Player Matchup

Hercules
Hercules
Handa69
Hercules
Level 29
God Stats
37W - 16L
1,750 SR
Queue Stats
64W - 35L
1,666 Elo+
Solo
Raijin
Raijin
Khazrag
Raijin
Level 155
God Stats
7W - 6L
1,667 SR
Queue Stats
182W - 179L
1,553 Elo+
Solo
Hachiman
Hachiman
R0up
Hachiman
Level 17
God Stats
4W - 0L
1,970 SR
Queue Stats
5W - 3L
1,534 Elo+
Solo
Team Averages
Level 67
1,796 SR
1,584 Elo+

VS

Team Averages
Level 73
1,480 SR
1,582 Elo+
Gilgamesh
Gilgamesh
Brelir
Gilgamesh
Level 105
God Stats
26W - 13L
1,487 SR
Queue Stats
79W - 60L
1,694 Elo+
Party 1
Nemesis
Nemesis
HyperAddicteD
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,379 Elo+
Solo
Scylla
Scylla
KataRiors
Scylla
Level 104
God Stats
2W - 4L
1,453 SR
Queue Stats
58W - 53L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Handa69
Hercules
17
6 / 9 / 9
14,787
643
9,551
32,947
32,307
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
Khazrag
Raijin
20
13 / 6 / 7
17,619
766
33,456
21,536
8,796
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
R0up
Hachiman
19
2 / 5 / 10
14,891
647
12,515
15,196
4,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brelir
Gilgamesh
17
7 / 7 / 7
14,911
648
23,235
27,761
15,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
16
2 / 10 / 13
13,850
602
6,459
18,737
9,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
KataRiors
Scylla
20
11 / 4 / 6
16,492
717
22,660
20,479
8,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
46
21
Kills
20
20
Deaths
21
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Brelir
Gilgamesh
7
7
7
1.5
W
Hercules
Handa69
Hercules
6
9
9
1.17
L
Nemesis
2
10
13
0.85
L
Scylla
KataRiors
Scylla
11
4
6
3.5
W
Raijin
Khazrag
Raijin
13
6
7
2.75
W
Hachiman
R0up
Hachiman
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,522
Damage
52,354
69,679
Taken
66,977
46,086
Mitigated
34,651
19,966
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Brelir
Gilgamesh
23,235
8,044
0
2,363
27,761
15,854
825
11,125
16,270
704
61,185
W
Hercules
Handa69
Hercules
9,551
3,362
471
11,348
32,947
32,307
489
11,819
21,128
0
31,959
L
Nemesis
6,459
1,199
0
2,890
18,737
9,993
829
10,273
8,100
0
43,576
L
Scylla
KataRiors
Scylla
22,660
3,118
0
5,293
20,479
8,804
1,448
11,284
8,679
111,801
0
W
Raijin
Khazrag
Raijin
33,456
2,085
85
4,427
21,536
8,796
725
6,867
14,669
139,875
0
W
Hachiman
R0up
Hachiman
12,515
7,439
0
3,635
15,196
4,983
2,049
5,754
9,442
0
81,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,297
Gold Earned
45,253
291
Minions Killed
246
0
Camps Cleared
0
1,104,669
Distance Traveled
1,260,457
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,911
648
49
2
0
448,609
3
W
Hercules
14,787
643
32
1
0
377,670
3
L
Nemesis
13,850
602
45
2
0
395,648
3
L
Scylla
16,492
717
152
7
0
416,200
4
W
Raijin
17,619
766
166
7
0
350,992
6
W
Hachiman
14,891
647
93
4
0
376,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role