Player Matchup

Hachiman
Hachiman
ELE0212
Hachiman
Level 28
God Stats
9W - 13L
1,388 SR
Queue Stats
47W - 56L
1,261 Elo+
Solo
Tiamat
Tiamat
HiRezNickGrs
Tiamat
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Cernunnos
Cernunnos
IFeedMyDogXanax
Cernunnos
Level 27
God Stats
6W - 7L
1,354 SR
Queue Stats
69W - 103L
1,305 Elo+
Party 1
Gilgamesh
Gilgamesh
Trapboyoziel
Gilgamesh
Level 28
God Stats
20W - 23L
1,375 SR
Queue Stats
133W - 212L
1,281 Elo+
Party 1
Pele
Pele
lKasumiChanl
Pele
Level 29
God Stats
11W - 7L
1,619 SR
Queue Stats
117W - 134L
1,345 Elo+
Solo
Team Averages
Level 23
1,447 SR
1,338 Elo+

VS

Team Averages
Level 22
1,501 SR
1,316 Elo+
Scylla
Scylla
AltaGaymerXd
Scylla
Level 28
God Stats
4W - 7L
1,339 SR
Queue Stats
144W - 183L
1,371 Elo+
Solo
Cthulhu
Cthulhu
Freezy_32_
Cthulhu
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 24L
1,115 Elo+
Solo
Mercury
Mercury
Leobolics
Mercury
Level 25
God Stats
68W - 60L
1,546 SR
Queue Stats
528W - 549L
1,407 Elo+
Solo
King Arthur
King Arthur
Sabre x Acey
King Arthur
Level 29
God Stats
6W - 14L
1,615 SR
Queue Stats
72W - 75L
1,418 Elo+
Solo
Bakasura
Bakasura
victor2610tx24
Bakasura
Level 18
God Stats
1W - 5L
1,503 SR
Queue Stats
19W - 29L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ELE0212
Hachiman
11
1 / 0 / 0
6,114
470
2,400
3,652
1,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
14
5 / 0 / 2
8,079
621
6,822
4,128
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
IFeedMyDogXanax
Cernunnos
11
0 / 0 / 2
6,103
469
3,103
3,517
1,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Trapboyoziel
Gilgamesh
9
1 / 1 / 2
5,894
453
1,518
6,077
2,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 1 / 3
6,762
520
3,058
6,225
1,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 3 / 0
5,348
411
1,508
7,602
2,634
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Freezy_32_
Cthulhu
11
1 / 1 / 0
6,311
485
2,987
6,639
3,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Leobolics
Mercury
8
1 / 4 / 0
5,724
440
3,556
8,683
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
Sabre x Acey
King Arthur
10
0 / 3 / 0
6,001
462
3,196
7,715
5,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
6
0 / 1 / 0
4,729
364
93
6,150
1,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
2
2
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
3
0
0
W
Hachiman
ELE0212
Hachiman
1
0
0
1
L
Cthulhu
Freezy_32_
Cthulhu
1
1
0
1
W
Tiamat
5
0
2
6
W
Cernunnos
IFeedMyDogXanax
Cernunnos
0
0
2
1
L
Mercury
Leobolics
Mercury
1
4
0
0.25
L
King Arthur
Sabre x Acey
King Arthur
0
3
0
0
W
Gilgamesh
Trapboyoziel
Gilgamesh
1
1
2
2
W
5
1
3
6.5
L
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,901
Damage
11,340
23,599
Taken
36,789
8,988
Mitigated
15,932
4,955
Healing
5,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
1,508
402
0
2,840
7,602
2,634
0
2,986
4,406
28,664
0
W
Hachiman
ELE0212
Hachiman
2,400
973
0
1,452
3,652
1,287
0
2,532
1,120
0
21,078
L
Cthulhu
Freezy_32_
Cthulhu
2,987
418
0
450
6,639
3,214
0
0
6,639
28,626
0
W
Tiamat
6,822
792
0
1,547
4,128
2,707
479
1,410
2,718
45,480
0
W
Cernunnos
IFeedMyDogXanax
Cernunnos
3,103
1,228
0
538
3,517
1,339
987
0
3,517
0
31,312
L
Mercury
Leobolics
Mercury
3,556
1,952
0
815
8,683
3,097
0
2,073
6,498
0
30,650
L
King Arthur
Sabre x Acey
King Arthur
3,196
0
0
0
7,715
5,514
282
566
7,115
0
28,769
W
Gilgamesh
Trapboyoziel
Gilgamesh
1,518
518
0
240
6,077
2,134
0
455
5,622
0
29,557
W
3,058
850
159
1,019
6,225
1,521
0
98
6,127
0
26,683
L
Bakasura
93
0
0
1,122
6,150
1,473
0
809
5,309
0
16,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,952
Gold Earned
28,113
297
Minions Killed
276
0
Camps Cleared
0
1,188,235
Distance Traveled
1,168,367
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,348
411
42
3
0
199,505
10
W
Hachiman
6,114
470
40
3
0
205,539
0
L
Cthulhu
6,311
485
62
5
0
225,971
2
W
Tiamat
8,079
621
105
8
0
258,178
4
W
Cernunnos
6,103
469
58
4
0
183,198
1
L
Mercury
5,724
440
71
5
0
277,590
2
L
King Arthur
6,001
462
74
6
0
246,722
6
W
Gilgamesh
5,894
453
44
3
0
256,916
0
W
Pele
6,762
520
50
4
0
284,404
1
L
Bakasura
4,729
364
27
2
0
218,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role