Player Matchup

Guan Yu
Guan Yu
BigHeadBaby_
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,260 Elo+
Party 1
Ymir
Ymir
Captin3rdleg
Ymir
Level 45
God Stats
0W - 2L
1,237 SR
Queue Stats
4W - 3L
1,260 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DonQuavious_
Tsukuyomi
Level 28
God Stats
1W - 3L
1,331 SR
Queue Stats
1W - 3L
1,260 Elo+
Party 1
Arachne
Arachne
FrancochoonTB
Arachne
Level 7
God Stats
0W - 3L
1,230 SR
Queue Stats
1W - 7L
1,144 Elo+
Solo
Gilgamesh
Gilgamesh
Piecies
Gilgamesh
Level 15
God Stats
0W - 2L
1,263 SR
Queue Stats
1W - 2L
1,188 Elo+
Party 1
Team Averages
Level 20
1,312 SR
1,223 Elo+

VS

Team Averages
Level 42
1,464 SR
1,412 Elo+
Bellona
Bellona
BloodPittPC
Bellona
Level 26
God Stats
10W - 14L
1,520 SR
Queue Stats
31W - 33L
1,347 Elo+
Solo
Danzaburou
Danzaburou
Ferretbait
Danzaburou
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
MamaLicker
Ares
Level 4
God Stats
5W - 7L
1,726 SR
Queue Stats
66W - 61L
1,500 Elo+
Party 2
Da Ji
Da Ji
PurpleKobi
Da Ji
Level 121
God Stats
13W - 13L
1,404 SR
Queue Stats
200W - 177L
1,452 Elo+
Party 2
Tiamat
Tiamat
cafer-izgigonul1
Tiamat
Level 24
God Stats
11W - 18L
1,171 SR
Queue Stats
55W - 81L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigHeadBaby_
Guan Yu
7
1 / 8 / 3
5,474
391
3,043
9,665
5,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 4 / 2
5,646
403
3,759
7,077
2,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
DonQuavious_
Tsukuyomi
11
5 / 7 / 1
6,817
487
6,620
10,780
3,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
10
3 / 10 / 3
7,162
512
4,290
10,270
2,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Piecies
Gilgamesh
8
0 / 7 / 1
5,172
369
3,426
7,889
5,410
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BloodPittPC
Bellona
14
10 / 3 / 6
9,552
682
9,619
13,357
10,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Ferretbait
Danzaburou
12
6 / 1 / 5
7,571
541
6,298
4,985
1,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 10
7,053
504
1,896
5,494
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
14
15 / 0 / 3
9,290
664
11,725
8,789
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
4 / 4 / 9
7,663
547
5,653
7,185
4,276
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
9
Kills
36
36
Deaths
9
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BigHeadBaby_
Guan Yu
1
8
3
0.31
W
Bellona
BloodPittPC
Bellona
10
3
6
4.33
L
0
4
2
0.25
L
Tsukuyomi
DonQuavious_
Tsukuyomi
5
7
1
0.79
W
Danzaburou
Ferretbait
Danzaburou
6
1
5
8.5
L
Arachne
3
10
3
0.45
W
1
1
10
6
L
Gilgamesh
Piecies
Gilgamesh
0
7
1
0.07
W
Da Ji
15
0
3
16.5
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,138
Damage
35,191
45,681
Taken
39,810
20,124
Mitigated
23,995
2,620
Healing
9,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BigHeadBaby_
Guan Yu
3,043
472
35
378
9,665
5,520
0
1,593
8,072
235
10,131
W
Bellona
BloodPittPC
Bellona
9,619
3,859
0
3,986
13,357
10,350
490
1,609
11,673
7,107
34,681
L
3,759
370
0
32
7,077
2,876
0
741
6,336
23,781
0
L
Tsukuyomi
DonQuavious_
Tsukuyomi
6,620
1,369
0
1,482
10,780
3,414
662
3,149
7,631
0
33,291
W
Danzaburou
Ferretbait
Danzaburou
6,298
2,802
294
1,127
4,985
1,881
2,684
886
4,074
0
41,779
L
Arachne
4,290
2,711
0
656
10,270
2,904
0
2,056
8,214
0
16,366
W
1,896
143
0
615
5,494
4,141
418
820
4,599
9,380
0
L
Gilgamesh
Piecies
Gilgamesh
3,426
828
0
37
7,889
5,410
0
2,100
5,789
161
10,861
W
Da Ji
11,725
4,108
0
2,202
8,789
3,347
593
455
8,259
0
48,194
W
5,653
721
76
1,116
7,185
4,276
787
314
6,871
29,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,271
Gold Earned
41,129
177
Minions Killed
314
0
Camps Cleared
0
1,221,636
Distance Traveled
1,215,730
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,474
391
19
1
0
234,170
1
W
Bellona
9,552
682
79
6
0
248,183
0
L
Ymir
5,646
403
41
3
0
219,816
2
L
Tsukuyomi
6,817
487
65
5
0
256,401
0
W
Danzaburou
7,571
541
81
6
0
254,977
2
L
Arachne
7,162
512
33
2
0
279,824
0
W
Ares
7,053
504
20
1
0
224,354
0
L
Gilgamesh
5,172
369
19
1
0
231,425
0
W
Da Ji
9,290
664
90
6
0
268,260
0
W
Tiamat
7,663
547
44
3
0
219,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role