Player Matchup

Arachne
Arachne
DeadlyAsBanana
Arachne
Level 18
God Stats
22W - 11L
1,691 SR
Queue Stats
102W - 104L
1,434 Elo+
Solo
Chang'e
Chang'e
FullOnMercury
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,474 Elo+
Party 2
Cernunnos
Cernunnos
Lennfried
Cernunnos
Level 24
God Stats
32W - 10L
1,817 SR
Queue Stats
844W - 819L
1,570 Elo+
Solo
Ares
Ares
NIlfent
Ares
Level 24
God Stats
2W - 1L
1,739 SR
Queue Stats
391W - 384L
1,522 Elo+
Solo
Nu Wa
Nu Wa
fineokay___
Nu Wa
Level 6
God Stats
2W - 0L
1,786 SR
Queue Stats
38W - 26L
1,633 Elo+
Party 2
Team Averages
Level 18
1,707 SR
1,527 Elo+

VS

Team Averages
Level 20
1,628 SR
1,528 Elo+
Amaterasu
Amaterasu
KifflomEXE
Amaterasu
Level 14
God Stats
2W - 2L
1,787 SR
Queue Stats
48W - 34L
1,447 Elo+
Solo
Neith
Neith
SweatForBandit
Neith
Level 8
God Stats
14W - 10L
1,627 SR
Queue Stats
22W - 20L
1,529 Elo+
Party 1
Anubis
Anubis
XXcheckeroneXX
Anubis
Level 40
God Stats
8W - 4L
1,846 SR
Queue Stats
31W - 31L
1,522 Elo+
Party 1
Fenrir
Fenrir
dexter_Chili
Fenrir
Level 23
God Stats
12W - 13L
1,316 SR
Queue Stats
219W - 151L
1,518 Elo+
Solo
Hercules
Hercules
saulglezzz
Hercules
Level 15
God Stats
1W - 3L
1,561 SR
Queue Stats
30W - 29L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 5
12,979
590
13,360
27,780
11,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
18
6 / 0 / 8
12,640
575
11,382
10,849
13,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cernunnos
Lennfried
Cernunnos
18
7 / 3 / 4
11,871
540
21,852
19,784
9,623
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
NIlfent
Ares
15
3 / 7 / 5
10,714
487
10,484
18,582
17,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 4 / 9
11,495
523
12,712
9,436
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KifflomEXE
Amaterasu
14
1 / 9 / 3
8,111
369
6,025
18,853
12,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
2 / 7 / 4
8,347
379
8,045
13,212
4,264
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 7 / 2
9,965
453
11,383
14,040
5,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
20
10 / 2 / 2
12,615
573
14,209
20,056
9,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
saulglezzz
Hercules
15
4 / 3 / 7
10,011
455
13,397
27,605
23,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
38
28
Kills
20
20
Deaths
28
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
6
5
1.75
W
Chang'e
6
0
8
10
L
Amaterasu
KifflomEXE
Amaterasu
1
9
3
0.28
W
Cernunnos
Lennfried
Cernunnos
7
3
4
3
W
Ares
NIlfent
Ares
3
7
5
0.79
L
2
7
4
0.57
L
3
7
2
0.57
L
Fenrir
10
2
2
5.5
W
4
4
9
2.13
L
Hercules
saulglezzz
Hercules
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,790
Damage
53,059
86,431
Taken
93,766
53,945
Mitigated
55,235
39,520
Healing
27,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,360
7,826
0
13,280
27,780
11,172
538
5,796
21,984
0
99,070
W
Chang'e
11,382
510
1,265
7,548
10,849
13,200
1,000
1,134
9,715
64,824
0
L
Amaterasu
KifflomEXE
Amaterasu
6,025
1,250
0
1,556
18,853
12,834
0
8,017
10,100
0
34,101
W
Cernunnos
Lennfried
Cernunnos
21,852
12,869
633
11,958
19,784
9,623
3,858
1,100
18,420
0
91,409
W
Ares
NIlfent
Ares
10,484
1,090
416
2,724
18,582
17,397
866
176
18,406
30,632
0
L
8,045
4,741
549
1,401
13,212
4,264
634
4,519
8,585
0
31,799
L
11,383
494
0
3,183
14,040
5,254
900
6,069
7,443
66,294
0
L
Fenrir
14,209
3,865
0
8,240
20,056
9,548
0
5,373
14,351
0
116,886
W
12,712
2,572
0
1,696
9,436
2,553
850
3,477
5,959
60,153
0
L
Hercules
saulglezzz
Hercules
13,397
4,351
268
11,854
27,605
23,335
0
8,580
18,709
991
49,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,699
Gold Earned
49,049
559
Minions Killed
493
0
Camps Cleared
0
1,876,528
Distance Traveled
1,890,876
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,979
590
140
6
0
387,126
1
W
Chang'e
12,640
575
148
7
0
375,175
1
L
Amaterasu
8,111
369
42
2
0
375,680
1
W
Cernunnos
11,871
540
139
6
0
367,597
2
W
Ares
10,714
487
36
2
0
398,189
3
L
Neith
8,347
379
54
2
0
319,132
3
L
Anubis
9,965
453
131
6
0
324,522
4
L
Fenrir
12,615
573
184
8
0
447,322
0
W
Nu Wa
11,495
523
96
4
0
348,441
8
L
Hercules
10,011
455
82
4
0
424,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role