Player Matchup

Jormungandr
Jormungandr
Capitan Five
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,242 Elo+
Party 1
Anubis
Anubis
Floogles1
Anubis
Level 12
God Stats
18W - 9L
1,500 SR
Queue Stats
45W - 48L
1,189 Elo+
Party 1
Mercury
Mercury
JAZS02
Mercury
Level 11
God Stats
4W - 6L
1,500 SR
Queue Stats
24W - 25L
1,206 Elo+
Party 1
Chernobog
Chernobog
Solxrian
Chernobog
Level 22
God Stats
19W - 15L
1,574 SR
Queue Stats
74W - 73L
1,579 Elo+
Solo
Cthulhu
Cthulhu
pulkycapone
Cthulhu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,357 Elo+
Party 1
Team Averages
Level 26
1,515 SR
1,314 Elo+

VS

Team Averages
Level 15
1,504 SR
1,444 Elo+
Olorun
Olorun
ALCINE
Olorun
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,462 Elo+
Solo
Kukulkan
Kukulkan
SephirothProgeny
Kukulkan
Level 26
God Stats
43W - 25L
1,256 SR
Queue Stats
59W - 37L
1,411 Elo+
Solo
Janus
Janus
ThatOneGuy434
Janus
Level 26
God Stats
3W - 3L
1,557 SR
Queue Stats
104W - 103L
1,454 Elo+
Party 2
Aphrodite
Aphrodite
TurnUToAsh
Aphrodite
Level 7
God Stats
6W - 4L
1,708 SR
Queue Stats
8W - 9L
1,436 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
uudistava-ampari
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Capitan Five
Jormungandr
20
1 / 3 / 21
13,358
891
9,914
21,488
21,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
Floogles1
Anubis
20
13 / 5 / 15
15,916
1,061
24,295
22,217
10,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
JAZS02
Mercury
20
7 / 9 / 12
14,189
946
11,591
16,954
6,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
Solxrian
Chernobog
20
12 / 2 / 13
15,101
1,007
25,718
13,148
4,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
pulkycapone
Cthulhu
20
6 / 2 / 23
14,810
987
31,767
26,426
32,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ALCINE
Olorun
19
2 / 13 / 11
13,077
872
14,556
25,784
10,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 4 / 10
15,144
1,010
26,332
15,826
6,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

20
9 / 6 / 10
15,341
1,023
29,141
22,688
9,012
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
TurnUToAsh
Aphrodite
20
3 / 4 / 15
14,298
953
10,516
24,185
22,475
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
uudistava-ampari
Ah Muzen Cab
18
0 / 12 / 11
12,133
809
11,795
22,022
7,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
78
39
Kills
21
21
Deaths
39
84
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Olorun
ALCINE
Olorun
2
13
11
0.58
W
Jormungandr
Capitan Five
Jormungandr
1
3
21
3.83
W
Anubis
Floogles1
Anubis
13
5
15
4.1
W
Mercury
JAZS02
Mercury
7
9
12
1.44
L
7
4
10
3
W
Chernobog
Solxrian
Chernobog
12
2
13
9.25
L
9
6
10
2.33
L
Aphrodite
TurnUToAsh
Aphrodite
3
4
15
2.63
W
Cthulhu
pulkycapone
Cthulhu
6
2
23
8.75
L
Ah Muzen Cab
uudistava-ampari
Ah Muzen Cab
0
12
11
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,285
Damage
92,340
100,233
Taken
110,505
75,167
Mitigated
57,056
15,053
Healing
27,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ALCINE
Olorun
14,556
9,016
613
2,557
25,784
10,968
0
14,352
11,432
23,313
0
W
Jormungandr
Capitan Five
Jormungandr
9,914
1,029
0
0
21,488
21,175
0
16,572
4,634
27,483
0
W
Anubis
Floogles1
Anubis
24,295
930
0
9,234
22,217
10,822
0
17,609
4,384
43,468
0
W
Mercury
JAZS02
Mercury
11,591
6,626
0
65
16,954
6,078
0
13,943
2,753
0
30,273
L
26,332
1,554
195
2,169
15,826
6,946
0
8,887
6,939
67,274
0
W
Chernobog
Solxrian
Chernobog
25,718
16,416
0
2,120
13,148
4,934
0
8,939
4,077
0
51,803
L
29,141
3,841
1,469
3,476
22,688
9,012
0
13,923
8,765
57,121
0
L
Aphrodite
TurnUToAsh
Aphrodite
10,516
3,096
4,391
10,280
24,185
22,475
0
16,313
7,872
20,297
0
W
Cthulhu
pulkycapone
Cthulhu
31,767
2,061
626
3,008
26,426
32,158
0
22,104
3,840
47,280
0
L
Ah Muzen Cab
uudistava-ampari
Ah Muzen Cab
11,795
4,289
0
2,059
22,022
7,655
0
12,501
9,521
0
23,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,374
Gold Earned
69,993
256
Minions Killed
221
3
Camps Cleared
6
1,309,547
Distance Traveled
1,189,846
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,077
872
17
1
2
212,153
0
W
Jormungandr
13,358
891
30
2
0
285,420
0
W
Anubis
15,916
1,061
62
4
0
225,327
0
W
Mercury
14,189
946
61
4
0
277,508
0
L
Kukulkan
15,144
1,010
91
6
2
280,808
0
W
Chernobog
15,101
1,007
55
4
3
242,422
0
L
Janus
15,341
1,023
76
5
0
246,588
0
L
Aphrodite
14,298
953
17
1
2
235,413
1
W
Cthulhu
14,810
987
48
3
0
278,870
0
L
Ah Muzen Cab
12,133
809
20
1
0
214,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role