Player Matchup

Scylla
Scylla
Dfdfs
Scylla
Level 17
God Stats
2W - 9L
1,760 SR
Queue Stats
49W - 44L
1,471 Elo+
Party 2
Artemis
Artemis
Diories
Artemis
Level 27
God Stats
5W - 6L
1,593 SR
Queue Stats
73W - 70L
1,508 Elo+
Solo
Bellona
Bellona
DirewolfAegon
Bellona
Level 29
God Stats
9W - 4L
1,783 SR
Queue Stats
112W - 134L
1,425 Elo+
Solo
Mercury
Mercury
RAKANBOSS
Mercury
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,511 Elo+
Party 2
Neith
Neith
stonedmid
Neith
Level 7
God Stats
0W - 2L
1,367 SR
Queue Stats
14W - 19L
1,512 Elo+
Solo
Team Averages
Level 19
1,601 SR
1,486 Elo+

VS

Team Averages
Level 40
1,597 SR
1,562 Elo+
Vulcan
Vulcan
BarkBjörk
Vulcan
Level 27
God Stats
2W - 0L
1,669 SR
Queue Stats
64W - 14L
1,765 Elo+
Party 1
Yemoja
Yemoja
Flippstur
Yemoja
Level 13
God Stats
7W - 7L
1,567 SR
Queue Stats
208W - 205L
1,357 Elo+
Solo
Ra
Ra
Nikolazou
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Razndaz
Guan Yu
Level 6
God Stats
3W - 1L
1,752 SR
Queue Stats
5W - 1L
1,688 Elo+
Party 1
Kali
Kali
Romnic
Kali
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dfdfs
Scylla
19
7 / 6 / 4
11,824
563
11,523
13,684
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Diories
Artemis
15
3 / 5 / 5
10,060
479
9,181
14,151
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
15
1 / 5 / 10
9,673
461
5,558
17,229
8,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
RAKANBOSS
Mercury
16
2 / 7 / 6
10,178
485
4,361
13,916
4,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
stonedmid
Neith
13
3 / 9 / 3
8,988
428
8,605
13,115
3,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BarkBjörk
Vulcan
20
10 / 5 / 4
13,518
644
21,022
13,028
6,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Flippstur
Yemoja
15
1 / 1 / 8
10,269
489
1,486
12,209
10,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 5 / 4
9,524
454
5,644
12,826
5,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Razndaz
Guan Yu
16
6 / 4 / 2
11,343
540
9,121
13,637
14,396
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kali
Romnic
Kali
20
11 / 2 / 7
14,248
678
13,724
21,281
12,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
56
16
Kills
31
32
Deaths
17
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BarkBjörk
Vulcan
10
5
4
2.4
L
Scylla
Dfdfs
Scylla
7
6
4
1.5
L
Artemis
Diories
Artemis
3
5
5
1.1
L
Bellona
1
5
10
1.2
W
Yemoja
Flippstur
Yemoja
1
1
8
5
W
3
5
4
1
L
Mercury
RAKANBOSS
Mercury
2
7
6
0.71
W
Guan Yu
Razndaz
Guan Yu
6
4
2
1.75
W
Kali
Romnic
Kali
11
2
7
7.25
L
Neith
stonedmid
Neith
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,228
Damage
50,997
72,095
Taken
72,981
24,916
Mitigated
48,685
8,533
Healing
20,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BarkBjörk
Vulcan
21,022
3,147
0
1,225
13,028
6,196
324
3,233
9,530
123,235
0
L
Scylla
Dfdfs
Scylla
11,523
1,095
0
781
13,684
3,786
0
7,087
6,515
55,601
0
L
Artemis
Diories
Artemis
9,181
4,371
231
3,342
14,151
4,010
1,406
8,031
5,860
0
48,136
L
Bellona
5,558
1,553
0
2,028
17,229
8,976
0
2,911
13,466
100
47,907
W
Yemoja
Flippstur
Yemoja
1,486
631
1,660
2,814
12,209
10,277
394
2,895
9,196
24,890
0
W
5,644
815
1,065
2,876
12,826
5,516
1,548
1,885
10,847
45,138
0
L
Mercury
RAKANBOSS
Mercury
4,361
2,236
0
580
13,916
4,609
1,141
3,340
10,496
0
63,482
W
Guan Yu
Razndaz
Guan Yu
9,121
1,562
85
1,328
13,637
14,396
2,085
1,596
11,957
0
50,413
W
Kali
Romnic
Kali
13,724
9,254
0
9,555
21,281
12,300
0
1,688
19,519
0
107,386
L
Neith
stonedmid
Neith
8,605
3,946
0
1,571
13,115
3,535
1,819
6,163
6,754
0
35,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,723
Gold Earned
58,902
424
Minions Killed
577
0
Camps Cleared
0
1,935,728
Distance Traveled
1,940,033
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,518
644
192
9
0
428,406
3
L
Scylla
11,824
563
114
5
0
370,217
1
L
Artemis
10,060
479
77
4
0
398,666
0
L
Bellona
9,673
461
79
4
0
382,823
0
W
Yemoja
10,269
489
41
2
0
383,117
5
W
Ra
9,524
454
77
4
0
341,081
0
L
Mercury
10,178
485
114
5
0
416,309
2
W
Guan Yu
11,343
540
109
5
0
375,190
0
W
Kali
14,248
678
158
8
0
412,239
3
L
Neith
8,988
428
40
2
0
367,713
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role