Player Matchup

Bakasura
Bakasura
JMC Stealthy
Bakasura
Level 28
God Stats
28W - 28L
1,547 SR
Queue Stats
91W - 89L
1,436 Elo+
Solo
Izanami
Izanami
KidZega
Izanami
Level 18
God Stats
62W - 50L
1,256 SR
Queue Stats
76W - 78L
1,262 Elo+
Solo
Gilgamesh
Gilgamesh
Shtonedd1
Gilgamesh
Level 25
God Stats
43W - 46L
1,578 SR
Queue Stats
113W - 142L
1,374 Elo+
Solo
Xing Tian
Xing Tian
coollime69
Xing Tian
Level 25
God Stats
15W - 18L
1,512 SR
Queue Stats
37W - 41L
1,437 Elo+
Solo
Persephone
Persephone
dadddyyy
Persephone
Level 27
God Stats
0W - 3L
1,189 SR
Queue Stats
65W - 60L
1,514 Elo+
Solo
Team Averages
Level 25
1,417 SR
1,405 Elo+

VS

Team Averages
Level 18
1,573 SR
1,787 Elo+
Yemoja
Yemoja
Aytolox
Yemoja
Level 16
God Stats
2W - 0L
1,493 SR
Queue Stats
12W - 2L
1,935 Elo+
Party 1
Sol
Sol
HagerBaby
Sol
Level 15
God Stats
1W - 0L
1,817 SR
Queue Stats
13W - 2L
1,876 Elo+
Party 1
Erlang Shen
Erlang Shen
SpiderKid112
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 7L
1,935 Elo+
Party 1
Apollo
Apollo
SquirtleKid112
Apollo
Level 19
God Stats
5W - 0L
1,670 SR
Queue Stats
25W - 5L
1,935 Elo+
Party 1
Bellona
Bellona
djdemigod
Bellona
Level 22
God Stats
6W - 1L
1,387 SR
Queue Stats
12W - 15L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JMC Stealthy
Bakasura
5
0 / 2 / 1
4,072
407
1,275
3,873
1,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
KidZega
Izanami
6
0 / 7 / 1
4,360
436
2,765
7,221
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Gilgamesh
Shtonedd1
Gilgamesh
9
3 / 4 / 0
5,204
520
2,298
6,537
3,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
coollime69
Xing Tian
7
1 / 4 / 0
4,713
471
1,977
7,092
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
dadddyyy
Persephone
9
2 / 5 / 0
5,209
521
2,695
5,143
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aytolox
Yemoja
7
1 / 0 / 7
5,329
533
1,935
4,384
1,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 0 / 1
6,423
642
3,108
5,559
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
SpiderKid112
Erlang Shen
12
8 / 0 / 1
6,704
670
6,062
5,871
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
9 / 2 / 1
7,267
727
7,302
5,983
1,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
djdemigod
Bellona
6
0 / 7 / 1
4,493
449
666
6,397
3,194
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
6
Kills
22
22
Deaths
9
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aytolox
Yemoja
1
0
7
4.5
W
4
0
1
4.5
L
Bakasura
JMC Stealthy
Bakasura
0
2
1
0.25
L
Izanami
KidZega
Izanami
0
7
1
0.07
L
Gilgamesh
Shtonedd1
Gilgamesh
3
4
0
0.75
W
Erlang Shen
SpiderKid112
Erlang Shen
8
0
1
8.5
W
9
2
1
4.75
L
Xing Tian
coollime69
Xing Tian
1
4
0
0.25
L
Persephone
dadddyyy
Persephone
2
5
0
0.4
W
Bellona
djdemigod
Bellona
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,010
Damage
19,073
29,866
Taken
28,194
10,304
Mitigated
10,362
2,613
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aytolox
Yemoja
1,935
899
555
979
4,384
1,663
0
1,245
3,139
10,037
0
W
3,108
262
0
3,567
5,559
1,646
972
1,296
4,073
41,187
0
L
Bakasura
JMC Stealthy
Bakasura
1,275
890
0
501
3,873
1,290
0
805
3,068
0
11,251
L
Izanami
KidZega
Izanami
2,765
1,916
0
1,069
7,221
1,465
375
755
6,466
0
18,043
L
Gilgamesh
Shtonedd1
Gilgamesh
2,298
889
0
337
6,537
3,160
667
0
6,537
0
20,655
W
Erlang Shen
SpiderKid112
Erlang Shen
6,062
3,646
0
1,122
5,871
2,210
0
761
4,916
0
32,263
W
7,302
5,077
0
2,563
5,983
1,649
1,622
981
4,996
0
40,363
L
Xing Tian
coollime69
Xing Tian
1,977
266
0
206
7,092
2,876
256
1,180
5,912
13,427
0
L
Persephone
dadddyyy
Persephone
2,695
536
0
500
5,143
1,513
0
2,301
2,840
17,379
0
W
Bellona
djdemigod
Bellona
666
286
0
654
6,397
3,194
494
120
6,202
0
8,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,558
Gold Earned
30,216
169
Minions Killed
264
0
Camps Cleared
0
789,903
Distance Traveled
925,192
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,329
533
20
2
0
188,786
0
W
Sol
6,423
642
90
9
0
192,031
0
L
Bakasura
4,072
407
38
4
0
170,247
0
L
Izanami
4,360
436
38
4
0
157,963
0
L
Gilgamesh
5,204
520
42
4
0
146,796
1
W
Erlang Shen
6,704
670
65
7
0
216,495
3
W
Apollo
7,267
727
70
7
0
165,820
1
L
Xing Tian
4,713
471
12
1
0
145,841
0
L
Persephone
5,209
521
39
4
0
169,056
0
W
Bellona
4,493
449
19
2
0
162,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role