Player Matchup

Bellona
Bellona
DEVIANTHORROR666
Bellona
Level 18
God Stats
32W - 31L
1,476 SR
Queue Stats
155W - 137L
1,374 Elo+
Solo
Thor
Thor
FankieLee
Thor
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,113 Elo+
Solo
Hel
Hel
LOTUS x BOMB
Hel
Level 19
God Stats
5W - 6L
1,700 SR
Queue Stats
109W - 82L
1,642 Elo+
Solo
Anubis
Anubis
oMarley420
Anubis
Level 16
God Stats
24W - 24L
1,413 SR
Queue Stats
136W - 132L
1,288 Elo+
Solo
Neith
Neith
ricepaperprince
Neith
Level 7
God Stats
5W - 4L
1,182 SR
Queue Stats
14W - 10L
1,164 Elo+
Solo
Team Averages
Level 13
1,454 SR
1,316 Elo+

VS

Team Averages
Level 10
1,594 SR
1,367 Elo+
Nemesis
Nemesis
ENDMarcus
Nemesis
Level 24
God Stats
4W - 6L
1,721 SR
Queue Stats
226W - 202L
1,610 Elo+
Solo
Guan Yu
Guan Yu
asterix-frou
Guan Yu
Level 14
God Stats
1W - 1L
1,748 SR
Queue Stats
11W - 8L
1,538 Elo+
Solo
Neith
Neith
his_smokn_queen
Neith
Level 4
God Stats
6W - 11L
1,500 SR
Queue Stats
20W - 36L
1,500 Elo+
Solo
Cerberus
Cerberus
lejongul_slinga
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,095 Elo+
Party 1
Medusa
Medusa
xxbabygamergirl
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,095 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 17
11,513
1,151
9,725
5,141
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
15
3 / 5 / 12
9,742
974
5,608
9,012
3,839
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
24 / 1 / 14
14,489
1,449
22,264
11,127
5,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
oMarley420
Anubis
18
4 / 2 / 24
11,523
1,152
16,025
9,336
4,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 0 / 13
10,611
1,061
8,287
4,916
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Team 1 Tickets

337

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ENDMarcus
Nemesis
15
2 / 4 / 6
9,391
939
8,948
10,616
4,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
asterix-frou
Guan Yu
15
3 / 7 / 2
9,707
971
5,624
12,510
10,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 11 / 6
9,592
959
12,188
16,821
4,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
14
0 / 6 / 2
8,499
850
1,346
11,805
7,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 14 / 2
9,128
913
4,100
18,981
4,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
26
41
Kills
8
8
Deaths
42
80
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
0
17
14.5
L
Nemesis
ENDMarcus
Nemesis
2
4
6
1.25
W
Thor
3
5
12
1.8
W
24
1
14
31
L
Guan Yu
asterix-frou
Guan Yu
3
7
2
0.57
L
1
11
6
0.36
L
Cerberus
0
6
2
0.17
W
Anubis
oMarley420
Anubis
4
2
24
8
W
4
0
13
10.5
L
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,909
Damage
32,206
39,532
Taken
70,733
19,074
Mitigated
32,947
20,664
Healing
7,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,725
3,962
0
1,394
5,141
3,625
0
136
5,005
0
25,938
L
Nemesis
ENDMarcus
Nemesis
8,948
4,771
0
935
10,616
4,712
0
5,531
5,085
417
12,181
W
Thor
5,608
2,617
0
0
9,012
3,839
0
129
8,883
0
8,977
W
22,264
2,702
5,727
8,195
11,127
5,209
0
496
10,631
41,693
0
L
Guan Yu
asterix-frou
Guan Yu
5,624
552
921
1,285
12,510
10,575
0
4,795
7,715
0
19,795
L
12,188
5,039
0
1,505
16,821
4,969
0
10,769
6,052
0
30,598
L
Cerberus
1,346
379
0
2,165
11,805
7,997
0
4,754
7,051
11,988
0
W
Anubis
oMarley420
Anubis
16,025
961
0
2,934
9,336
4,576
0
386
8,950
36,727
0
W
8,287
4,924
0
2,414
4,916
1,825
0
616
4,300
0
22,029
L
4,100
3,100
0
568
18,981
4,694
0
12,440
6,541
0
19,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,878
Gold Earned
46,317
173
Minions Killed
129
10
Camps Cleared
2
830,105
Distance Traveled
720,045
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,513
1,151
36
4
2
198,902
3
L
Nemesis
9,391
939
7
1
0
166,739
0
W
Thor
9,742
974
5
1
0
115,591
0
W
Hel
14,489
1,449
45
5
1
214,990
0
L
Guan Yu
9,707
971
28
3
1
166,599
0
L
Neith
9,592
959
37
4
1
136,581
0
L
Cerberus
8,499
850
25
3
0
106,461
0
W
Anubis
11,523
1,152
51
5
1
156,241
2
W
Neith
10,611
1,061
36
4
6
144,381
0
L
Medusa
9,128
913
32
3
0
143,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role