Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
APlaguedBear
Tsukuyomi
Bronze III
Level 146
God Stats
0W - 2L
1,817 SR
Queue Stats
17W - 14L
1,461 MMR
Solo
Chiron
Chiron
Bronze III
LiqmaKok
Chiron
Bronze III
Level 68
God Stats
0W - 3L
1,690 SR
Queue Stats
11W - 13L
1,445 MMR
Party 2
Sylvanus
Sylvanus
Gold V
PiklPowr
Sylvanus
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,480 MMR
Solo
Anhur
Anhur
Gold II
SteveFootjobs
Anhur
Gold II
Level 124
God Stats
21W - 18L
1,702 SR
Queue Stats
442W - 444L
1,552 MMR
Solo
Vulcan
Vulcan
Bronze III
TravisSnott
Vulcan
Bronze III
Level 114
God Stats
0W - 1L
1,679 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,677 SR
1,488 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,595 SR
1,485 MMR
Osiris
Osiris
Silver III
Champ4563
Osiris
Silver III
Level 74
God Stats
2W - 0L
1,562 SR
Queue Stats
14W - 12L
1,390 MMR
Party 3
Danzaburou
Danzaburou
Bronze III
Duffinator
Danzaburou
Bronze III
Level 160
God Stats
2W - 0L
1,657 SR
Queue Stats
79W - 49L
1,500 MMR
Party 1
Sobek
Sobek
Gold IV
FlyingDiildo
Sobek
Gold IV
Level 125
God Stats
20W - 14L
1,666 SR
Queue Stats
845W - 893L
1,357 MMR
Solo
Janus
Janus
Gold IV
Grievousz
Janus
Gold IV
Level 136
God Stats
11W - 6L
1,590 SR
Queue Stats
24W - 16L
1,680 MMR
Party 3
Thanatos
Thanatos
Bronze III
JaredPuglisi
Thanatos
Bronze III
Level 110
God Stats
12W - 5L
1,500 SR
Queue Stats
20W - 14L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
APlaguedBear
Tsukuyomi
11
1 / 6 / 2
6,415
535
3,240
10,229
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
LiqmaKok
Chiron
12
3 / 2 / 1
7,262
605
8,186
7,109
2,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
PiklPowr
Sylvanus
8
0 / 3 / 2
5,035
420
4,421
6,535
5,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 4 / 1
5,910
493
3,437
7,119
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
10
1 / 4 / 0
6,306
526
3,938
5,262
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetTiamatScyllaApolloAthena

VS

Bans
Guan YuYemojaCupidKing ArthurArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Champ4563
Osiris
12
0 / 2 / 3
6,337
528
4,114
11,384
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Duffinator
Danzaburou
13
6 / 0 / 2
7,475
623
7,126
6,831
2,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 6
6,114
510
2,056
7,428
3,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Grievousz
Janus
14
7 / 1 / 3
8,195
683
5,771
3,324
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
JaredPuglisi
Thanatos
11
6 / 2 / 5
7,385
615
5,864
9,945
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
19
19
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
APlaguedBear
Tsukuyomi
1
6
2
0.33
W
Osiris
Champ4563
Osiris
0
2
3
0.75
W
Danzaburou
Duffinator
Danzaburou
6
0
2
7
W
0
0
6
3
W
Janus
Grievousz
Janus
7
1
3
8.5
W
Thanatos
JaredPuglisi
Thanatos
6
2
5
4.25
L
Chiron
LiqmaKok
Chiron
3
2
1
1.75
L
Sylvanus
PiklPowr
Sylvanus
0
3
2
0.33
L
0
4
1
0.13
L
Vulcan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,222
Damage
24,931
36,254
Taken
38,912
14,763
Mitigated
15,919
9,546
Healing
22,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
APlaguedBear
Tsukuyomi
3,240
609
0
2,372
10,229
3,402
0
2,139
8,010
0
33,995
W
Osiris
Champ4563
Osiris
4,114
1,301
0
6,370
11,384
6,412
0
432
10,922
0
36,818
W
Danzaburou
Duffinator
Danzaburou
7,126
4,042
0
3,381
6,831
2,047
0
1,906
4,919
0
50,090
W
2,056
75
0
3,132
7,428
3,156
0
2,923
4,321
8,775
0
W
Janus
Grievousz
Janus
5,771
584
0
579
3,324
1,009
114
899
2,299
54,645
0
W
Thanatos
JaredPuglisi
Thanatos
5,864
1,928
0
8,836
9,945
3,295
0
1,501
8,386
0
29,115
L
Chiron
LiqmaKok
Chiron
8,186
3,181
112
2,133
7,109
2,607
169
787
6,273
0
46,138
L
Sylvanus
PiklPowr
Sylvanus
4,421
1,183
258
1,713
6,535
5,307
0
1,546
4,949
16,230
3,998
L
3,437
1,103
0
2,228
7,119
1,569
0
432
6,687
0
32,561
L
Vulcan
3,938
264
0
730
5,262
1,878
200
2,640
2,508
31,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,928
Gold Earned
35,506
342
Minions Killed
353
0
Camps Cleared
0
1,070,932
Distance Traveled
1,294,336
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,415
535
86
7
0
247,817
2
W
Osiris
6,337
528
67
6
0
255,056
4
W
Danzaburou
7,475
623
88
7
0
244,379
6
W
Sobek
6,114
510
17
1
0
270,131
3
W
Janus
8,195
683
117
10
0
270,308
3
W
Thanatos
7,385
615
64
5
0
254,462
4
L
Chiron
7,262
605
90
8
0
179,682
2
L
Sylvanus
5,035
420
30
3
0
210,149
6
L
Anhur
5,910
493
58
5
0
196,835
2
L
Vulcan
6,306
526
78
7
0
236,449
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role