Player Matchup

Neith
Neith
PrefMage
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,723 Elo+
Solo
Ares
Ares
RagnarTheThird
Ares
Level 18
God Stats
0W - 1L
1,529 SR
Queue Stats
13W - 6L
1,741 Elo+
Solo
Bellona
Bellona
SPRIP
Bellona
Level 24
God Stats
6W - 9L
1,852 SR
Queue Stats
81W - 70L
1,643 Elo+
Solo
Poseidon
Poseidon
Thoromson
Poseidon
Level 16
God Stats
3W - 2L
1,724 SR
Queue Stats
32W - 33L
1,566 Elo+
Solo
Nemesis
Nemesis
yavonuchiy
Nemesis
Level 12
God Stats
2W - 3L
1,666 SR
Queue Stats
92W - 91L
1,504 Elo+
Solo
Team Averages
Level 18
1,654 SR
1,635 Elo+

VS

Team Averages
Level 20
1,520 SR
1,647 Elo+
Tyr
Tyr
DoubleDawg
Tyr
Level 24
God Stats
2W - 3L
1,401 SR
Queue Stats
41W - 28L
1,584 Elo+
Party 1
Arachne
Arachne
Freyalix
Arachne
Level 24
God Stats
4W - 3L
1,701 SR
Queue Stats
16W - 9L
1,902 Elo+
Solo
Artemis
Artemis
MOonkO
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,552 Elo+
Solo
Hera
Hera
MaximusPeckus
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 21L
1,622 Elo+
Party 1
Athena
Athena
iiamFake
Athena
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 36L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PrefMage
Neith
14
5 / 3 / 7
8,400
560
9,843
10,374
3,553
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 2 / 7
8,063
538
6,721
10,423
8,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
SPRIP
Bellona
14
4 / 6 / 1
8,227
548
7,096
10,834
7,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
Thoromson
Poseidon
11
1 / 7 / 1
7,071
471
4,141
8,873
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
yavonuchiy
Nemesis
11
1 / 5 / 3
7,018
468
6,018
13,120
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
8,838
589
11,331
13,180
11,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Freyalix
Arachne
15
11 / 2 / 7
9,562
637
11,812
13,274
6,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
MOonkO
Artemis
12
0 / 6 / 4
6,680
445
3,412
6,355
2,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 0
9,465
631
5,185
5,975
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
iiamFake
Athena
11
3 / 4 / 8
7,625
508
5,723
14,043
10,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
15
Kills
23
23
Deaths
15
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
Arachne
Freyalix
Arachne
11
2
7
7.25
W
Artemis
MOonkO
Artemis
0
6
4
0.33
W
3
1
0
3
L
Neith
PrefMage
Neith
5
3
7
2.83
L
4
2
7
3.75
L
Bellona
SPRIP
Bellona
4
6
1
0.75
L
Poseidon
Thoromson
Poseidon
1
7
1
0.21
W
Athena
iiamFake
Athena
3
4
8
1.75
L
Nemesis
yavonuchiy
Nemesis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,819
Damage
37,463
53,624
Taken
52,827
28,018
Mitigated
31,989
14,697
Healing
13,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,331
1,327
0
4,274
13,180
11,320
0
1,212
11,940
0
48,505
W
Arachne
Freyalix
Arachne
11,812
8,144
0
4,482
13,274
6,115
438
3,121
10,007
0
46,396
W
Artemis
MOonkO
Artemis
3,412
1,592
0
75
6,355
2,043
936
1,753
4,602
0
29,814
W
5,185
875
0
1,763
5,975
2,257
0
1,196
4,677
72,579
0
L
Neith
PrefMage
Neith
9,843
4,520
0
4,829
10,374
3,553
195
1,842
8,532
0
58,452
L
6,721
423
0
2,496
10,423
8,803
0
3,055
7,306
25,663
0
L
Bellona
SPRIP
Bellona
7,096
2,983
0
2,218
10,834
7,939
53
912
9,912
211
36,120
L
Poseidon
Thoromson
Poseidon
4,141
551
0
1,041
8,873
2,196
0
3,212
5,455
38,388
0
W
Athena
iiamFake
Athena
5,723
1,113
0
2,560
14,043
10,254
0
3,451
10,528
25,020
0
L
Nemesis
yavonuchiy
Nemesis
6,018
2,443
0
4,113
13,120
5,527
0
1,587
11,511
0
37,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,779
Gold Earned
42,170
382
Minions Killed
429
0
Camps Cleared
0
1,300,307
Distance Traveled
1,425,394
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,838
589
100
7
0
303,176
1
W
Arachne
9,562
637
76
5
0
310,478
3
W
Artemis
6,680
445
56
4
0
268,261
0
W
Hera
9,465
631
161
11
0
290,684
1
L
Neith
8,400
560
111
7
0
238,193
4
L
Ares
8,063
538
29
2
0
284,491
6
L
Bellona
8,227
548
66
4
0
238,442
4
L
Poseidon
7,071
471
101
7
0
269,793
5
W
Athena
7,625
508
36
2
0
252,795
4
L
Nemesis
7,018
468
75
5
0
269,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role