Player Matchup

Discordia
Discordia
Mariott
Discordia
Level 54
God Stats
3W - 2L
1,719 SR
Queue Stats
5W - 10L
1,361 Elo+
Party 1
Bakasura
Bakasura
cherdak
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,361 Elo+
Party 1
Gilgamesh
Gilgamesh
Знаючтовспрайте
Gilgamesh
Level 116
God Stats
0W - 3L
1,547 SR
Queue Stats
5W - 13L
1,312 Elo+
Party 1
Team Averages
Level 79
1,589 SR
1,345 Elo+

VS

Team Averages
Level 110
1,601 SR
1,881 Elo+
Ao Kuang
Ao Kuang
GumGun
Ao Kuang
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
255W - 126L
1,725 Elo+
Party 2
Neith
Neith
LaTulaGigante
Neith
Level 24
God Stats
3W - 0L
1,803 SR
Queue Stats
29W - 1L
2,037 Elo+
Party 2
Sun Wukong
Sun Wukong
TheLuichi27
Sun Wukong
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 34L
1,880 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mariott
Discordia
9
1 / 11 / 1
6,868
624
7,287
10,130
3,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
cherdak
Bakasura
11
3 / 4 / 2
8,132
739
4,481
13,095
9,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 8 / 2
7,067
642
5,815
14,263
11,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GumGun
Ao Kuang
13
12 / 1 / 8
9,655
878
14,024
11,264
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 3 / 16
8,642
786
7,999
7,884
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
TheLuichi27
Sun Wukong
13
8 / 2 / 11
9,918
902
9,195
12,478
9,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
5
Kills
23
23
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
GumGun
Ao Kuang
12
1
8
16
W
3
3
16
3.67
L
Discordia
Mariott
Discordia
1
11
1
0.14
W
Sun Wukong
TheLuichi27
Sun Wukong
8
2
11
6.75
L
Bakasura
cherdak
Bakasura
3
4
2
1
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,583
Damage
31,218
37,488
Taken
31,626
24,667
Mitigated
15,997
3,600
Healing
12,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
GumGun
Ao Kuang
14,024
2,873
0
7,049
11,264
3,890
525
2,824
8,066
35,655
0
W
7,999
3,002
0
2,254
7,884
2,674
1,349
1,469
6,275
0
33,734
L
Discordia
Mariott
Discordia
7,287
111
111
180
10,130
3,375
0
4,471
5,599
24,178
0
W
Sun Wukong
TheLuichi27
Sun Wukong
9,195
2,290
0
3,295
12,478
9,433
123
3,140
9,227
0
42,987
L
Bakasura
cherdak
Bakasura
4,481
3,128
441
1,547
13,095
9,489
0
5,186
7,909
0
9,855
L
5,815
1,056
561
760
14,263
11,803
0
4,411
9,852
0
20,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,067
Gold Earned
28,215
77
Minions Killed
165
0
Camps Cleared
0
559,346
Distance Traveled
590,935
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,655
878
49
4
0
202,900
1
W
Neith
8,642
786
53
5
0
163,025
0
L
Discordia
6,868
624
27
2
0
156,641
2
W
Sun Wukong
9,918
902
63
6
0
225,010
4
L
Bakasura
8,132
739
22
2
0
203,819
0
L
Gilgamesh
7,067
642
28
3
0
198,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role