Player Matchup

Anhur
Anhur
Dfdfs
Anhur
Level 17
God Stats
6W - 2L
1,241 SR
Queue Stats
49W - 44L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
LuciferPrimed
Nu Wa
Level 28
God Stats
5W - 1L
1,682 SR
Queue Stats
75W - 86L
1,426 Elo+
Solo
Kali
Kali
RAKANBOSS
Kali
Level 12
God Stats
3W - 2L
1,625 SR
Queue Stats
7W - 8L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
casll
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,280 Elo+
Solo
Sun Wukong
Sun Wukong
tornicorr
Sun Wukong
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,458 Elo+
Solo
Team Averages
Level 17
1,510 SR
1,417 Elo+

VS

Team Averages
Level 18
1,571 SR
1,468 Elo+
Medusa
Medusa
Firetruck0809
Medusa
Level 17
God Stats
3W - 5L
1,549 SR
Queue Stats
25W - 31L
1,421 Elo+
Solo
Amaterasu
Amaterasu
Tr0lloLlol
Amaterasu
Level 26
God Stats
5W - 3L
1,773 SR
Queue Stats
102W - 84L
1,481 Elo+
Solo
Apollo
Apollo
abolfazlef
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,408 Elo+
Party 2
Skadi
Skadi
alirezaef7
Skadi
Level 28
God Stats
46W - 49L
1,532 SR
Queue Stats
77W - 81L
1,421 Elo+
Party 2
Mercury
Mercury
incogg
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dfdfs
Anhur
20
14 / 2 / 2
16,236
649
14,108
17,864
8,129
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 3 / 10
13,179
527
19,434
10,057
3,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
20
7 / 5 / 8
13,582
543
7,763
20,932
10,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
casll
Sylvanus
17
6 / 4 / 10
12,163
487
7,000
11,405
12,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
tornicorr
Sun Wukong
19
5 / 1 / 11
12,950
518
15,778
12,827
11,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 1
11,816
473
9,341
12,586
4,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Tr0lloLlol
Amaterasu
18
7 / 5 / 1
11,998
480
16,152
25,752
14,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
abolfazlef
Apollo
14
1 / 13 / 1
8,906
356
3,038
17,003
4,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
15
3 / 8 / 1
10,375
415
8,463
13,689
4,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
incogg
Mercury
15
1 / 6 / 4
9,904
396
4,451
17,412
6,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
37
Kills
15
15
Deaths
38
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
Dfdfs
Anhur
14
2
2
7.5
L
3
6
1
0.58
W
5
3
10
3.33
W
Kali
7
5
8
2.2
L
Amaterasu
Tr0lloLlol
Amaterasu
7
5
1
1.5
L
Apollo
abolfazlef
Apollo
1
13
1
0.12
L
Skadi
3
8
1
0.44
W
Sylvanus
casll
Sylvanus
6
4
10
2.75
L
Mercury
incogg
Mercury
1
6
4
0.5
W
Sun Wukong
tornicorr
Sun Wukong
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,083
Damage
41,445
73,085
Taken
86,442
46,563
Mitigated
34,148
22,666
Healing
14,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Dfdfs
Anhur
14,108
9,392
0
10,215
17,864
8,129
3,731
0
17,864
0
132,093
L
9,341
4,261
0
250
12,586
4,079
2,572
2,145
10,441
0
67,684
W
19,434
3,871
287
1,030
10,057
3,846
2,807
0
10,057
97,680
0
W
Kali
7,763
5,239
0
5,982
20,932
10,542
713
0
20,932
0
89,331
L
Amaterasu
Tr0lloLlol
Amaterasu
16,152
6,332
0
10,511
25,752
14,526
605
8,869
16,883
0
86,861
L
Apollo
abolfazlef
Apollo
3,038
2,059
0
310
17,003
4,593
0
5,896
11,107
0
23,780
L
Skadi
8,463
5,692
0
0
13,689
4,682
0
4,438
9,251
0
57,887
W
Sylvanus
casll
Sylvanus
7,000
2,023
1,601
2,567
11,405
12,423
1,060
0
11,405
40,689
4,487
L
Mercury
incogg
Mercury
4,451
2,480
0
3,238
17,412
6,268
0
4,772
12,640
0
50,279
W
Sun Wukong
tornicorr
Sun Wukong
15,778
2,716
0
984
12,827
11,623
3,467
0
12,827
0
65,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,110
Gold Earned
52,999
635
Minions Killed
535
0
Camps Cleared
0
2,240,662
Distance Traveled
2,080,382
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
16,236
649
180
7
0
469,890
3
L
Medusa
11,816
473
137
5
0
375,835
0
W
Nu Wa
13,179
527
128
5
0
433,886
5
W
Kali
13,582
543
127
5
0
481,264
5
L
Amaterasu
11,998
480
139
6
0
429,925
11
L
Apollo
8,906
356
50
2
0
414,451
2
L
Skadi
10,375
415
112
4
0
380,678
0
W
Sylvanus
12,163
487
81
3
0
392,375
1
L
Mercury
9,904
396
97
4
0
479,493
1
W
Sun Wukong
12,950
518
119
5
0
463,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role