Player Matchup

Izanami
Izanami
Dellybob
Izanami
Level 21
God Stats
6W - 4L
1,815 SR
Queue Stats
287W - 196L
1,580 Elo+
Party 1
Baron Samedi
Baron Samedi
EntrailEater
Baron Samedi
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 18L
1,590 Elo+
Party 1
Cupid
Cupid
Exatto
Cupid
Level 17
God Stats
1W - 2L
1,317 SR
Queue Stats
5W - 7L
1,361 Elo+
Party 3
Fenrir
Fenrir
KatTheWicked
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,502 Elo+
Party 3
Zeus
Zeus
pistola2510
Zeus
Level 21
God Stats
1W - 5L
1,255 SR
Queue Stats
3W - 10L
1,280 Elo+
Solo
Team Averages
Level 41
1,477 SR
1,463 Elo+

VS

Team Averages
Level 83
1,599 SR
1,471 Elo+
Jormungandr
Jormungandr
ChiefPsycho91
Jormungandr
Level 128
God Stats
10W - 2L
1,683 SR
Queue Stats
610W - 568L
1,549 Elo+
Party 4
Hercules
Hercules
EPIC-J-1997
Hercules
Level 143
God Stats
18W - 15L
1,781 SR
Queue Stats
772W - 738L
1,580 Elo+
Party 4
Serqet
Serqet
Essu-Bon
Serqet
Level 29
God Stats
0W - 1L
1,775 SR
Queue Stats
16W - 23L
1,340 Elo+
Party 2
Anubis
Anubis
Fabiowld
Anubis
Level 95
God Stats
0W - 1L
1,254 SR
Queue Stats
3W - 2L
1,389 Elo+
Solo
Medusa
Medusa
valliara
Medusa
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dellybob
Izanami
17
4 / 4 / 13
12,209
763
11,417
16,730
5,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
EntrailEater
Baron Samedi
20
18 / 3 / 9
16,180
1,011
29,497
14,299
6,634
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Exatto
Cupid
18
3 / 3 / 16
11,703
731
8,791
13,566
4,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
17
2 / 6 / 19
12,228
764
8,873
24,354
23,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 7 / 17
13,542
846
20,513
13,151
4,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChiefPsycho91
Jormungandr
17
1 / 8 / 11
10,784
674
11,523
21,540
24,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
EPIC-J-1997
Hercules
17
6 / 5 / 9
12,548
784
11,556
34,750
42,576
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Serqet
Essu-Bon
Serqet
18
3 / 10 / 8
11,834
740
12,231
18,278
7,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Fabiowld
Anubis
20
9 / 5 / 7
13,929
871
20,459
13,446
7,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
valliara
Medusa
17
4 / 6 / 6
11,878
742
11,217
15,896
6,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
64
34
Kills
23
23
Deaths
34
74
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ChiefPsycho91
Jormungandr
1
8
11
0.81
W
Izanami
Dellybob
Izanami
4
4
13
2.63
L
Hercules
EPIC-J-1997
Hercules
6
5
9
2.1
W
Baron Samedi
EntrailEater
Baron Samedi
18
3
9
7.5
L
Serqet
Essu-Bon
Serqet
3
10
8
0.7
W
Cupid
Exatto
Cupid
3
3
16
3.67
L
Anubis
Fabiowld
Anubis
9
5
7
2.5
W
Fenrir
2
6
19
1.92
W
7
7
17
2.21
L
Medusa
valliara
Medusa
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,091
Damage
66,986
82,100
Taken
103,910
44,894
Mitigated
89,135
22,370
Healing
21,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ChiefPsycho91
Jormungandr
11,523
1,356
0
1,301
21,540
24,561
248
11,794
8,749
36,181
0
W
Izanami
Dellybob
Izanami
11,417
7,572
0
3,687
16,730
5,514
0
6,597
10,033
0
42,120
L
Hercules
EPIC-J-1997
Hercules
11,556
3,894
0
14,147
34,750
42,576
181
17,782
16,507
0
25,933
W
Baron Samedi
EntrailEater
Baron Samedi
29,497
5,747
3,848
7,032
14,299
6,634
1,517
5,021
8,616
56,023
0
L
Serqet
Essu-Bon
Serqet
12,231
2,105
0
706
18,278
7,542
597
7,071
10,933
0
24,978
W
Cupid
Exatto
Cupid
8,791
5,514
1,789
3,012
13,566
4,106
1,495
7,946
5,078
0
28,211
L
Anubis
Fabiowld
Anubis
20,459
476
0
3,787
13,446
7,656
376
5,620
7,672
64,975
0
W
Fenrir
8,873
2,836
0
2,050
24,354
23,892
970
7,867
15,243
0
17,185
W
20,513
2,596
0
952
13,151
4,748
937
3,651
8,661
44,584
0
L
Medusa
valliara
Medusa
11,217
6,309
0
1,638
15,896
6,800
374
6,587
9,121
0
28,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,862
Gold Earned
60,973
256
Minions Killed
254
5
Camps Cleared
9
1,424,148
Distance Traveled
1,385,563
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,784
674
52
3
1
246,360
1
W
Izanami
12,209
763
61
4
2
265,168
0
L
Hercules
12,548
784
25
2
0
314,173
0
W
Baron Samedi
16,180
1,011
70
4
3
275,086
3
L
Serqet
11,834
740
35
2
1
268,610
4
W
Cupid
11,703
731
58
4
0
284,968
0
L
Anubis
13,929
871
94
6
7
255,147
2
W
Fenrir
12,228
764
6
0
0
310,286
1
W
Zeus
13,542
846
61
4
0
288,640
3
L
Medusa
11,878
742
48
3
0
301,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role