Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Incremental Act
Janus
Level 152
God Stats
16W - 15L
1,516 SR
Queue Stats
312W - 272L
1,679 Elo+
Party 2
King Arthur
King Arthur
Its Rasaa
King Arthur
Level 66
God Stats
23W - 22L
1,438 SR
Queue Stats
563W - 614L
1,469 Elo+
Party 2
Zeus
Zeus
Lucashin300
Zeus
Level 49
God Stats
10W - 3L
1,817 SR
Queue Stats
497W - 367L
1,753 Elo+
Party 2
Fafnir
Fafnir
PVT SLEEPY
Fafnir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 178L
1,607 Elo+
Party 2
Team Averages
Level 81
1,554 SR
1,602 Elo+

VS

Team Averages
Level 51
1,597 SR
1,632 Elo+
Athena
Athena
HvG SlayZ
Athena
Level 25
God Stats
7W - 3L
1,777 SR
Queue Stats
19W - 7L
1,732 Elo+
Party 3
Nu Wa
Nu Wa
Necroknight303
Nu Wa
Level 61
God Stats
1W - 2L
1,439 SR
Queue Stats
131W - 127L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
RamroxD
Gilgamesh
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 10L
1,731 Elo+
Party 3
Erlang Shen
Erlang Shen
Tigon11
Erlang Shen
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
lIO w OlI
Izanami
Level 57
God Stats
5W - 2L
1,768 SR
Queue Stats
22W - 11L
1,697 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 4 / 2
8,057
576
6,751
12,312
4,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 2 / 3
9,130
652
9,328
6,888
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Its Rasaa
King Arthur
11
0 / 3 / 3
6,979
499
3,800
10,747
4,926
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 1 / 3
9,108
651
12,584
10,708
4,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
PVT SLEEPY
Fafnir
10
1 / 2 / 3
7,221
516
2,349
8,721
5,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HvG SlayZ
Athena
10
0 / 4 / 2
6,178
441
3,340
11,160
5,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 5
6,695
478
5,534
7,468
2,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
RamroxD
Gilgamesh
13
6 / 1 / 3
7,718
551
8,320
10,090
8,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Tigon11
Erlang Shen
14
6 / 2 / 3
8,330
595
8,406
11,193
4,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
lIO w OlI
Izanami
10
0 / 5 / 0
6,182
442
3,720
10,359
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
16
Kills
12
12
Deaths
16
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
4
2
1
L
Athena
HvG SlayZ
Athena
0
4
2
0.25
W
7
2
3
4.25
W
King Arthur
Its Rasaa
King Arthur
0
3
3
0.5
W
5
1
3
6.5
L
0
4
5
0.63
W
Fafnir
PVT SLEEPY
Fafnir
1
2
3
1.25
L
Gilgamesh
RamroxD
Gilgamesh
6
1
3
7.5
L
Erlang Shen
Tigon11
Erlang Shen
6
2
3
3.75
L
Izanami
lIO w OlI
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,812
Damage
29,320
49,376
Taken
50,270
21,762
Mitigated
24,161
16,090
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,751
4,139
0
1,999
12,312
4,802
0
1,252
10,910
0
44,961
L
Athena
HvG SlayZ
Athena
3,340
713
0
1,480
11,160
5,759
0
7,669
3,321
15,309
0
W
9,328
664
0
1,834
6,888
2,275
54
2,582
4,306
56,882
0
W
King Arthur
Its Rasaa
King Arthur
3,800
516
0
1,922
10,747
4,926
0
905
9,595
0
28,681
W
12,584
3,936
0
7,100
10,708
4,002
1,798
1,769
8,939
66,438
0
L
5,534
1,153
0
999
7,468
2,322
0
3,523
3,531
35,331
0
W
Fafnir
PVT SLEEPY
Fafnir
2,349
912
0
3,235
8,721
5,757
0
3,326
5,295
12,194
0
L
Gilgamesh
RamroxD
Gilgamesh
8,320
2,204
0
3,517
10,090
8,153
0
1,876
7,486
0
38,123
L
Erlang Shen
Tigon11
Erlang Shen
8,406
5,307
0
1,294
11,193
4,636
0
4,127
6,574
0
56,671
L
Izanami
lIO w OlI
Izanami
3,720
2,427
0
3,344
10,359
3,291
664
7,869
2,490
0
31,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,495
Gold Earned
35,103
400
Minions Killed
349
0
Camps Cleared
0
1,395,529
Distance Traveled
1,305,268
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,057
576
90
6
0
282,621
2
L
Athena
6,178
441
31
2
0
272,661
0
W
Janus
9,130
652
113
8
0
309,582
4
W
King Arthur
6,979
499
54
4
0
288,542
1
W
Zeus
9,108
651
125
9
0
223,459
1
L
Nu Wa
6,695
478
67
5
0
247,025
3
W
Fafnir
7,221
516
18
1
0
291,325
0
L
Gilgamesh
7,718
551
81
6
0
260,697
0
L
Erlang Shen
8,330
595
101
7
0
288,542
5
L
Izanami
6,182
442
69
5
0
236,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role