Player Matchup

Nemesis
Nemesis
BustinHarass
Nemesis
Level 14
God Stats
2W - 3L
1,502 SR
Queue Stats
24W - 27L
1,384 Elo+
Solo
Guan Yu
Guan Yu
Crewah
Guan Yu
Level 16
God Stats
2W - 2L
1,400 SR
Queue Stats
22W - 19L
1,498 Elo+
Solo
Danzaburou
Danzaburou
KGLoki47
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,592 Elo+
Solo
Yemoja
Yemoja
Max19872410
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,271 Elo+
Solo
Vulcan
Vulcan
SniperHero72
Vulcan
Level 17
God Stats
3W - 3L
1,164 SR
Queue Stats
73W - 73L
1,548 Elo+
Solo
Team Averages
Level 16
1,413 SR
1,459 Elo+

VS

Team Averages
Level 21
1,496 SR
1,407 Elo+
Arachne
Arachne
HishoJr
Arachne
Level 18
God Stats
19W - 21L
1,535 SR
Queue Stats
166W - 149L
1,549 Elo+
Solo
King Arthur
King Arthur
Max-13jpS
King Arthur
Level 23
God Stats
27W - 26L
1,610 SR
Queue Stats
183W - 208L
1,501 Elo+
Solo
Chronos
Chronos
Xx 3PE6 xX
Chronos
Level 12
God Stats
1W - 0L
1,672 SR
Queue Stats
106W - 140L
1,204 Elo+
Party 1
Sol
Sol
armyjeje_
Sol
Level 26
God Stats
15W - 14L
1,485 SR
Queue Stats
18W - 23L
1,457 Elo+
Solo
Heimdallr
Heimdallr
naizwo
Heimdallr
Level 25
God Stats
1W - 5L
1,177 SR
Queue Stats
364W - 409L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BustinHarass
Nemesis
17
7 / 7 / 9
11,211
467
14,983
19,128
8,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
Crewah
Guan Yu
20
5 / 2 / 4
12,916
538
17,552
22,412
30,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
KGLoki47
Danzaburou
20
14 / 4 / 9
13,486
562
28,740
20,607
12,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
5
0 / 3 / 0
6,536
272
226
2,753
913
Vulcan
17
7 / 8 / 7
10,860
453
12,668
16,990
7,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HishoJr
Arachne
20
10 / 6 / 6
13,454
561
21,320
21,683
8,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Max-13jpS
King Arthur
20
2 / 2 / 2
12,399
517
11,466
16,701
16,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Xx 3PE6 xX
Chronos
13
2 / 9 / 4
9,836
410
5,164
20,145
5,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
9 / 5 / 7
12,478
520
17,868
19,153
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
naizwo
Heimdallr
13
1 / 12 / 2
8,676
362
5,754
17,084
4,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
45
33
Kills
24
24
Deaths
34
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BustinHarass
Nemesis
7
7
9
1.64
L
Guan Yu
Crewah
Guan Yu
5
2
4
3.5
W
Arachne
HishoJr
Arachne
10
6
6
2.17
L
Danzaburou
KGLoki47
Danzaburou
14
4
9
4.63
W
King Arthur
Max-13jpS
King Arthur
2
2
2
1.5
L
Yemoja
0
3
0
0
L
Vulcan
7
8
7
1.31
W
Chronos
Xx 3PE6 xX
Chronos
2
9
4
0.44
W
9
5
7
2.5
W
Heimdallr
naizwo
Heimdallr
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,169
Damage
61,572
81,890
Taken
94,766
59,364
Mitigated
40,926
26,744
Healing
28,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BustinHarass
Nemesis
14,983
5,132
99
5,195
19,128
8,365
2,417
4,109
14,994
0
68,018
L
Guan Yu
Crewah
Guan Yu
17,552
1,989
686
10,516
22,412
30,071
394
3,679
17,983
0
106,084
W
Arachne
HishoJr
Arachne
21,320
18,145
0
10,448
21,683
8,657
0
797
20,802
0
85,816
L
Danzaburou
KGLoki47
Danzaburou
28,740
12,575
0
5,727
20,607
12,635
2,049
3,673
16,859
0
101,666
W
King Arthur
Max-13jpS
King Arthur
11,466
193
0
3,598
16,701
16,398
1,506
0
16,016
0
73,152
L
Yemoja
226
196
67
21
2,753
913
0
2,008
745
1,241
0
L
Vulcan
12,668
1,339
681
3,752
16,990
7,380
138
9,563
7,427
47,613
0
W
Chronos
Xx 3PE6 xX
Chronos
5,164
1,092
0
2,352
20,145
5,163
175
3,421
16,514
30,143
0
W
17,868
3,243
734
10,270
19,153
6,101
571
5,891
12,776
67,492
0
W
Heimdallr
naizwo
Heimdallr
5,754
1,665
0
1,163
17,084
4,607
544
2,107
14,879
0
26,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,009
Gold Earned
56,843
535
Minions Killed
474
0
Camps Cleared
0
1,835,301
Distance Traveled
2,062,442
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,211
467
90
4
0
431,454
4
L
Guan Yu
12,916
538
194
8
0
424,829
2
W
Arachne
13,454
561
106
4
0
472,223
0
L
Danzaburou
13,486
562
157
7
0
468,043
3
W
King Arthur
12,399
517
151
6
0
474,574
5
L
Yemoja
6,536
272
3
0
0
97,408
0
L
Vulcan
10,860
453
91
4
0
413,567
1
W
Chronos
9,836
410
58
2
0
361,101
0
W
Sol
12,478
520
108
5
0
428,231
0
W
Heimdallr
8,676
362
51
2
0
326,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role