Player Matchup

Kumbhakarna
Kumbhakarna
Arcian
Kumbhakarna
Level 150
God Stats
9W - 4L
1,615 SR
Queue Stats
364W - 309L
1,543 Elo+
Party 1
Hun Batz
Hun Batz
Jowy26
Hun Batz
Level 157
God Stats
7W - 9L
1,730 SR
Queue Stats
286W - 256L
1,563 Elo+
Party 1
Zeus
Zeus
Katheryna
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Kyliana
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ZeuKirNe
Cthulhu
Level 107
God Stats
16W - 8L
1,721 SR
Queue Stats
452W - 409L
1,528 Elo+
Party 1
Team Averages
Level 144
1,613 SR
1,527 Elo+

VS

Team Averages
Level 56
1,478 SR
1,467 Elo+
Eset
Eset
Blegfis-Official
Eset
Level 83
God Stats
4W - 6L
1,457 SR
Queue Stats
224W - 234L
1,475 Elo+
Solo
Merlin
Merlin
Devilclard
Merlin
Level 79
God Stats
4W - 7L
1,460 SR
Queue Stats
850W - 839L
1,476 Elo+
Solo
Sylvanus
Sylvanus
Keyrøn
Sylvanus
Level 77
God Stats
6W - 2L
1,472 SR
Queue Stats
157W - 213L
1,384 Elo+
Solo
Fenrir
Fenrir
Ydrasick
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
x_Lars__
Nemesis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Arcian
Kumbhakarna
19
3 / 2 / 35
11,688
974
10,012
18,094
16,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hun Batz
Jowy26
Hun Batz
16
11 / 4 / 9
11,360
947
10,536
8,691
4,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
20
22 / 4 / 8
13,057
1,088
25,088
9,362
4,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 3 / 21
10,856
905
14,388
12,244
5,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ZeuKirNe
Cthulhu
18
3 / 2 / 30
10,832
903
11,916
16,006
13,808
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 9
9,834
820
9,258
13,693
6,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Devilclard
Merlin
17
2 / 7 / 8
9,461
788
11,163
12,061
5,315
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Keyrøn
Sylvanus
17
5 / 8 / 7
10,267
856
10,179
22,997
25,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Ydrasick
Fenrir
15
3 / 13 / 8
9,407
784
9,156
16,536
7,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
x_Lars__
Nemesis
14
3 / 10 / 4
9,069
756
4,830
13,555
5,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
51
47
Kills
15
15
Deaths
47
103
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Arcian
Kumbhakarna
3
2
35
10.25
L
2
9
9
0.72
L
Merlin
Devilclard
Merlin
2
7
8
0.86
W
Hun Batz
Jowy26
Hun Batz
11
4
9
3.88
W
Zeus
22
4
8
6.5
L
Sylvanus
Keyrøn
Sylvanus
5
8
7
1.06
W
8
3
21
6.17
L
Fenrir
Ydrasick
Fenrir
3
13
8
0.54
W
Cthulhu
ZeuKirNe
Cthulhu
3
2
30
9
L
Nemesis
x_Lars__
Nemesis
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,940
Damage
44,586
64,397
Taken
78,842
45,539
Mitigated
51,042
35,169
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Arcian
Kumbhakarna
10,012
1,246
2,434
5,969
18,094
16,904
565
8,840
9,254
16,517
0
L
9,258
211
537
1,807
13,693
6,636
0
11,478
2,215
22,980
0
L
Merlin
Devilclard
Merlin
11,163
1,074
892
1,274
12,061
5,315
0
9,147
2,914
35,557
0
W
Hun Batz
Jowy26
Hun Batz
10,536
2,635
0
1,211
8,691
4,909
0
4,718
3,973
0
16,303
W
Zeus
25,088
2,084
1,145
2,251
9,362
4,020
1,658
3,756
5,606
47,098
0
L
Sylvanus
Keyrøn
Sylvanus
10,179
2,329
1,471
3,553
22,997
25,833
0
18,103
4,894
15,319
0
W
14,388
1,892
7,608
5,724
12,244
5,898
1,710
7,434
4,810
32,569
0
L
Fenrir
Ydrasick
Fenrir
9,156
2,381
98
893
16,536
7,313
0
12,558
3,978
0
13,842
W
Cthulhu
ZeuKirNe
Cthulhu
11,916
426
3,142
5,685
16,006
13,808
446
5,852
10,154
25,249
0
L
Nemesis
x_Lars__
Nemesis
4,830
1,383
0
391
13,555
5,945
0
10,118
3,437
0
10,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,793
Gold Earned
48,038
150
Minions Killed
103
0
Camps Cleared
0
988,828
Distance Traveled
856,179
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,688
974
19
2
0
243,055
0
L
Eset
9,834
820
22
2
0
192,791
1
L
Merlin
9,461
788
53
4
0
167,664
0
W
Hun Batz
11,360
947
9
1
0
136,636
0
W
Zeus
13,057
1,088
50
4
0
196,975
0
L
Sylvanus
10,267
856
11
1
0
141,460
0
W
Ra
10,856
905
50
4
0
193,483
0
L
Fenrir
9,407
784
9
1
0
178,700
0
W
Cthulhu
10,832
903
22
2
0
218,679
1
L
Nemesis
9,069
756
8
1
0
175,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role