Player Matchup

Sobek
Sobek
APGaver
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 81L
1,356 Elo+
Solo
Nemesis
Nemesis
SDAlexey
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,333 Elo+
Solo
Cthulhu
Cthulhu
Set197405
Cthulhu
Level 22
God Stats
6W - 2L
1,527 SR
Queue Stats
45W - 44L
1,441 Elo+
Solo
Neith
Neith
SiSiyah
Neith
Level 20
God Stats
4W - 2L
1,389 SR
Queue Stats
16W - 28L
1,267 Elo+
Solo
Janus
Janus
TesVraimentNul
Janus
Level 14
God Stats
8W - 2L
1,488 SR
Queue Stats
17W - 8L
1,356 Elo+
Solo
Team Averages
Level 20
1,481 SR
1,351 Elo+

VS

Team Averages
Level 23
1,453 SR
1,477 Elo+
Thanatos
Thanatos
Darkwolfrevv
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Skadi
Skadi
Odamita
Skadi
Level 25
God Stats
8W - 17L
1,456 SR
Queue Stats
473W - 494L
1,457 Elo+
Party 1
Hades
Hades
SignEd1366
Hades
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 207L
1,401 Elo+
Party 1
Achilles
Achilles
retoet
Achilles
Level 28
God Stats
1W - 4L
1,309 SR
Queue Stats
165W - 187L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
我叫刘大锤
Tsukuyomi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 73L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
APGaver
Sobek
10
0 / 1 / 8
7,112
445
4,821
10,110
8,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
SDAlexey
Nemesis
12
0 / 6 / 0
7,183
449
4,407
10,192
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Set197405
Cthulhu
13
4 / 1 / 2
7,895
493
9,286
10,102
8,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
SiSiyah
Neith
15
8 / 1 / 1
9,097
569
7,853
9,468
3,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 2 / 2
9,633
602
8,562
8,216
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darkwolfrevv
Thanatos
11
2 / 2 / 2
7,082
443
1,183
7,434
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Odamita
Skadi
12
1 / 5 / 2
7,579
474
7,031
9,592
3,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
9
0 / 4 / 3
6,104
382
3,979
8,503
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
retoet
Achilles
14
5 / 2 / 3
8,576
536
7,194
12,464
7,858
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
我叫刘大锤
Tsukuyomi
12
3 / 4 / 4
7,946
497
9,877
12,421
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
17
Kills
11
11
Deaths
17
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
APGaver
Sobek
0
1
8
4
L
Thanatos
Darkwolfrevv
Thanatos
2
2
2
1.5
L
Skadi
Odamita
Skadi
1
5
2
0.4
W
Nemesis
SDAlexey
Nemesis
0
6
0
0
W
Cthulhu
Set197405
Cthulhu
4
1
2
5
W
Neith
SiSiyah
Neith
8
1
1
8.5
L
Hades
0
4
3
0.38
W
5
2
2
3
L
Achilles
retoet
Achilles
5
2
3
3.25
L
Tsukuyomi
我叫刘大锤
Tsukuyomi
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,929
Damage
29,264
48,088
Taken
50,414
27,085
Mitigated
21,411
14,449
Healing
13,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
APGaver
Sobek
4,821
83
569
3,066
10,110
8,844
0
2,000
7,824
14,563
0
L
Thanatos
Darkwolfrevv
Thanatos
1,183
45
0
4,972
7,434
2,557
745
3,804
3,436
0
18,421
L
Skadi
Odamita
Skadi
7,031
4,285
0
334
9,592
3,617
0
2,452
7,108
0
43,878
W
Nemesis
SDAlexey
Nemesis
4,407
1,790
0
2,761
10,192
4,167
403
623
9,521
0
37,546
W
Cthulhu
Set197405
Cthulhu
9,286
307
37
2,736
10,102
8,097
195
275
9,789
33,255
0
W
Neith
SiSiyah
Neith
7,853
3,773
0
3,340
9,468
3,220
2,801
458
8,904
0
50,877
L
Hades
3,979
872
1,110
2,940
8,503
2,747
618
4,288
4,054
14,889
0
W
8,562
328
0
1,940
8,216
2,757
0
105
8,071
69,021
0
L
Achilles
retoet
Achilles
7,194
2,431
0
2,558
12,464
7,858
0
5,348
6,344
0
31,911
L
Tsukuyomi
我叫刘大锤
Tsukuyomi
9,877
3,648
0
1,856
12,421
4,632
0
5,248
6,803
0
38,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,920
Gold Earned
37,287
411
Minions Killed
282
0
Camps Cleared
0
1,539,631
Distance Traveled
1,485,928
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,112
445
14
1
0
350,985
8
L
Thanatos
7,082
443
42
3
0
345,226
0
L
Skadi
7,579
474
77
5
0
254,754
1
W
Nemesis
7,183
449
71
4
0
226,664
1
W
Cthulhu
7,895
493
77
5
0
328,130
1
W
Neith
9,097
569
105
7
0
292,405
0
L
Hades
6,104
382
31
2
0
281,602
0
W
Janus
9,633
602
144
9
0
341,447
1
L
Achilles
8,576
536
58
4
0
304,069
3
L
Tsukuyomi
7,946
497
74
5
0
300,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role