Player Matchup

Artio
Artio
CruelOrphan
Artio
Level 159
God Stats
12W - 2L
1,909 SR
Queue Stats
496W - 172L
1,895 Elo+
Party 2
Apollo
Apollo
RataNott
Apollo
Level 160
God Stats
8W - 0L
1,980 SR
Queue Stats
724W - 257L
1,932 Elo+
Party 2
Discordia
Discordia
Venerma
Discordia
Level 160
God Stats
13W - 3L
1,939 SR
Queue Stats
439W - 126L
2,043 Elo+
Party 2
Team Averages
Level 160
1,943 SR
1,957 Elo+

VS

Team Averages
Level 88
1,828 SR
1,763 Elo+
Nemesis
Nemesis
ChadwickMO
Nemesis
Level 29
God Stats
0W - 1L
1,753 SR
Queue Stats
14W - 6L
1,805 Elo+
Party 1
Hel
Hel
NoobAssassin576
Hel
Level 125
God Stats
0W - 1L
1,722 SR
Queue Stats
56W - 37L
1,618 Elo+
Party 1
Gilgamesh
Gilgamesh
xMrBubbles
Gilgamesh
Level 109
God Stats
2W - 1L
2,010 SR
Queue Stats
39W - 19L
1,865 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 8
8,214
747
4,488
10,333
7,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
RataNott
Apollo
12
4 / 1 / 4
8,642
786
6,177
7,396
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Venerma
Discordia
13
5 / 1 / 6
9,111
828
11,898
4,392
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChadwickMO
Nemesis
10
2 / 4 / 2
7,156
651
2,568
8,018
2,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 4 / 3
7,260
660
4,082
9,101
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
xMrBubbles
Gilgamesh
10
1 / 3 / 1
6,875
625
5,110
9,568
4,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
4
4
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ChadwickMO
Nemesis
2
4
2
0.75
W
2
2
8
3
L
1
4
3
0.63
W
Apollo
RataNott
Apollo
4
1
4
6
W
Discordia
Venerma
Discordia
5
1
6
8
L
Gilgamesh
xMrBubbles
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,563
Damage
11,760
22,121
Taken
26,687
11,683
Mitigated
10,130
10,353
Healing
8,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ChadwickMO
Nemesis
2,568
1,178
0
188
8,018
2,399
0
4,749
3,095
0
14,289
W
4,488
433
1,994
5,614
10,333
7,937
582
1,548
8,666
21,446
0
L
4,082
264
2,649
3,690
9,101
2,998
0
6,134
2,469
26,857
0
W
Apollo
RataNott
Apollo
6,177
4,675
0
1,373
7,396
2,470
1,755
1,410
5,846
0
44,911
W
Discordia
Venerma
Discordia
11,898
913
0
1,372
4,392
1,276
671
907
3,419
45,120
0
L
Gilgamesh
xMrBubbles
Gilgamesh
5,110
889
0
1,610
9,568
4,733
0
4,751
4,647
0
19,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,967
Gold Earned
21,291
156
Minions Killed
114
0
Camps Cleared
0
648,651
Distance Traveled
640,288
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,156
651
25
2
0
216,982
1
W
Artio
8,214
747
17
2
0
216,839
0
L
Hel
7,260
660
62
6
0
207,860
4
W
Apollo
8,642
786
80
7
0
212,938
6
W
Discordia
9,111
828
59
5
0
218,874
4
L
Gilgamesh
6,875
625
27
2
0
215,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role