Player Matchup

Ymir
Ymir
CipoUnchaining
Ymir
Level 119
God Stats
5W - 3L
1,574 SR
Queue Stats
114W - 92L
1,579 Elo+
Party 4
Aphrodite
Aphrodite
Daress
Aphrodite
Level 121
God Stats
7W - 3L
1,685 SR
Queue Stats
90W - 73L
1,571 Elo+
Party 4
Sol
Sol
IHatethsGame
Sol
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,734 Elo+
Party 2
Gilgamesh
Gilgamesh
J9SHT
Gilgamesh
Level 127
God Stats
8W - 4L
1,839 SR
Queue Stats
24W - 27L
1,512 Elo+
Party 2
Neith
Neith
JamesBond2205
Neith
Level 4
God Stats
1W - 1L
1,290 SR
Queue Stats
1W - 3L
1,145 Elo+
Party 4
Team Averages
Level 83
1,578 SR
1,508 Elo+

VS

Team Averages
Level 54
1,518 SR
1,538 Elo+
Izanami
Izanami
Skache
Izanami
Level 106
God Stats
3W - 3L
1,443 SR
Queue Stats
356W - 367L
1,527 Elo+
Party 1
Bacchus
Bacchus
Trollface202
Bacchus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
pimou1810
Gilgamesh
Level 27
God Stats
16W - 20L
1,437 SR
Queue Stats
233W - 199L
1,544 Elo+
Party 1
Loki
Loki
xXIeIsIXx
Loki
Level 49
God Stats
13W - 13L
1,788 SR
Queue Stats
115W - 124L
1,536 Elo+
Party 3
Anubis
Anubis
zudamen89
Anubis
Level 45
God Stats
10W - 16L
1,422 SR
Queue Stats
50W - 56L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 16
12,890
496
14,295
21,042
18,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Daress
Aphrodite
19
3 / 1 / 14
13,589
523
13,749
16,647
17,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
25 / 5 / 8
18,007
693
45,401
28,950
12,900
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
J9SHT
Gilgamesh
20
9 / 7 / 8
15,857
610
18,497
22,905
14,554
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
1 / 4 / 1
12,320
474
4,509
10,418
4,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Skache
Izanami
18
4 / 5 / 5
11,596
446
13,228
22,677
9,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Trollface202
Bacchus
17
5 / 7 / 5
11,956
460
10,559
21,911
24,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
pimou1810
Gilgamesh
17
1 / 7 / 2
11,503
442
13,367
22,419
20,415
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
20
5 / 11 / 3
13,120
505
9,756
25,446
10,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
zudamen89
Anubis
18
4 / 11 / 5
13,263
510
21,094
28,399
15,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
39
41
Kills
19
19
Deaths
41
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
2
16
5.5
W
Aphrodite
Daress
Aphrodite
3
1
14
10
W
25
5
8
5.8
W
Gilgamesh
J9SHT
Gilgamesh
9
7
8
1.86
W
1
4
1
0.38
L
Izanami
Skache
Izanami
4
5
5
1.3
L
Bacchus
Trollface202
Bacchus
5
7
5
1.07
L
Gilgamesh
pimou1810
Gilgamesh
1
7
2
0.29
L
Loki
5
11
3
0.59
L
Anubis
zudamen89
Anubis
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,451
Damage
68,004
99,962
Taken
120,852
67,746
Mitigated
80,515
41,783
Healing
28,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,295
1,903
0
2,077
21,042
18,732
142
9,285
11,757
32,786
0
W
Aphrodite
Daress
Aphrodite
13,749
1,012
4,782
12,401
16,647
17,453
1,188
4,713
11,934
84,840
0
W
45,401
23,258
0
18,074
28,950
12,900
4,327
12,014
16,936
144,543
9,018
W
Gilgamesh
J9SHT
Gilgamesh
18,497
7,614
0
2,377
22,905
14,554
3,117
3,995
18,910
0
130,798
W
4,509
2,437
0
2,072
10,418
4,107
5,016
1,646
8,772
0
69,568
L
Izanami
Skache
Izanami
13,228
7,254
0
8,567
22,677
9,311
917
10,361
12,316
0
89,946
L
Bacchus
Trollface202
Bacchus
10,559
1,067
1,437
3,588
21,911
24,888
206
13,070
8,841
43,001
0
L
Gilgamesh
pimou1810
Gilgamesh
13,367
2,775
0
1,947
22,419
20,415
129
11,723
10,696
0
75,533
L
Loki
9,756
3,324
0
5,522
25,446
10,772
0
13,126
12,320
0
86,283
L
Anubis
zudamen89
Anubis
21,094
501
0
7,719
28,399
15,129
512
23,145
5,254
77,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,663
Gold Earned
61,438
669
Minions Killed
649
0
Camps Cleared
0
2,389,362
Distance Traveled
2,106,009
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,890
496
35
1
0
509,892
4
W
Aphrodite
13,589
523
145
6
0
502,872
5
W
Sol
18,007
693
178
7
0
478,186
1
W
Gilgamesh
15,857
610
174
7
0
463,733
0
W
Neith
12,320
474
137
5
0
434,679
0
L
Izanami
11,596
446
160
6
0
424,897
6
L
Bacchus
11,956
460
45
2
0
441,306
8
L
Gilgamesh
11,503
442
157
6
0
435,250
7
L
Loki
13,120
505
142
5
0
422,812
0
L
Anubis
13,263
510
145
6
0
381,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role