Player Matchup

Scylla
Scylla
Gold IV
Murderer000
Scylla
Gold IV
Level 157
God Stats
12W - 9L
1,595 SR
Queue Stats
137W - 133L
1,444 MMR
Solo
Sobek
Sobek
Gold I
baystan
Sobek
Gold I
Level 145
God Stats
7W - 5L
1,836 SR
Queue Stats
91W - 89L
1,695 MMR
Party 1
Chronos
Chronos
Gold I
humbertorivero
Chronos
Gold I
Level 146
God Stats
3W - 2L
1,763 SR
Queue Stats
604W - 583L
1,705 MMR
Solo
Neith
Neith
Silver IV
madamo
Neith
Silver IV
Level 154
God Stats
22W - 13L
1,758 SR
Queue Stats
55W - 48L
1,368 MMR
Party 1
Vamana
Vamana
Gold I
np97
Vamana
Gold I
Level 116
God Stats
1W - 0L
1,275 SR
Queue Stats
123W - 116L
1,558 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,645 SR
1,554 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,558 SR
1,564 MMR
Ra
Ra
Diamond IV
AslanCH
Ra
Diamond IV
Level 125
God Stats
4W - 2L
1,788 SR
Queue Stats
316W - 273L
2,139 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
BolsoMacho
Cu Chulainn
Gold V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
KarockGamer
Hou Yi
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,381 MMR
Solo
Chaac
Chaac
Gold II
NeroArk
Chaac
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
lopezdamian
Ao Kuang
Silver III
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 54L
1,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
7 / 3 / 3
14,332
531
16,314
15,098
6,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
baystan
Sobek
18
5 / 3 / 11
13,426
497
15,020
35,052
42,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
4 / 4 / 7
13,234
490
24,100
28,945
13,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
madamo
Neith
20
11 / 4 / 7
15,485
574
26,490
22,781
11,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
np97
Vamana
20
3 / 1 / 12
15,398
570
20,234
27,806
36,949
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
JanusApolloTsukuyomiSetTiamat

VS

Bans
AthenaNemesisHun BatzGuan YuAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 1
14,617
541
26,622
25,519
11,905
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
BolsoMacho
Cu Chulainn
20
1 / 6 / 0
13,307
493
11,761
24,414
25,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
17
0 / 9 / 3
10,876
403
10,182
22,236
8,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Chaac
NeroArk
Chaac
20
2 / 3 / 9
13,628
505
24,836
31,370
18,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
lopezdamian
Ao Kuang
16
4 / 9 / 3
11,032
409
10,270
25,355
10,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
30
Kills
15
15
Deaths
30
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
8
3
1
2.83
L
Cu Chulainn
BolsoMacho
Cu Chulainn
1
6
0
0.17
L
Hou Yi
0
9
3
0.17
W
Scylla
7
3
3
2.83
L
Chaac
NeroArk
Chaac
2
3
9
2.17
W
Sobek
baystan
Sobek
5
3
11
3.5
W
4
4
7
1.88
L
Ao Kuang
lopezdamian
Ao Kuang
4
9
3
0.61
W
Neith
madamo
Neith
11
4
7
3.63
W
Vamana
np97
Vamana
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,158
Damage
83,671
129,682
Taken
128,894
110,862
Mitigated
74,382
41,633
Healing
37,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,622
811
3,204
11,886
25,519
11,905
0
13,601
11,650
141,133
0
L
Cu Chulainn
BolsoMacho
Cu Chulainn
11,761
2,481
0
3,604
24,414
25,261
0
5,962
18,328
0
118,854
L
Hou Yi
10,182
4,453
0
2,687
22,236
8,283
790
9,841
12,331
0
70,806
W
Scylla
16,314
1,287
0
2,813
15,098
6,293
1,960
4,255
10,843
101,388
0
L
Chaac
NeroArk
Chaac
24,836
2,779
0
13,653
31,370
18,864
1,567
11,929
19,198
0
110,944
W
Sobek
baystan
Sobek
15,020
1,217
1,296
10,681
35,052
42,876
562
11,739
23,313
36,037
0
W
24,100
9,049
120
7,692
28,945
13,125
1,800
11,133
17,812
119,225
0
L
Ao Kuang
lopezdamian
Ao Kuang
10,270
2,041
0
2,436
25,355
10,069
0
13,212
11,953
70,262
0
W
Neith
madamo
Neith
26,490
13,933
0
7,584
22,781
11,619
6,150
5,370
17,411
0
120,539
W
Vamana
np97
Vamana
20,234
9,478
0
11,447
27,806
36,949
367
5,131
22,675
0
118,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,875
Gold Earned
63,460
723
Minions Killed
799
0
Camps Cleared
0
2,668,407
Distance Traveled
2,591,351
36
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,617
541
219
8
0
590,837
4
L
Cu Chulainn
13,307
493
201
7
0
501,145
6
L
Hou Yi
10,876
403
106
4
0
469,944
2
W
Scylla
14,332
531
175
6
0
517,247
19
L
Chaac
13,628
505
175
6
0
595,387
6
W
Sobek
13,426
497
35
1
0
602,117
4
W
Chronos
13,234
490
150
6
0
523,585
6
L
Ao Kuang
11,032
409
98
4
0
434,038
6
W
Neith
15,485
574
162
6
0
490,025
3
W
Vamana
15,398
570
201
7
0
535,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role