Player Matchup

Gilgamesh
Gilgamesh
Jnot002
Gilgamesh
Level 108
God Stats
49W - 27L
1,723 SR
Queue Stats
531W - 524L
1,554 Elo+
Party 1
Rama
Rama
OSUNA1781
Rama
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 56L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
PKOR187
Kumbhakarna
Level 100
God Stats
21W - 21L
1,551 SR
Queue Stats
531W - 565L
1,482 Elo+
Party 1
Team Averages
Level 95
1,591 SR
1,514 Elo+

VS

Team Averages
Level 56
1,570 SR
1,465 Elo+
Nu Wa
Nu Wa
Hatesaurus
Nu Wa
Level 88
God Stats
45W - 23L
1,711 SR
Queue Stats
126W - 95L
1,589 Elo+
Party 2
Chaac
Chaac
LuciiPrince
Chaac
Level 44
God Stats
4W - 0L
1,500 SR
Queue Stats
133W - 64L
1,657 Elo+
Party 2
Chernobog
Chernobog
Strahinja_3
Chernobog
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jnot002
Gilgamesh
13
1 / 11 / 1
10,036
590
16,087
20,312
10,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
13
2 / 8 / 0
11,012
648
5,471
16,429
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
PKOR187
Kumbhakarna
13
0 / 3 / 3
10,042
591
6,201
17,909
16,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
8 / 1 / 13
12,586
740
16,353
9,437
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
10 / 1 / 11
12,830
755
14,184
19,041
16,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
Strahinja_3
Chernobog
14
4 / 1 / 16
11,480
675
10,545
11,284
3,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
3
Kills
22
22
Deaths
3
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
8
1
13
14.5
L
Gilgamesh
Jnot002
Gilgamesh
1
11
1
0.14
W
10
1
11
15.5
L
Rama
2
8
0
0.25
L
Kumbhakarna
PKOR187
Kumbhakarna
0
3
3
0.5
W
Chernobog
Strahinja_3
Chernobog
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,759
Damage
41,082
54,650
Taken
39,762
32,805
Mitigated
23,116
4,156
Healing
17,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
16,353
5,091
178
2,844
9,437
3,184
1,937
1,475
7,828
73,379
0
L
Gilgamesh
Jnot002
Gilgamesh
16,087
3,119
0
298
20,312
10,632
944
5,161
14,759
0
58,573
W
14,184
3,376
281
10,966
19,041
16,222
1,261
2,986
15,695
0
42,509
L
Rama
5,471
4,378
231
3,540
16,429
5,542
0
4,557
11,584
0
46,374
L
Kumbhakarna
PKOR187
Kumbhakarna
6,201
515
0
87
17,909
16,631
0
5,647
11,874
25,876
0
W
Chernobog
Strahinja_3
Chernobog
10,545
5,790
556
2,925
11,284
3,710
678
1,184
9,968
0
33,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,090
Gold Earned
36,896
175
Minions Killed
183
0
Camps Cleared
0
837,000
Distance Traveled
942,739
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,586
740
94
6
0
289,010
1
L
Gilgamesh
10,036
590
67
4
0
273,547
2
W
Chaac
12,830
755
53
3
0
325,304
1
L
Rama
11,012
648
75
4
0
269,201
4
L
Kumbhakarna
10,042
591
33
2
0
294,252
1
W
Chernobog
11,480
675
36
2
0
328,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role