Player Matchup

Mercury
Mercury
FullOnMercury
Mercury
Level 17
God Stats
4W - 2L
1,545 SR
Queue Stats
29W - 18L
1,491 Elo+
Party 2
Anubis
Anubis
Kjekkasen96
Anubis
Level 14
God Stats
4W - 2L
1,671 SR
Queue Stats
7W - 11L
1,311 Elo+
Solo
Ra
Ra
StreemXfun
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,273 Elo+
Solo
Anhur
Anhur
fineokay___
Anhur
Level 7
God Stats
6W - 6L
1,500 SR
Queue Stats
38W - 26L
1,692 Elo+
Party 2
Mulan
Mulan
iiNopeNandy
Mulan
Level 29
God Stats
4W - 1L
1,905 SR
Queue Stats
102W - 136L
1,401 Elo+
Solo
Team Averages
Level 16
1,624 SR
1,433 Elo+

VS

Team Averages
Level 18
1,527 SR
1,478 Elo+
Chang'e
Chang'e
Lennfried
Chang'e
Level 24
God Stats
21W - 19L
1,784 SR
Queue Stats
844W - 819L
1,580 Elo+
Solo
Neith
Neith
SweatForBandit
Neith
Level 8
God Stats
14W - 10L
1,578 SR
Queue Stats
22W - 20L
1,497 Elo+
Party 1
Chaac
Chaac
XXcheckeroneXX
Chaac
Level 40
God Stats
5W - 7L
1,493 SR
Queue Stats
31W - 31L
1,495 Elo+
Party 1
Nemesis
Nemesis
asdepicas66
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,618 Elo+
Solo
Ymir
Ymir
snu5_1love
Ymir
Level 14
God Stats
0W - 2L
1,280 SR
Queue Stats
6W - 12L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
2 / 4 / 1
7,457
497
4,254
11,143
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
11
2 / 6 / 0
6,873
458
3,605
8,897
4,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 5 / 2
6,687
446
4,197
8,609
2,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 0
8,634
576
4,572
8,768
2,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 2
6,802
453
3,082
10,126
7,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lennfried
Chang'e
11
4 / 0 / 3
7,702
513
4,775
3,562
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 4 / 1
7,491
499
5,283
7,263
1,947
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 2 / 0
8,108
541
8,986
8,687
7,244
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
asdepicas66
Nemesis
14
8 / 1 / 2
8,625
575
9,205
9,216
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 3 / 2
7,208
481
5,723
11,216
4,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
9
Kills
22
22
Deaths
10
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
2
4
1
0.63
W
Anubis
2
6
0
0.33
L
Chang'e
Lennfried
Chang'e
4
0
3
5.5
W
1
5
2
0.4
L
2
4
1
0.63
L
5
2
0
2.5
L
Nemesis
asdepicas66
Nemesis
8
1
2
9
W
3
2
0
1.5
W
1
5
2
0.4
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,710
Damage
33,972
47,543
Taken
39,944
21,272
Mitigated
17,553
11,094
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
4,254
2,629
0
895
11,143
3,922
0
2,217
8,844
0
46,322
W
Anubis
3,605
294
0
1,870
8,897
4,253
169
3,233
5,506
28,447
0
L
Chang'e
Lennfried
Chang'e
4,775
259
749
2,775
3,562
996
191
693
2,869
32,587
0
W
4,197
489
626
2,457
8,609
2,908
350
2,801
5,706
34,249
0
L
5,283
3,105
118
949
7,263
1,947
383
794
6,469
0
38,104
L
8,986
2,251
0
2,532
8,687
7,244
182
1,356
7,056
0
47,527
L
Nemesis
asdepicas66
Nemesis
9,205
5,236
0
1,100
9,216
3,103
221
1,429
7,737
0
53,147
W
4,572
2,770
0
3,583
8,768
2,709
1,657
1,477
7,291
0
56,582
W
3,082
1,210
0
1,663
10,126
7,480
384
372
9,698
0
20,166
L
5,723
1,215
492
3,780
11,216
4,263
156
3,530
7,686
39,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,453
Gold Earned
39,134
365
Minions Killed
395
0
Camps Cleared
0
1,276,292
Distance Traveled
1,219,941
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,457
497
87
6
0
295,037
4
W
Anubis
6,873
458
50
3
0
254,181
1
L
Chang'e
7,702
513
77
5
0
181,945
1
W
Ra
6,687
446
67
4
0
267,535
0
L
Neith
7,491
499
76
5
0
230,885
3
L
Chaac
8,108
541
96
6
0
240,021
1
L
Nemesis
8,625
575
87
6
0
297,982
0
W
Anhur
8,634
576
107
7
0
237,994
7
W
Mulan
6,802
453
54
4
0
221,545
2
L
Ymir
7,208
481
59
4
0
269,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role