Player Matchup

Tyr
Tyr
Arlekineq
Tyr
Level 27
God Stats
17W - 9L
1,677 SR
Queue Stats
58W - 53L
1,607 Elo+
Solo
Jormungandr
Jormungandr
Crieg1337
Jormungandr
Level 29
God Stats
9W - 16L
1,514 SR
Queue Stats
79W - 77L
1,602 Elo+
Solo
Fenrir
Fenrir
Dizio
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,741 Elo+
Party 2
Medusa
Medusa
MahalPutaAko
Medusa
Level 12
God Stats
4W - 1L
1,761 SR
Queue Stats
31W - 22L
1,749 Elo+
Solo
Ra
Ra
Mayyzz
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,741 Elo+
Party 2
Team Averages
Level 22
1,590 SR
1,688 Elo+

VS

Team Averages
Level 26
1,516 SR
1,496 Elo+
Raijin
Raijin
Gammeltackan
Raijin
Level 26
God Stats
1W - 4L
1,595 SR
Queue Stats
38W - 46L
1,495 Elo+
Party 1
Anhur
Anhur
Jyrmo
Anhur
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 51L
1,486 Elo+
Party 1
Ratatoskr
Ratatoskr
WabbitSlayer
Ratatoskr
Level 27
God Stats
1W - 2L
1,487 SR
Queue Stats
49W - 46L
1,519 Elo+
Party 1
Amaterasu
Amaterasu
homobenke
Amaterasu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,479 Elo+
Party 1
Ganesha
Ganesha
lockdog
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 10
11,749
587
13,449
19,720
15,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
Crieg1337
Jormungandr
13
3 / 6 / 12
9,439
472
6,953
17,070
9,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Dizio
Fenrir
16
7 / 4 / 6
10,885
544
7,984
14,713
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
20
14 / 4 / 3
13,524
676
31,324
17,484
5,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
16
3 / 4 / 10
10,729
536
9,334
7,677
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
11 / 4 / 2
11,774
589
14,540
15,230
6,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Jyrmo
Anhur
15
5 / 6 / 2
9,181
459
6,064
13,066
3,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
WabbitSlayer
Ratatoskr
13
3 / 8 / 5
8,493
425
7,458
15,430
5,283
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
homobenke
Amaterasu
13
1 / 6 / 7
7,834
392
4,192
15,345
11,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
lockdog
Ganesha
13
1 / 12 / 17
9,075
454
15,510
24,286
16,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
54
36
Kills
21
21
Deaths
36
41
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
3
10
4.67
W
Jormungandr
Crieg1337
Jormungandr
3
6
12
1.5
W
Fenrir
Dizio
Fenrir
7
4
6
2.5
L
Raijin
11
4
2
3
L
Anhur
Jyrmo
Anhur
5
6
2
1
W
Medusa
14
4
3
3.88
W
Ra
3
4
10
2
L
Ratatoskr
WabbitSlayer
Ratatoskr
3
8
5
0.69
L
Amaterasu
homobenke
Amaterasu
1
6
7
0.75
L
Ganesha
lockdog
Ganesha
1
12
17
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,044
Damage
47,764
76,664
Taken
83,357
39,268
Mitigated
43,211
19,885
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,449
2,900
0
3,998
19,720
15,173
1,319
7,048
12,450
0
58,230
W
Jormungandr
Crieg1337
Jormungandr
6,953
1,306
214
2,152
17,070
9,870
384
6,411
10,427
27,852
0
W
Fenrir
Dizio
Fenrir
7,984
2,595
0
5,681
14,713
5,855
341
4,749
9,580
0
52,513
L
Raijin
14,540
2,449
262
2,042
15,230
6,126
0
4,139
10,887
61,592
0
L
Anhur
Jyrmo
Anhur
6,064
2,027
0
500
13,066
3,932
0
2,314
10,742
0
42,695
W
Medusa
31,324
17,264
0
4,449
17,484
5,905
8,819
5,991
11,307
0
129,957
W
Ra
9,334
738
2,212
1,179
7,677
2,465
1,351
4,821
2,570
53,574
0
L
Ratatoskr
WabbitSlayer
Ratatoskr
7,458
3,145
0
3,401
15,430
5,283
0
1,883
13,385
0
48,280
L
Amaterasu
homobenke
Amaterasu
4,192
1,149
0
2,205
15,345
11,002
0
3,006
12,240
0
18,183
L
Ganesha
lockdog
Ganesha
15,510
1,211
527
2,378
24,286
16,868
0
4,342
19,816
26,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,326
Gold Earned
46,357
552
Minions Killed
354
0
Camps Cleared
0
1,759,615
Distance Traveled
1,789,415
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,749
587
109
5
0
355,867
6
W
Jormungandr
9,439
472
33
2
0
368,367
3
W
Fenrir
10,885
544
94
5
0
390,836
6
L
Raijin
11,774
589
115
6
0
348,669
1
L
Anhur
9,181
459
93
5
0
333,210
4
W
Medusa
13,524
676
198
10
0
329,604
1
W
Ra
10,729
536
118
6
0
314,941
0
L
Ratatoskr
8,493
425
94
5
0
378,445
0
L
Amaterasu
7,834
392
45
2
0
383,291
1
L
Ganesha
9,075
454
7
0
0
345,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role