Player Matchup

Anhur
Anhur
Gold III
AlphaKenny0ne
Anhur
Gold III
Level 153
God Stats
22W - 18L
1,764 SR
Queue Stats
453W - 445L
1,468 MMR
Solo
Ymir
Ymir
Gold IV
FlyingDiildo
Ymir
Gold IV
Level 125
God Stats
33W - 31L
1,475 SR
Queue Stats
845W - 893L
1,391 MMR
Solo
Neith
Neith
Bronze III
LiqmaKok
Neith
Bronze III
Level 68
God Stats
2W - 0L
2,034 SR
Queue Stats
11W - 13L
1,411 MMR
Party 2
Poseidon
Poseidon
Gold III
Snorlax
Poseidon
Gold III
Level 155
God Stats
1W - 1L
1,776 SR
Queue Stats
164W - 155L
1,448 MMR
Solo
Pele
Pele
Bronze III
TravisSnott
Pele
Bronze III
Level 115
God Stats
1W - 0L
1,743 SR
Queue Stats
2W - 1L
1,400 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,758 SR
1,424 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,506 SR
1,423 MMR
Medusa
Medusa
Bronze III
APlaguedBear
Medusa
Bronze III
Level 146
God Stats
0W - 1L
1,285 SR
Queue Stats
17W - 14L
1,427 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
BLlTZ3N
Cu Chulainn
Silver II
Level 94
God Stats
0W - 2L
1,710 SR
Queue Stats
21W - 19L
1,463 MMR
Party 1
Janus
Janus
Gold V
PiklPowr
Janus
Gold V
Level 129
God Stats
1W - 2L
1,322 SR
Queue Stats
4W - 6L
1,446 MMR
Solo
Fafnir
Fafnir
Silver I
SCAAR0N
Fafnir
Silver I
Level 49
God Stats
5W - 2L
1,606 SR
Queue Stats
82W - 85L
1,357 MMR
Solo
Thanatos
Thanatos
Silver III
Stone330
Thanatos
Silver III
Level 93
God Stats
0W - 2L
1,607 SR
Queue Stats
55W - 54L
1,423 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 1
11,217
561
5,695
14,517
5,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 0 / 9
11,240
562
6,718
13,454
10,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
LiqmaKok
Neith
18
5 / 1 / 10
11,287
564
15,341
13,513
9,085
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Snorlax
Poseidon
16
7 / 4 / 7
10,448
522
19,745
9,861
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 6 / 9
9,806
490
15,338
19,388
7,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
TsukuyomiSetTiamatAthenaApollo

VS

Bans
ScyllaSobekDanzaburouSun WukongIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 5 / 1
8,991
450
6,828
15,696
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
BLlTZ3N
Cu Chulainn
16
0 / 6 / 4
9,495
475
11,693
18,963
13,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
PiklPowr
Janus
17
5 / 1 / 4
10,411
521
16,466
12,787
4,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
SCAAR0N
Fafnir
14
2 / 3 / 4
9,230
462
7,201
13,577
10,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Stone330
Thanatos
16
3 / 9 / 4
9,466
473
6,709
20,479
9,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
24
Kills
12
13
Deaths
24
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
5
1
0.5
W
2
2
1
1.25
L
Cu Chulainn
BLlTZ3N
Cu Chulainn
0
6
4
0.33
W
7
0
9
11.5
W
Neith
LiqmaKok
Neith
5
1
10
10
L
Janus
PiklPowr
Janus
5
1
4
7
L
Fafnir
SCAAR0N
Fafnir
2
3
4
1.33
W
Poseidon
Snorlax
Poseidon
7
4
7
2.63
L
Thanatos
Stone330
Thanatos
3
9
4
0.56
W
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,837
Damage
48,897
70,733
Taken
81,502
36,017
Mitigated
42,882
23,839
Healing
25,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,828
2,296
0
2,379
15,696
5,413
1,258
2,985
12,659
0
61,547
W
5,695
1,876
0
6,502
14,517
5,689
0
3,963
10,468
0
97,177
L
Cu Chulainn
BLlTZ3N
Cu Chulainn
11,693
2,399
0
3,190
18,963
13,020
0
6,040
12,795
0
67,101
W
6,718
1,223
0
2,785
13,454
10,133
0
5,292
7,959
25,141
0
W
Neith
LiqmaKok
Neith
15,341
4,936
0
5,223
13,513
9,085
1,061
3,290
10,071
0
73,159
L
Janus
PiklPowr
Janus
16,466
1,224
383
4,116
12,787
4,747
48
3,935
8,606
85,823
0
L
Fafnir
SCAAR0N
Fafnir
7,201
1,432
0
4,986
13,577
10,296
72
7,034
6,205
16,673
0
W
Poseidon
Snorlax
Poseidon
19,745
1,824
0
578
9,861
3,473
0
4,612
5,130
63,923
0
L
Thanatos
Stone330
Thanatos
6,709
996
0
10,477
20,479
9,406
0
5,425
14,774
0
63,401
W
15,338
3,723
0
8,751
19,388
7,637
0
5,795
13,438
0
68,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,998
Gold Earned
47,593
546
Minions Killed
541
0
Camps Cleared
0
1,863,377
Distance Traveled
1,918,931
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,991
450
110
6
0
354,242
4
W
Anhur
11,217
561
157
8
0
359,047
8
L
Cu Chulainn
9,495
475
123
6
0
373,690
6
W
Ymir
11,240
562
33
2
0
405,145
6
W
Neith
11,287
564
138
7
0
331,884
7
L
Janus
10,411
521
180
9
0
394,348
9
L
Fafnir
9,230
462
24
1
0
415,438
3
W
Poseidon
10,448
522
115
6
0
384,301
4
L
Thanatos
9,466
473
104
5
0
381,213
2
W
Pele
9,806
490
103
5
0
383,000
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role