Player Matchup

Ah Puch
Ah Puch
Arlayna
Ah Puch
Level 17
God Stats
6W - 5L
1,739 SR
Queue Stats
95W - 96L
1,321 Elo+
Solo
Thor
Thor
Gidu5
Thor
Level 7
God Stats
0W - 2L
1,503 SR
Queue Stats
2W - 5L
1,317 Elo+
Solo
Cthulhu
Cthulhu
Jonafirs
Cthulhu
Level 24
God Stats
0W - 1L
1,454 SR
Queue Stats
5W - 3L
1,509 Elo+
Solo
Medusa
Medusa
ZALYSH
Medusa
Level 15
God Stats
0W - 5L
1,311 SR
Queue Stats
11W - 18L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
Меллоокк
Sun Wukong
Level 15
God Stats
1W - 1L
1,810 SR
Queue Stats
5W - 7L
1,319 Elo+
Solo
Team Averages
Level 16
1,563 SR
1,383 Elo+

VS

Team Averages
Level 22
1,476 SR
1,282 Elo+
Gilgamesh
Gilgamesh
DoomDoomDoomD
Gilgamesh
Level 24
God Stats
7W - 7L
1,379 SR
Queue Stats
42W - 83L
1,259 Elo+
Solo
Scylla
Scylla
MrJefferson
Scylla
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
33W - 28L
1,404 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Remaderty
Ah Muzen Cab
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 22L
1,069 Elo+
Party 1
Ao Kuang
Ao Kuang
Seduka
Ao Kuang
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 58L
1,214 Elo+
Party 1
Ra
Ra
Smocker
Ra
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 11L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arlayna
Ah Puch
14
2 / 2 / 6
8,346
522
3,521
4,681
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Gidu5
Thor
14
0 / 3 / 2
8,166
510
2,214
9,705
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Jonafirs
Cthulhu
10
0 / 5 / 1
6,652
416
3,103
11,139
5,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
ZALYSH
Medusa
6
0 / 3 / 0
5,205
325
1,409
3,167
953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Sun Wukong
Меллоокк
Sun Wukong
15
12 / 2 / 0
9,653
603
13,678
13,438
12,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DoomDoomDoomD
Gilgamesh
12
1 / 6 / 2
7,100
444
6,713
12,018
6,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
13
2 / 3 / 1
8,202
513
5,933
5,902
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Remaderty
Ah Muzen Cab
13
3 / 0 / 5
7,595
475
5,657
7,226
2,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Seduka
Ao Kuang
13
6 / 2 / 1
8,078
505
6,524
10,361
3,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 5
7,073
442
5,452
7,419
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
14
Kills
15
15
Deaths
14
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Arlayna
Ah Puch
2
2
6
2.5
W
Gilgamesh
DoomDoomDoomD
Gilgamesh
1
6
2
0.33
L
Thor
Gidu5
Thor
0
3
2
0.33
L
Cthulhu
Jonafirs
Cthulhu
0
5
1
0.1
W
Scylla
2
3
1
0.83
W
Ah Muzen Cab
Remaderty
Ah Muzen Cab
3
0
5
5.5
W
Ao Kuang
Seduka
Ao Kuang
6
2
1
3.25
W
3
3
5
1.83
L
Medusa
ZALYSH
Medusa
0
3
0
0
L
Sun Wukong
Меллоокк
Sun Wukong
12
2
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,925
Damage
30,279
42,130
Taken
42,926
23,814
Mitigated
16,865
6,806
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Arlayna
Ah Puch
3,521
0
0
1,109
4,681
1,632
441
3,876
589
37,788
0
W
Gilgamesh
DoomDoomDoomD
Gilgamesh
6,713
2,368
0
1,370
12,018
6,434
0
304
11,714
0
37,516
L
Thor
Gidu5
Thor
2,214
1,396
0
3,771
9,705
3,423
0
2,395
7,284
0
57,933
L
Cthulhu
Jonafirs
Cthulhu
3,103
92
0
1,724
11,139
5,513
0
6,016
4,690
21,785
0
W
Scylla
5,933
487
0
70
5,902
2,147
0
1,920
3,982
40,156
0
W
Ah Muzen Cab
Remaderty
Ah Muzen Cab
5,657
2,858
0
3,693
7,226
2,316
2,097
1,743
5,483
0
41,734
W
Ao Kuang
Seduka
Ao Kuang
6,524
1,133
0
3,662
10,361
3,373
0
1,004
9,357
41,830
0
W
5,452
973
331
2,036
7,419
2,595
330
1,653
5,766
28,525
0
L
Medusa
ZALYSH
Medusa
1,409
811
0
0
3,167
953
0
1,019
2,090
0
11,401
L
Sun Wukong
Меллоокк
Sun Wukong
13,678
4,367
0
202
13,438
12,293
720
3,688
9,568
0
55,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,022
Gold Earned
38,048
380
Minions Killed
374
0
Camps Cleared
0
1,270,490
Distance Traveled
1,411,535
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,346
522
71
4
0
282,733
8
W
Gilgamesh
7,100
444
63
4
0
306,973
0
L
Thor
8,166
510
132
8
0
292,868
0
L
Cthulhu
6,652
416
39
2
0
256,794
4
W
Scylla
8,202
513
100
6
0
272,035
1
W
Ah Muzen Cab
7,595
475
82
5
0
297,003
2
W
Ao Kuang
8,078
505
74
5
0
291,906
1
W
Ra
7,073
442
55
3
0
243,618
0
L
Medusa
5,205
325
28
2
0
118,644
1
L
Sun Wukong
9,653
603
110
7
0
319,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role