Player Matchup

Da Ji
Da Ji
AbraKadabra9
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,677 Elo+
Solo
Cupid
Cupid
AnneFIank
Cupid
Level 11
God Stats
5W - 3L
1,817 SR
Queue Stats
14W - 5L
1,732 Elo+
Solo
Sylvanus
Sylvanus
Avicebron
Sylvanus
Level 29
God Stats
2W - 1L
1,945 SR
Queue Stats
81W - 69L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
Dolevan69
Sun Wukong
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Driftpwn
Olorun
Level 7
God Stats
1W - 1L
1,719 SR
Queue Stats
76W - 68L
1,647 Elo+
Solo
Team Averages
Level 14
1,696 SR
1,628 Elo+

VS

Team Averages
Level 21
1,514 SR
1,612 Elo+
Medusa
Medusa
Manyano
Medusa
Level 16
God Stats
3W - 0L
1,475 SR
Queue Stats
17W - 16L
1,571 Elo+
Solo
Amaterasu
Amaterasu
MeisterSchlitz
Amaterasu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,561 Elo+
Party 1
Mercury
Mercury
RGSoulscar
Mercury
Level 23
God Stats
10W - 1L
1,536 SR
Queue Stats
22W - 10L
1,639 Elo+
Party 1
Scylla
Scylla
malkodasilki
Scylla
Level 29
God Stats
2W - 1L
1,447 SR
Queue Stats
12W - 8L
1,697 Elo+
Solo
Athena
Athena
nodexe
Athena
Level 15
God Stats
5W - 8L
1,613 SR
Queue Stats
59W - 57L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
6,731
481
4,032
10,147
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
AnneFIank
Cupid
4
0 / 1 / 0
4,489
321
1,209
1,941
312
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Avicebron
Sylvanus
8
0 / 4 / 0
6,209
444
989
10,583
3,516
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
Dolevan69
Sun Wukong
12
1 / 1 / 0
7,208
515
7,168
10,073
5,305
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Driftpwn
Olorun
12
1 / 7 / 2
6,589
471
3,444
10,158
3,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Manyano
Medusa
11
3 / 2 / 3
7,590
542
4,121
5,896
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
MeisterSchlitz
Amaterasu
12
0 / 0 / 4
6,896
493
3,595
6,597
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
RGSoulscar
Mercury
13
6 / 3 / 3
8,126
580
5,002
8,001
3,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
15
6 / 0 / 4
9,408
672
8,920
3,715
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
nodexe
Athena
11
3 / 0 / 6
7,586
542
4,158
8,751
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
18
18
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
Cupid
AnneFIank
Cupid
0
1
0
0
L
Sylvanus
Avicebron
Sylvanus
0
4
0
0
L
Sun Wukong
Dolevan69
Sun Wukong
1
1
0
1
L
Olorun
Driftpwn
Olorun
1
7
2
0.29
W
Medusa
Manyano
Medusa
3
2
3
2.25
W
Amaterasu
MeisterSchlitz
Amaterasu
0
0
4
2
W
Mercury
RGSoulscar
Mercury
6
3
3
2.5
W
Scylla
6
0
4
8
W
Athena
nodexe
Athena
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,842
Damage
25,796
42,902
Taken
32,960
15,676
Mitigated
14,768
8,839
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,032
897
0
2,671
10,147
3,324
0
3,033
7,048
0
32,085
L
Cupid
AnneFIank
Cupid
1,209
844
0
766
1,941
312
0
325
1,616
0
4,779
L
Sylvanus
Avicebron
Sylvanus
989
768
201
888
10,583
3,516
0
1,939
8,596
20,382
0
L
Sun Wukong
Dolevan69
Sun Wukong
7,168
1,136
0
2,859
10,073
5,305
0
3,916
6,077
0
45,764
L
Olorun
Driftpwn
Olorun
3,444
2,148
0
1,454
10,158
3,219
432
3,493
6,487
34,324
0
W
Medusa
Manyano
Medusa
4,121
2,757
0
0
5,896
2,059
1,752
1,145
4,751
0
28,755
W
Amaterasu
MeisterSchlitz
Amaterasu
3,595
1,642
0
2,447
6,597
3,966
264
834
5,763
0
27,965
W
Mercury
RGSoulscar
Mercury
5,002
2,408
0
987
8,001
3,036
606
731
7,270
0
36,754
W
Scylla
8,920
1,016
0
1,250
3,715
1,314
876
974
2,741
70,600
0
W
Athena
nodexe
Athena
4,158
1,565
0
2,871
8,751
4,393
33
749
8,002
22,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
39,606
259
Minions Killed
352
0
Camps Cleared
0
954,278
Distance Traveled
1,370,275
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,731
481
63
5
0
202,535
1
L
Cupid
4,489
321
8
1
0
60,269
0
L
Sylvanus
6,209
444
34
2
0
168,858
2
L
Sun Wukong
7,208
515
92
7
0
284,928
5
L
Olorun
6,589
471
62
4
0
237,688
1
W
Medusa
7,590
542
61
4
0
222,436
0
W
Amaterasu
6,896
493
71
5
0
299,020
2
W
Mercury
8,126
580
61
4
0
263,392
4
W
Scylla
9,408
672
127
9
0
290,266
2
W
Athena
7,586
542
32
2
0
295,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role