Player Matchup

Zeus
Zeus
Feratum
Zeus
Level 123
God Stats
32W - 33L
1,477 SR
Queue Stats
81W - 95L
1,412 Elo+
Solo
Sylvanus
Sylvanus
HellTwig
Sylvanus
Level 103
God Stats
2W - 5L
1,411 SR
Queue Stats
497W - 491L
1,433 Elo+
Solo
Medusa
Medusa
OlaskaPL
Medusa
Level 75
God Stats
2W - 1L
1,794 SR
Queue Stats
110W - 117L
1,415 Elo+
Solo
Mulan
Mulan
Seirin101
Mulan
Level 46
God Stats
13W - 15L
1,476 SR
Queue Stats
96W - 112L
1,405 Elo+
Solo
Thanatos
Thanatos
ЗлойФука
Thanatos
Level 89
God Stats
4W - 8L
1,374 SR
Queue Stats
95W - 98L
1,378 Elo+
Solo
Team Averages
Level 87
1,506 SR
1,408 Elo+

VS

Team Averages
Level 90
1,406 SR
1,390 Elo+
Athena
Athena
DraakSoul
Athena
Level 65
God Stats
2W - 5L
1,143 SR
Queue Stats
324W - 323L
1,439 Elo+
Solo
Anubis
Anubis
FéeChier
Anubis
Level 107
God Stats
17W - 13L
1,685 SR
Queue Stats
105W - 101L
1,411 Elo+
Solo
Ra
Ra
Zаrаnak
Ra
Level 102
God Stats
3W - 5L
1,177 SR
Queue Stats
83W - 87L
1,219 Elo+
Solo
Chiron
Chiron
luckytiger464
Chiron
Level 109
God Stats
44W - 54L
1,552 SR
Queue Stats
299W - 324L
1,463 Elo+
Solo
Pele
Pele
ultra777pl
Pele
Level 67
God Stats
4W - 5L
1,470 SR
Queue Stats
193W - 187L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Feratum
Zeus
17
4 / 12 / 2
11,877
475
16,593
16,620
5,147
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
HellTwig
Sylvanus
17
2 / 11 / 6
10,998
440
11,677
27,551
24,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
OlaskaPL
Medusa
18
2 / 11 / 5
11,327
453
13,080
24,258
9,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Seirin101
Mulan
20
2 / 8 / 3
12,448
498
5,182
23,369
20,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 8 / 4
12,210
488
12,121
24,377
9,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DraakSoul
Athena
20
10 / 3 / 18
14,882
595
11,925
32,608
40,574
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
FéeChier
Anubis
20
12 / 3 / 7
16,518
661
21,419
17,040
11,501
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 4 / 15
14,669
587
17,250
17,837
8,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 4 / 15
14,911
596
21,917
23,424
10,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 1 / 11
15,630
625
17,340
18,347
10,599
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
116
14
Kills
50
50
Deaths
15
20
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Athena
DraakSoul
Athena
10
3
18
6.33
L
Zeus
Feratum
Zeus
4
12
2
0.42
W
Anubis
FéeChier
Anubis
12
3
7
5.17
L
Sylvanus
HellTwig
Sylvanus
2
11
6
0.45
L
Medusa
OlaskaPL
Medusa
2
11
5
0.41
L
Mulan
Seirin101
Mulan
2
8
3
0.44
W
5
4
15
3.13
W
10
4
15
4.38
W
13
1
11
18.5
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,653
Damage
89,851
116,175
Taken
109,256
68,688
Mitigated
82,005
29,874
Healing
53,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
DraakSoul
Athena
11,925
2,990
0
8,998
32,608
40,574
777
9,192
23,366
52,888
0
L
Zeus
Feratum
Zeus
16,593
3,008
0
1,485
16,620
5,147
388
10,599
5,727
65,134
0
W
Anubis
FéeChier
Anubis
21,419
1,023
0
7,846
17,040
11,501
1,306
4,753
12,212
121,413
0
L
Sylvanus
HellTwig
Sylvanus
11,677
4,183
2,236
5,346
27,551
24,558
0
10,850
16,577
43,892
6,361
L
Medusa
OlaskaPL
Medusa
13,080
6,295
0
3,326
24,258
9,493
0
8,412
15,744
0
93,862
L
Mulan
Seirin101
Mulan
5,182
456
0
2,947
23,369
20,077
0
10,876
12,397
0
71,384
W
17,250
2,113
6,768
8,880
17,837
8,543
1,175
7,979
9,833
96,471
0
W
21,917
8,195
1,867
13,096
23,424
10,788
2,382
4,966
18,421
0
93,969
W
17,340
6,161
0
5,746
18,347
10,599
2,116
3,846
14,451
0
116,274
L
12,121
4,768
0
14,534
24,377
9,413
0
8,977
15,136
0
93,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,860
Gold Earned
76,610
595
Minions Killed
673
0
Camps Cleared
0
1,918,709
Distance Traveled
2,417,109
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,882
595
58
2
0
530,210
3
L
Zeus
11,877
475
122
5
0
381,849
1
W
Anubis
16,518
661
208
8
0
412,536
8
L
Sylvanus
10,998
440
92
4
0
377,238
11
L
Medusa
11,327
453
122
5
0
356,167
1
L
Mulan
12,448
498
138
6
0
396,385
5
W
Ra
14,669
587
140
6
0
472,999
3
W
Chiron
14,911
596
136
5
0
456,601
7
W
Pele
15,630
625
131
5
0
544,763
0
L
Thanatos
12,210
488
121
5
0
407,070
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role