Player Matchup

Athena
Athena
AbuDanbi
Athena
Level 28
God Stats
2W - 1L
1,320 SR
Queue Stats
146W - 153L
1,490 Elo+
Party 2
Neith
Neith
EmmaXCVI
Neith
Level 22
God Stats
18W - 22L
1,605 SR
Queue Stats
45W - 65L
1,540 Elo+
Party 2
Nu Wa
Nu Wa
SoulEater42
Nu Wa
Level 64
God Stats
8W - 5L
1,622 SR
Queue Stats
104W - 100L
1,499 Elo+
Party 2
Sylvanus
Sylvanus
UzbekiSam
Sylvanus
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 137L
1,478 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Waifubathwater69
Tsukuyomi
Level 26
God Stats
4W - 7L
1,433 SR
Queue Stats
88W - 89L
1,488 Elo+
Party 2
Team Averages
Level 34
1,496 SR
1,499 Elo+

VS

Team Averages
Level 13
1,495 SR
1,430 Elo+
Hun Batz
Hun Batz
Stat3R
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,281 Elo+
Party 3
Sylvanus
Sylvanus
ajesper
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,281 Elo+
Party 3
Anubis
Anubis
mhsnBK201
Anubis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 106L
1,521 Elo+
Party 1
Athena
Athena
魔法少女JK189
Athena
Level 17
God Stats
1W - 3L
1,473 SR
Queue Stats
28W - 35L
1,515 Elo+
Party 1
Izanami
Izanami
黑乎乎土豆
Izanami
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AbuDanbi
Athena
13
6 / 3 / 11
8,831
552
8,780
14,656
9,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
EmmaXCVI
Neith
13
1 / 4 / 11
7,879
492
6,443
7,705
3,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
9 / 3 / 7
9,123
570
15,041
6,703
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
UzbekiSam
Sylvanus
13
6 / 3 / 10
8,625
539
7,975
11,419
11,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
16
9 / 0 / 3
9,837
615
11,263
7,484
3,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Stat3R
Hun Batz
11
3 / 10 / 3
7,206
450
7,112
14,700
4,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
ajesper
Sylvanus
11
1 / 4 / 5
6,835
427
4,912
9,875
5,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
mhsnBK201
Anubis
12
3 / 5 / 3
7,655
478
6,566
9,635
4,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 5 / 5
7,461
466
6,713
15,287
7,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 7 / 5
7,416
464
7,034
11,121
2,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
31
Kills
13
13
Deaths
31
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
AbuDanbi
Athena
6
3
11
3.83
W
Neith
EmmaXCVI
Neith
1
4
11
1.63
W
9
3
7
4.17
L
Hun Batz
Stat3R
Hun Batz
3
10
3
0.45
W
Sylvanus
UzbekiSam
Sylvanus
6
3
10
3.67
W
Tsukuyomi
9
0
3
10.5
L
Sylvanus
ajesper
Sylvanus
1
4
5
0.88
L
Anubis
mhsnBK201
Anubis
3
5
3
0.9
L
3
5
5
1.1
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,502
Damage
32,337
47,967
Taken
60,618
29,936
Mitigated
24,600
10,756
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AbuDanbi
Athena
8,780
2,549
0
3,992
14,656
9,303
530
5,548
9,108
38,374
0
W
Neith
EmmaXCVI
Neith
6,443
3,809
0
1,036
7,705
3,594
458
3,218
4,487
0
29,225
W
15,041
3,687
0
537
6,703
2,036
1,704
3,250
3,453
41,083
0
L
Hun Batz
Stat3R
Hun Batz
7,112
1,863
0
2,268
14,700
4,425
0
6,765
7,777
0
33,516
W
Sylvanus
UzbekiSam
Sylvanus
7,975
3,350
1,210
3,017
11,419
11,032
586
3,616
7,803
36,368
6,402
W
Tsukuyomi
11,263
4,038
0
964
7,484
3,971
568
2,277
5,207
131
56,097
L
Sylvanus
ajesper
Sylvanus
4,912
1,815
791
2,047
9,875
5,333
90
4,902
4,863
19,102
5,256
L
Anubis
mhsnBK201
Anubis
6,566
427
0
2,487
9,635
4,681
108
5,562
3,845
28,920
0
L
6,713
1,432
0
2,535
15,287
7,889
0
6,973
8,071
18,801
0
L
7,034
4,194
692
1,904
11,121
2,272
0
6,213
4,774
0
39,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,295
Gold Earned
36,573
391
Minions Killed
246
0
Camps Cleared
0
1,440,409
Distance Traveled
1,366,647
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,831
552
72
5
0
316,989
1
W
Neith
7,879
492
57
4
0
244,234
1
W
Nu Wa
9,123
570
66
4
0
278,349
1
L
Hun Batz
7,206
450
55
3
0
260,631
4
W
Sylvanus
8,625
539
79
5
0
261,136
2
W
Tsukuyomi
9,837
615
117
7
0
339,701
3
L
Sylvanus
6,835
427
41
3
0
280,059
4
L
Anubis
7,655
478
54
3
0
262,291
6
L
Athena
7,461
466
27
2
0
290,265
2
L
Izanami
7,416
464
69
4
0
273,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role