Player Matchup

Scylla
Scylla
Gold IV
EscalationZ
Scylla
Gold IV
Level 149
God Stats
31W - 26L
1,632 SR
Queue Stats
231W - 234L
1,444 MMR
Solo
Artemis
Artemis
Gold II
JuaneX98
Artemis
Gold II
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
443W - 454L
1,362 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
Keremman
Ao Kuang
Bronze III
Level 52
God Stats
1W - 5L
1,567 SR
Queue Stats
4W - 5L
1,447 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
NFBMaGiKzz
Cu Chulainn
Silver IV
Level 102
God Stats
0W - 2L
1,255 SR
Queue Stats
158W - 174L
1,331 MMR
Solo
Chang'e
Chang'e
Gold III
hgdfuy
Chang'e
Gold III
Level 126
God Stats
2W - 4L
1,516 SR
Queue Stats
304W - 316L
1,375 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,494 SR
1,392 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,475 SR
1,400 MMR
Tyr
Tyr
Gold V
DonTouchMex3
Tyr
Gold V
Level 105
God Stats
12W - 15L
1,585 SR
Queue Stats
474W - 485L
1,322 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Sad_Jore
Kumbhakarna
Gold IV
Level 129
God Stats
2W - 1L
1,303 SR
Queue Stats
299W - 306L
1,297 MMR
Solo
Cupid
Cupid
Gold IV
SergioRam
Cupid
Gold IV
Level 121
God Stats
37W - 30L
1,622 SR
Queue Stats
133W - 137L
1,456 MMR
Solo
Fenrir
Fenrir
Bronze III
deLgech
Fenrir
Bronze III
Level 140
God Stats
1W - 0L
1,367 SR
Queue Stats
1W - 7L
1,425 MMR
Party 1
Zeus
Zeus
Bronze III
тнєqανυяѕιкєη
Zeus
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
14 / 3 / 15
19,832
567
43,384
25,748
10,726
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
JuaneX98
Artemis
20
1 / 11 / 7
15,401
440
22,133
26,822
11,855
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
Keremman
Ao Kuang
20
11 / 7 / 9
15,939
455
21,582
31,811
15,923
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
NFBMaGiKzz
Cu Chulainn
20
5 / 10 / 7
16,502
471
27,360
36,540
31,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
hgdfuy
Chang'e
20
3 / 8 / 13
14,881
425
18,910
28,470
22,271
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ApolloSetAthenaTsukuyomiDanzaburou

VS

Bans
HorusCabrakanHadesBakasuraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 7
20,297
580
24,058
44,390
70,950
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
Sad_Jore
Kumbhakarna
20
2 / 4 / 20
17,801
509
10,245
46,162
67,524
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
SergioRam
Cupid
20
13 / 5 / 8
21,595
617
31,810
34,728
19,106
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
deLgech
Fenrir
20
4 / 12 / 10
18,143
518
17,602
38,528
34,537
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
10 / 7 / 6
18,936
541
33,233
17,992
10,346
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
90
34
Kills
39
39
Deaths
34
51
Assists
51
Player
Kills
Deaths
Assists
KDA
W
10
6
7
2.25
L
Scylla
14
3
15
7.17
L
Artemis
JuaneX98
Artemis
1
11
7
0.41
L
Ao Kuang
Keremman
Ao Kuang
11
7
9
2.21
L
Cu Chulainn
NFBMaGiKzz
Cu Chulainn
5
10
7
0.85
W
Kumbhakarna
Sad_Jore
Kumbhakarna
2
4
20
3
W
Cupid
SergioRam
Cupid
13
5
8
3.4
W
Fenrir
deLgech
Fenrir
4
12
10
0.75
L
Chang'e
hgdfuy
Chang'e
3
8
13
1.19
W
10
7
6
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,369
Damage
116,948
149,391
Taken
181,800
92,149
Mitigated
202,463
37,551
Healing
49,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,058
3,542
0
16,134
44,390
70,950
1,916
15,934
28,367
0
143,114
L
Scylla
43,384
4,192
673
9,102
25,748
10,726
481
10,280
15,228
178,248
0
L
Artemis
JuaneX98
Artemis
22,133
10,647
0
554
26,822
11,855
0
4,547
22,219
0
131,738
L
Ao Kuang
Keremman
Ao Kuang
21,582
4,942
365
10,602
31,811
15,923
737
8,294
23,249
85,211
0
L
Cu Chulainn
NFBMaGiKzz
Cu Chulainn
27,360
5,668
0
1,374
36,540
31,374
0
10,197
26,057
15,464
125,087
W
Kumbhakarna
Sad_Jore
Kumbhakarna
10,245
461
1,640
3,914
46,162
67,524
0
26,421
19,413
30,010
0
W
Cupid
SergioRam
Cupid
31,810
20,418
932
14,638
34,728
19,106
8,778
15,159
19,397
0
227,126
W
Fenrir
deLgech
Fenrir
17,602
3,246
0
11,000
38,528
34,537
1,073
20,849
17,341
0
145,225
L
Chang'e
hgdfuy
Chang'e
18,910
523
4,609
10,272
28,470
22,271
272
9,038
19,160
80,481
0
W
33,233
2,739
0
1,560
17,992
10,346
2,962
9,352
8,616
134,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,555
Gold Earned
96,772
863
Minions Killed
892
0
Camps Cleared
0
3,036,585
Distance Traveled
3,157,383
29
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
20,297
580
200
6
0
596,142
7
L
Scylla
19,832
567
263
8
0
669,019
11
L
Artemis
15,401
440
179
5
0
546,461
12
L
Ao Kuang
15,939
455
113
3
0
617,747
0
L
Cu Chulainn
16,502
471
182
5
0
598,920
3
W
Kumbhakarna
17,801
509
26
1
0
700,426
11
W
Cupid
21,595
617
282
8
0
611,229
7
W
Fenrir
18,143
518
190
5
0
625,417
8
L
Chang'e
14,881
425
126
4
0
604,438
3
W
Zeus
18,936
541
194
6
0
624,169
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role