Player Matchup

Baron Samedi
Baron Samedi
Araag
Baron Samedi
Level 124
God Stats
3W - 0L
1,673 SR
Queue Stats
104W - 105L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
Caaro0liine
Sun Wukong
Level 160
God Stats
1W - 2L
1,442 SR
Queue Stats
41W - 40L
1,529 Elo+
Party 1
Mercury
Mercury
Johnny cash6519
Mercury
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,556 Elo+
Solo
Kuzenbo
Kuzenbo
OGranny
Kuzenbo
Level 84
God Stats
12W - 9L
1,613 SR
Queue Stats
158W - 127L
1,614 Elo+
Solo
Neith
Neith
VTS Shots
Neith
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 118L
1,520 Elo+
Party 1
Team Averages
Level 118
1,546 SR
1,546 Elo+

VS

Team Averages
Level 113
1,439 SR
1,540 Elo+
Tiamat
Tiamat
 
Tiamat
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bnic3
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
EvoeSavage
King Arthur
Level 15
God Stats
1W - 2L
1,589 SR
Queue Stats
5W - 5L
1,791 Elo+
Solo
Heimdallr
Heimdallr
Joebar1969
Heimdallr
Level 118
God Stats
0W - 1L
1,171 SR
Queue Stats
28W - 37L
1,406 Elo+
Solo
Mulan
Mulan
thornando
Mulan
Level 132
God Stats
4W - 5L
1,436 SR
Queue Stats
57W - 38L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Araag
Baron Samedi
20
10 / 1 / 14
13,737
859
23,095
15,210
11,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Caaro0liine
Sun Wukong
18
2 / 1 / 21
11,882
743
10,647
14,256
11,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 3 / 13
11,711
732
7,383
15,212
6,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
OGranny
Kuzenbo
19
3 / 2 / 16
12,947
809
11,812
19,690
27,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
VTS Shots
Neith
20
9 / 1 / 16
13,880
868
18,909
14,676
7,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
0 / 6 / 4
9,439
590
14,095
12,128
7,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Bnic3
Nu Wa
18
1 / 3 / 5
10,689
668
16,060
8,996
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
EvoeSavage
King Arthur
16
1 / 6 / 3
9,733
608
9,474
21,829
15,081
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Joebar1969
Heimdallr
18
1 / 5 / 3
10,560
660
7,433
14,128
5,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
thornando
Mulan
18
5 / 8 / 1
11,516
720
13,928
22,930
14,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
24
28
Kills
8
8
Deaths
28
80
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
6
4
0.33
W
Baron Samedi
Araag
Baron Samedi
10
1
14
17
L
Nu Wa
Bnic3
Nu Wa
1
3
5
1.17
W
Sun Wukong
Caaro0liine
Sun Wukong
2
1
21
12.5
L
King Arthur
EvoeSavage
King Arthur
1
6
3
0.42
L
Heimdallr
Joebar1969
Heimdallr
1
5
3
0.5
W
4
3
13
3.5
W
Kuzenbo
OGranny
Kuzenbo
3
2
16
5.5
W
Neith
VTS Shots
Neith
9
1
16
17
L
Mulan
thornando
Mulan
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,846
Damage
60,990
79,044
Taken
80,011
63,810
Mitigated
46,311
32,822
Healing
18,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
14,095
401
0
2,653
12,128
7,516
0
4,454
7,150
39,543
0
W
Baron Samedi
Araag
Baron Samedi
23,095
2,376
5,495
6,845
15,210
11,278
340
5,629
9,072
51,178
0
L
Nu Wa
Bnic3
Nu Wa
16,060
2,458
159
1,515
8,996
3,256
1
3,861
4,996
48,343
0
W
Sun Wukong
Caaro0liine
Sun Wukong
10,647
1,048
0
1,802
14,256
11,841
191
3,766
10,034
0
40,093
L
King Arthur
EvoeSavage
King Arthur
9,474
328
0
4,054
21,829
15,081
0
7,646
13,504
0
36,255
L
Heimdallr
Joebar1969
Heimdallr
7,433
2,984
0
1,965
14,128
5,863
146
7,768
5,922
0
41,526
W
7,383
512
1,079
4,306
15,212
6,548
1,634
6,813
7,813
0
34,178
W
Kuzenbo
OGranny
Kuzenbo
11,812
2,982
0
5,009
19,690
27,060
39
6,284
12,717
37,924
0
W
Neith
VTS Shots
Neith
18,909
9,159
0
8,286
14,676
7,083
3,444
5,456
8,678
0
75,135
L
Mulan
thornando
Mulan
13,928
1,536
624
7,090
22,930
14,595
0
9,291
13,036
0
39,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,157
Gold Earned
51,937
399
Minions Killed
371
12
Camps Cleared
6
1,616,996
Distance Traveled
1,372,842
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,439
590
79
5
0
273,185
4
W
Baron Samedi
13,737
859
82
5
3
295,486
0
L
Nu Wa
10,689
668
86
5
3
278,938
3
W
Sun Wukong
11,882
743
64
4
3
347,026
3
L
King Arthur
9,733
608
62
4
0
304,318
1
L
Heimdallr
10,560
660
93
6
1
261,376
0
W
Mercury
11,711
732
54
3
2
341,259
2
W
Kuzenbo
12,947
809
60
4
1
316,112
11
W
Neith
13,880
868
139
9
3
317,113
4
L
Mulan
11,516
720
51
3
2
255,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role