Player Matchup

Nemesis
Nemesis
ALLuALL--CZ420-
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,613 Elo+
Party 1
Jing Wei
Jing Wei
ComaGod
Jing Wei
Level 7
God Stats
0W - 2L
1,036 SR
Queue Stats
3W - 3L
1,376 Elo+
Solo
Xing Tian
Xing Tian
Netzer8059
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,431 Elo+
Solo
Vamana
Vamana
SlukoPraaask
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,613 Elo+
Party 1
Scylla
Scylla
kurosakiYTbr
Scylla
Level 28
God Stats
9W - 6L
1,715 SR
Queue Stats
187W - 237L
1,342 Elo+
Solo
Team Averages
Level 22
1,450 SR
1,475 Elo+

VS

Team Averages
Level 18
1,406 SR
1,425 Elo+
Medusa
Medusa
Countyspring
Medusa
Level 27
God Stats
22W - 12L
1,599 SR
Queue Stats
75W - 64L
1,399 Elo+
Solo
Susano
Susano
GODrki99
Susano
Level 8
God Stats
1W - 3L
1,272 SR
Queue Stats
33W - 34L
1,308 Elo+
Solo
Gilgamesh
Gilgamesh
Radu487
Gilgamesh
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,441 Elo+
Solo
Scylla
Scylla
Sparedude1695
Scylla
Level 17
God Stats
7W - 8L
1,199 SR
Queue Stats
78W - 88L
1,526 Elo+
Solo
Tiamat
Tiamat
pumakolkexd
Tiamat
Level 28
God Stats
4W - 1L
1,459 SR
Queue Stats
64W - 71L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
7,634
449
4,403
13,642
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
ComaGod
Jing Wei
12
0 / 3 / 0
6,858
403
2,165
8,122
2,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Netzer8059
Xing Tian
11
1 / 8 / 4
7,174
422
4,051
12,851
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
13
1 / 2 / 5
8,276
487
5,160
10,097
6,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
15
4 / 3 / 2
9,033
531
7,590
9,378
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
11 / 1 / 6
9,765
574
13,890
10,901
4,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
GODrki99
Susano
10
0 / 3 / 2
6,885
405
2,419
9,759
2,878
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Radu487
Gilgamesh
14
1 / 3 / 0
8,616
507
5,045
10,152
9,016
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 2 / 3
9,541
561
10,229
7,885
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
14
2 / 2 / 4
8,615
507
6,013
9,518
5,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
9
Kills
21
21
Deaths
11
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Jing Wei
ComaGod
Jing Wei
0
3
0
0
W
Medusa
11
1
6
14
W
Susano
GODrki99
Susano
0
3
2
0.33
L
Xing Tian
Netzer8059
Xing Tian
1
8
4
0.38
W
Gilgamesh
Radu487
Gilgamesh
1
3
0
0.33
L
Vamana
1
2
5
1.75
W
7
2
3
4.25
L
Scylla
4
3
2
1.67
W
Tiamat
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,369
Damage
37,596
54,090
Taken
48,215
26,507
Mitigated
23,871
6,948
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,403
2,485
0
2,218
13,642
5,745
0
4,553
8,807
0
27,606
L
Jing Wei
ComaGod
Jing Wei
2,165
820
0
0
8,122
2,170
0
2,822
5,110
0
37,986
W
Medusa
13,890
6,740
0
4,031
10,901
4,255
1,541
3,077
7,732
0
44,541
W
Susano
GODrki99
Susano
2,419
543
0
3,076
9,759
2,878
0
1,741
7,952
0
30,052
L
Xing Tian
Netzer8059
Xing Tian
4,051
625
0
566
12,851
8,183
93
4,585
7,893
16,886
0
W
Gilgamesh
Radu487
Gilgamesh
5,045
1,344
0
99
10,152
9,016
692
909
9,233
0
45,382
L
Vamana
5,160
2,384
0
2,252
10,097
6,970
640
1,183
8,880
0
34,195
W
10,229
1,905
122
2,362
7,885
2,572
1,226
1,125
6,760
57,421
0
L
Scylla
7,590
436
0
1,912
9,378
3,439
0
2,002
7,158
57,707
0
W
Tiamat
6,013
794
0
2,606
9,518
5,150
359
4,369
4,897
46,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,975
Gold Earned
43,422
325
Minions Killed
425
0
Camps Cleared
0
1,603,292
Distance Traveled
1,411,433
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,634
449
50
3
0
334,594
1
L
Jing Wei
6,858
403
70
4
0
332,618
6
W
Medusa
9,765
574
59
3
0
282,838
0
W
Susano
6,885
405
63
4
0
278,136
0
L
Xing Tian
7,174
422
24
1
0
327,991
2
W
Gilgamesh
8,616
507
95
6
0
279,891
0
L
Vamana
8,276
487
73
4
0
321,424
4
W
Scylla
9,541
561
108
6
0
269,446
3
L
Scylla
9,033
531
108
6
0
286,665
0
W
Tiamat
8,615
507
100
6
0
301,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role