Player Matchup

Zeus
Zeus
BlackP1stola
Zeus
Level 145
God Stats
13W - 14L
1,656 SR
Queue Stats
34W - 26L
1,556 Elo+
Party 2
Artemis
Artemis
FENSCDN
Artemis
Level 49
God Stats
11W - 22L
1,350 SR
Queue Stats
52W - 65L
1,537 Elo+
Party 2
Gilgamesh
Gilgamesh
Jayardee
Gilgamesh
Level 123
God Stats
4W - 1L
1,484 SR
Queue Stats
27W - 27L
1,503 Elo+
Solo
Nemesis
Nemesis
Mannyrocky
Nemesis
Level 68
God Stats
3W - 2L
1,690 SR
Queue Stats
28W - 24L
1,594 Elo+
Party 2
Discordia
Discordia
SeaAntonio117
Discordia
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 87L
1,576 Elo+
Party 2
Team Averages
Level 93
1,536 SR
1,553 Elo+

VS

Team Averages
Level 103
1,486 SR
1,717 Elo+
Sun Wukong
Sun Wukong
AllahboutBuddha
Sun Wukong
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 6L
1,917 Elo+
Party 3
Set
Set
BTLmatt
Set
Level 155
God Stats
3W - 3L
1,319 SR
Queue Stats
418W - 414L
1,499 Elo+
Party 1
Kuzenbo
Kuzenbo
Dc210
Kuzenbo
Level 140
God Stats
8W - 10L
1,669 SR
Queue Stats
161W - 100L
1,791 Elo+
Party 3
Aphrodite
Aphrodite
Gnoultap
Aphrodite
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 50L
1,897 Elo+
Party 3
Poseidon
Poseidon
SpookySmoker956
Poseidon
Level 73
God Stats
4W - 8L
1,439 SR
Queue Stats
492W - 470L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 15
18,880
1,180
50,661
19,657
7,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Artemis
FENSCDN
Artemis
20
6 / 10 / 17
15,990
999
19,703
25,658
10,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Jayardee
Gilgamesh
20
2 / 8 / 24
15,164
948
20,761
31,835
36,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Mannyrocky
Nemesis
20
7 / 3 / 17
15,872
992
17,286
21,184
10,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
SeaAntonio117
Discordia
20
5 / 6 / 21
16,368
1,023
22,054
21,754
9,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AllahboutBuddha
Sun Wukong
20
6 / 5 / 13
15,943
996
21,612
27,696
35,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Set
20
10 / 9 / 14
17,420
1,089
19,721
26,816
21,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Dc210
Kuzenbo
20
5 / 4 / 19
16,602
1,038
29,256
35,495
70,764
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Gnoultap
Aphrodite
20
5 / 4 / 13
15,213
951
21,308
20,190
17,092
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
20
5 / 15 / 11
15,950
997
21,992
28,866
13,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
101
37
Kills
31
31
Deaths
37
94
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AllahboutBuddha
Sun Wukong
6
5
13
2.5
L
Set
10
9
14
1.89
W
17
4
15
6.13
L
Kuzenbo
Dc210
Kuzenbo
5
4
19
3.63
W
Artemis
FENSCDN
Artemis
6
10
17
1.45
L
Aphrodite
Gnoultap
Aphrodite
5
4
13
2.88
W
Gilgamesh
Jayardee
Gilgamesh
2
8
24
1.75
W
Nemesis
Mannyrocky
Nemesis
7
3
17
5.17
W
Discordia
SeaAntonio117
Discordia
5
6
21
2.58
L
Poseidon
5
15
11
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,465
Damage
113,889
120,088
Taken
139,063
73,787
Mitigated
158,096
9,058
Healing
23,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AllahboutBuddha
Sun Wukong
21,612
4,219
0
1,265
27,696
35,033
0
16,546
11,124
0
40,997
L
Set
19,721
8,899
0
1,361
26,816
21,620
0
13,457
13,319
0
49,718
W
50,661
3,798
0
1,620
19,657
7,384
0
12,470
6,861
88,885
0
L
Kuzenbo
Dc210
Kuzenbo
29,256
6,752
0
885
35,495
70,764
0
18,115
17,337
43,924
0
W
Artemis
FENSCDN
Artemis
19,703
6,894
868
2,398
25,658
10,946
0
15,872
9,392
0
41,683
L
Aphrodite
Gnoultap
Aphrodite
21,308
1,649
9,871
7,727
20,190
17,092
0
10,960
9,220
50,859
0
W
Gilgamesh
Jayardee
Gilgamesh
20,761
5,617
0
297
31,835
36,292
0
19,912
11,225
0
52,865
W
Nemesis
Mannyrocky
Nemesis
17,286
8,435
0
1,552
21,184
10,007
0
11,734
9,050
0
38,895
W
Discordia
SeaAntonio117
Discordia
22,054
843
506
1,817
21,754
9,158
0
11,369
10,221
59,112
0
L
Poseidon
21,992
2,653
0
2,317
28,866
13,587
0
13,508
15,348
62,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,274
Gold Earned
81,128
338
Minions Killed
292
10
Camps Cleared
13
1,620,128
Distance Traveled
1,647,013
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,943
996
56
4
2
357,531
3
L
Set
17,420
1,089
54
3
8
315,816
1
W
Zeus
18,880
1,180
96
6
1
319,181
0
L
Kuzenbo
16,602
1,038
17
1
0
343,145
3
W
Artemis
15,990
999
44
3
0
285,625
1
L
Aphrodite
15,213
951
72
5
2
341,015
0
W
Gilgamesh
15,164
948
62
4
1
338,503
0
W
Nemesis
15,872
992
58
4
4
359,018
0
W
Discordia
16,368
1,023
78
5
4
317,801
0
L
Poseidon
15,950
997
93
6
1
289,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role