Player Matchup

Pele
Pele
JustRezoh-
Pele
Level 19
God Stats
1W - 2L
1,521 SR
Queue Stats
21W - 27L
1,435 Elo+
Party 2
Xbalanque
Xbalanque
Nimbfull7
Xbalanque
Level 46
God Stats
21W - 10L
1,714 SR
Queue Stats
788W - 745L
1,391 Elo+
Party 1
Bacchus
Bacchus
Schneeleiche180
Bacchus
Level 67
God Stats
1W - 0L
1,289 SR
Queue Stats
217W - 223L
1,424 Elo+
Party 2
Persephone
Persephone
frandem
Persephone
Level 42
God Stats
5W - 5L
1,500 SR
Queue Stats
415W - 387L
1,410 Elo+
Party 1
Chaac
Chaac
vivyc96830
Chaac
Level 31
God Stats
59W - 41L
1,638 SR
Queue Stats
815W - 818L
1,415 Elo+
Party 1
Team Averages
Level 41
1,532 SR
1,415 Elo+

VS

Team Averages
Level 55
1,574 SR
1,480 Elo+
Janus
Janus
ECLIPES207
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,511 Elo+
Party 3
Jormungandr
Jormungandr
GOOSE123499
Jormungandr
Level 86
God Stats
20W - 17L
1,470 SR
Queue Stats
445W - 351L
1,474 Elo+
Party 3
Pele
Pele
L3gitM4sha
Pele
Level 62
God Stats
24W - 11L
1,873 SR
Queue Stats
155W - 125L
1,493 Elo+
Party 3
King Arthur
King Arthur
RampagingPanda_
King Arthur
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
453W - 360L
1,486 Elo+
Party 3
Chiron
Chiron
Saitobo
Chiron
Level 40
God Stats
61W - 46L
1,528 SR
Queue Stats
150W - 151L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 2
10,844
571
11,113
16,921
6,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Nimbfull7
Xbalanque
16
5 / 5 / 2
9,811
516
10,311
13,064
3,980
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 5
9,873
520
11,352
12,670
12,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
frandem
Persephone
14
0 / 8 / 4
9,025
475
8,335
11,223
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
17
5 / 2 / 3
10,410
548
17,475
17,466
23,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 2 / 3
8,678
457
2,579
8,892
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
GOOSE123499
Jormungandr
16
7 / 1 / 5
10,210
537
14,831
14,971
12,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
13 / 6 / 3
11,221
591
12,835
18,153
6,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
RampagingPanda_
King Arthur
16
1 / 4 / 3
9,310
490
13,546
24,466
23,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Saitobo
Chiron
15
2 / 4 / 8
8,396
442
5,384
12,062
4,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
16
Kills
23
23
Deaths
17
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
0
2
3
0.75
L
Jormungandr
GOOSE123499
Jormungandr
7
1
5
9.5
W
4
4
2
1.25
L
13
6
3
2.42
W
Xbalanque
Nimbfull7
Xbalanque
5
5
2
1.2
L
King Arthur
RampagingPanda_
King Arthur
1
4
3
0.63
L
Chiron
Saitobo
Chiron
2
4
8
1.5
W
2
4
5
1.13
W
Persephone
frandem
Persephone
0
8
4
0.25
W
Chaac
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,586
Damage
49,175
71,344
Taken
78,544
49,633
Mitigated
49,532
22,067
Healing
26,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
2,579
148
0
3,099
8,892
2,977
1,079
5,821
3,071
38,209
0
L
Jormungandr
GOOSE123499
Jormungandr
14,831
3,738
0
4,352
14,971
12,438
481
5,268
9,653
54,297
0
W
11,113
2,977
0
6,361
16,921
6,219
0
2,491
14,426
0
93,118
L
12,835
2,736
0
4,790
18,153
6,681
0
4,860
13,243
0
71,997
W
Xbalanque
Nimbfull7
Xbalanque
10,311
6,208
695
3,173
13,064
3,980
106
4,552
8,512
0
59,420
L
King Arthur
RampagingPanda_
King Arthur
13,546
1,818
0
9,748
24,466
23,105
188
197
23,388
0
53,963
L
Chiron
Saitobo
Chiron
5,384
1,315
852
3,272
12,062
4,331
627
3,541
8,463
0
41,137
W
11,352
923
678
2,013
12,670
12,883
616
5,325
7,345
40,652
0
W
Persephone
frandem
Persephone
8,335
348
0
889
11,223
2,789
770
3,394
7,601
39,910
0
W
Chaac
17,475
3,482
0
8,258
17,466
23,762
154
1,421
16,045
0
68,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,963
Gold Earned
47,815
495
Minions Killed
439
0
Camps Cleared
0
1,766,194
Distance Traveled
1,704,764
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,678
457
90
5
0
289,256
3
L
Jormungandr
10,210
537
89
5
0
357,731
4
W
Pele
10,844
571
168
9
0
403,703
1
L
Pele
11,221
591
113
6
0
372,825
2
W
Xbalanque
9,811
516
95
5
0
339,347
5
L
King Arthur
9,310
490
91
5
0
331,637
0
L
Chiron
8,396
442
56
3
0
353,315
6
W
Bacchus
9,873
520
49
3
0
385,950
4
W
Persephone
9,025
475
73
4
0
285,076
1
W
Chaac
10,410
548
110
6
0
352,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role