Player Matchup

Izanami
Izanami
Davestre
Izanami
Level 22
God Stats
9W - 8L
1,632 SR
Queue Stats
170W - 111L
1,504 Elo+
Solo
Yemoja
Yemoja
MadnesFusion
Yemoja
Level 19
God Stats
17W - 27L
1,512 SR
Queue Stats
19W - 34L
1,451 Elo+
Party 1
Aphrodite
Aphrodite
Scorpion_PR15
Aphrodite
Level 97
God Stats
12W - 10L
1,331 SR
Queue Stats
379W - 392L
1,522 Elo+
Party 1
Team Averages
Level 46
1,492 SR
1,492 Elo+

VS

Team Averages
Level 41
1,532 SR
1,579 Elo+
Bellona
Bellona
AndillarGhoba503
Bellona
Level 67
God Stats
2W - 3L
1,678 SR
Queue Stats
42W - 44L
1,498 Elo+
Party 2
Anhur
Anhur
Imortalsson1
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 76L
1,631 Elo+
Party 2
Set
Set
Noksugen
Set
Level 28
God Stats
2W - 5L
1,417 SR
Queue Stats
82W - 69L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Davestre
Izanami
11
7 / 0 / 2
8,100
810
12,815
11,122
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
9
0 / 0 / 9
6,645
665
1,105
3,064
2,938
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes

Shoes

+6%
Movement Speed

Aphrodite
Scorpion_PR15
Aphrodite
10
2 / 0 / 7
7,098
710
7,705
5,922
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,942
594
3,397
11,141
5,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 1 / 0
6,176
618
5,403
9,329
3,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 0
5,975
598
3,734
9,871
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Izanami
Davestre
Izanami
7
0
2
8
L
0
1
0
0
W
Yemoja
0
0
9
4.5
L
0
5
0
0
W
Aphrodite
Scorpion_PR15
Aphrodite
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,625
Damage
12,534
20,108
Taken
30,341
10,197
Mitigated
12,563
15,469
Healing
3,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,397
1,035
288
465
11,141
5,913
176
3,254
7,887
0
21,788
W
Izanami
Davestre
Izanami
12,815
6,755
0
314
11,122
4,526
1,593
32
11,090
0
47,201
L
5,403
1,576
0
250
9,329
3,283
0
3,982
5,347
0
23,268
W
Yemoja
1,105
691
5,135
1,048
3,064
2,938
552
0
3,064
3,291
0
L
3,734
1,038
552
2,216
9,871
3,367
0
1,636
8,235
0
16,631
W
Aphrodite
Scorpion_PR15
Aphrodite
7,705
407
5,401
3,571
5,922
2,733
523
0
5,922
23,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,843
Gold Earned
18,093
110
Minions Killed
100
0
Camps Cleared
0
494,776
Distance Traveled
562,358
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,942
594
36
4
0
188,350
2
W
Izanami
8,100
810
57
6
0
167,952
3
L
Anhur
6,176
618
33
3
0
186,774
3
W
Yemoja
6,645
665
8
1
0
152,703
4
L
Set
5,975
598
31
3
0
187,234
2
W
Aphrodite
7,098
710
45
5
0
174,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role