Player Matchup

Loki
Loki
Badibiii
Loki
Level 156
God Stats
2W - 2L
1,540 SR
Queue Stats
188W - 153L
1,667 Elo+
Party 2
Raijin
Raijin
FreakMJ
Raijin
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 107L
1,691 Elo+
Party 2
Hou Yi
Hou Yi
JuZou19
Hou Yi
Level 88
God Stats
2W - 2L
1,406 SR
Queue Stats
128W - 129L
1,548 Elo+
Solo
Geb
Geb
NoXP4youSir
Geb
Level 148
God Stats
1W - 0L
1,328 SR
Queue Stats
149W - 121L
1,665 Elo+
Party 2
Achilles
Achilles
Squidsicles5281
Achilles
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 86L
1,509 Elo+
Solo
Team Averages
Level 136
1,455 SR
1,616 Elo+

VS

Team Averages
Level 98
1,600 SR
1,547 Elo+
Jing Wei
Jing Wei
Dc_Kenji
Jing Wei
Level 67
God Stats
3W - 3L
1,505 SR
Queue Stats
21W - 20L
1,546 Elo+
Party 1
Eset
Eset
DemonsEnergy
Eset
Level 106
God Stats
6W - 4L
1,468 SR
Queue Stats
168W - 168L
1,540 Elo+
Solo
Anhur
Anhur
FaQ-XiioN
Anhur
Level 105
God Stats
2W - 3L
1,839 SR
Queue Stats
118W - 129L
1,517 Elo+
Party 1
Ao Kuang
Ao Kuang
LipHD
Ao Kuang
Level 103
God Stats
11W - 15L
1,516 SR
Queue Stats
147W - 157L
1,500 Elo+
Party 1
Osiris
Osiris
PrussianComrade
Osiris
Level 108
God Stats
49W - 42L
1,673 SR
Queue Stats
406W - 381L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
13 / 0 / 6
12,366
651
16,279
10,468
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
FreakMJ
Raijin
19
7 / 1 / 6
12,131
638
8,846
9,727
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
JuZou19
Hou Yi
18
1 / 0 / 6
11,632
612
4,282
8,811
3,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 1 / 9
9,425
496
2,660
12,308
7,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
15
0 / 2 / 7
9,892
521
8,618
16,361
9,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dc_Kenji
Jing Wei
14
0 / 3 / 0
8,496
447
2,986
10,892
3,319
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 11 / 2
7,263
382
6,891
11,613
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
FaQ-XiioN
Anhur
11
0 / 4 / 3
7,783
410
2,234
10,387
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
LipHD
Ao Kuang
15
4 / 1 / 0
9,135
481
5,611
12,648
4,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 3 / 1
9,284
489
11,272
14,911
15,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
22
Kills
4
4
Deaths
22
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
13
0
6
16
L
Jing Wei
Dc_Kenji
Jing Wei
0
3
0
0
L
0
11
2
0.09
L
Anhur
FaQ-XiioN
Anhur
0
4
3
0.38
W
Raijin
FreakMJ
Raijin
7
1
6
10
W
Hou Yi
JuZou19
Hou Yi
1
0
6
4
L
Ao Kuang
LipHD
Ao Kuang
4
1
0
4
W
1
1
9
5.5
L
0
3
1
0.17
W
Achilles
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,685
Damage
28,994
57,675
Taken
60,451
28,917
Mitigated
30,733
23,778
Healing
19,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
16,279
5,445
0
7,041
10,468
4,078
1,133
2,587
7,803
0
84,191
L
Jing Wei
Dc_Kenji
Jing Wei
2,986
1,448
0
3,453
10,892
3,319
0
1,354
9,462
0
52,889
L
6,891
430
438
1,411
11,613
3,250
414
2,915
8,446
35,786
0
L
Anhur
FaQ-XiioN
Anhur
2,234
343
0
3,570
10,387
3,575
0
1,690
8,567
0
36,223
W
Raijin
FreakMJ
Raijin
8,846
761
0
2,184
9,727
3,726
405
3,685
5,848
91,545
0
W
Hou Yi
JuZou19
Hou Yi
4,282
1,789
0
5,918
8,811
3,360
2,712
2,096
6,623
0
78,903
L
Ao Kuang
LipHD
Ao Kuang
5,611
834
0
6,702
12,648
4,610
0
1,873
10,709
58,906
0
W
2,660
188
0
2,700
12,308
7,848
248
3,727
8,471
19,748
0
L
11,272
3,251
0
3,854
14,911
15,979
0
3,107
11,761
7,052
55,160
W
Achilles
8,618
2,939
0
5,935
16,361
9,905
678
3,962
12,301
0
58,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,446
Gold Earned
41,961
605
Minions Killed
484
0
Camps Cleared
0
1,916,804
Distance Traveled
1,799,332
38
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,366
651
137
7
0
410,462
8
L
Jing Wei
8,496
447
109
6
0
370,582
2
L
Eset
7,263
382
72
4
0
304,779
3
L
Anhur
7,783
410
57
3
0
350,792
10
W
Raijin
12,131
638
169
9
0
378,043
9
W
Hou Yi
11,632
612
156
8
0
344,557
9
L
Ao Kuang
9,135
481
110
6
0
421,333
2
W
Geb
9,425
496
25
1
0
382,009
6
L
Osiris
9,284
489
136
7
0
351,846
6
W
Achilles
9,892
521
118
6
0
401,733
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role