
Sun Wukong
7,019
2,174
0
3,062
10,701
7,005
1,649
4,119
6,446
0
31,116
L
Kuzenbo
REX_TLOU
Kuzenbo
5,377
2,787
0
1,205
12,040
13,127
0
3,257
8,637
15,786
0
W
9,026
413
0
2,388
7,831
2,880
848
3,199
4,472
35,028
0
L
2,604
1,100
0
184
11,319
4,226
24
764
10,511
0
40,473
L
Neith
Totorii
Neith
4,287
1,648
0
933
9,226
3,072
0
2,598
6,500
0
30,009
L
Olorun
nad805
Olorun
3,585
1,819
129
2,173
13,219
3,820
183
5,601
7,249
11,322
0
W
Sylvanus
pawilon12
Sylvanus
6,648
2,498
969
3,561
10,466
5,117
1,736
3,559
6,760
33,665
0
L
Scylla
xMokkii
Scylla
7,189
354
0
3,486
10,964
3,375
508
2,553
8,197
34,991
0
W
Erlang Shen
xrvnu
Erlang Shen
6,033
3,106
0
2,857
6,823
3,692
1,263
1,300
5,523
0
32,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,457
Gold Earned
43,790
226
Minions Killed
326
0
Camps Cleared
0
1,275,130
Distance Traveled
1,454,217
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,285
580
77
5
0
285,288
0
W
Sun Wukong
8,660
541
54
3
0
274,715
0
L
Kuzenbo
6,050
378
13
1
0
259,430
0
W
Agni
8,701
544
77
5
0
323,513
4
L
Nemesis
7,179
449
85
5
0
257,668
3
L
Neith
7,924
495
56
4
0
243,520
0
L
Olorun
6,510
407
7
0
0
257,473
0
W
Sylvanus
8,643
540
64
4
0
255,462
0
L
Scylla
7,794
487
65
4
0
257,039
3
W
Erlang Shen
8,501
531
54
3
0
315,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role