Player Matchup

Nu Wa
Nu Wa
DarkMeloww
Nu Wa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
KisikeUrahara
Rama
Level 75
God Stats
3W - 7L
1,394 SR
Queue Stats
247W - 287L
1,472 Elo+
Party 2
Chaac
Chaac
LordMado
Chaac
Level 83
God Stats
0W - 1L
1,300 SR
Queue Stats
26W - 53L
1,301 Elo+
Party 2
Ymir
Ymir
Silverrevli
Ymir
Level 89
God Stats
0W - 2L
1,497 SR
Queue Stats
31W - 43L
1,376 Elo+
Party 2
Mercury
Mercury
dmazof
Mercury
Level 124
God Stats
0W - 2L
1,110 SR
Queue Stats
31W - 49L
1,416 Elo+
Party 2
Team Averages
Level 94
1,360 SR
1,413 Elo+

VS

Team Averages
Level 73
1,473 SR
1,414 Elo+
Fafnir
Fafnir
DyingLight2002
Fafnir
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 34L
1,264 Elo+
Party 3
He Bo
He Bo
Simelc
He Bo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,500 Elo+
Party 3
Artemis
Artemis
kwinunk
Artemis
Level 5
God Stats
8W - 5L
1,299 SR
Queue Stats
30W - 29L
1,163 Elo+
Party 3
Amaterasu
Amaterasu
rydberg136
Amaterasu
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 100L
1,534 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vjade
Tsukuyomi
Level 120
God Stats
36W - 26L
1,566 SR
Queue Stats
174W - 180L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
13 / 0 / 20
14,019
1,168
28,025
8,502
3,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 0 / 21
12,589
1,049
14,668
7,256
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
LordMado
Chaac
19
7 / 2 / 25
13,198
1,100
16,120
16,782
26,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
0 / 2 / 30
12,221
1,018
12,709
15,896
16,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
dmazof
Mercury
19
12 / 4 / 15
12,794
1,066
13,060
12,034
4,706
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

228

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 6
11,737
978
11,527
22,904
30,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
Simelc
He Bo
17
3 / 12 / 4
11,136
928
12,523
16,062
5,703
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
kwinunk
Artemis
17
1 / 10 / 5
10,799
900
13,618
16,555
7,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
rydberg136
Amaterasu
17
0 / 5 / 5
10,334
861
4,035
19,191
14,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
vjade
Tsukuyomi
17
2 / 6 / 5
11,599
967
14,116
16,557
9,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
33
38
Kills
8
8
Deaths
38
111
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
13
0
20
23
W
2
5
6
1
L
6
0
21
16.5
L
Chaac
LordMado
Chaac
7
2
25
9.75
L
0
2
30
7.5
W
He Bo
Simelc
He Bo
3
12
4
0.42
L
Mercury
dmazof
Mercury
12
4
15
4.88
W
Artemis
kwinunk
Artemis
1
10
5
0.35
W
Amaterasu
rydberg136
Amaterasu
0
5
5
0.5
W
Tsukuyomi
vjade
Tsukuyomi
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,582
Damage
55,819
60,470
Taken
91,269
54,678
Mitigated
67,494
9,363
Healing
7,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
28,025
6,147
0
1,073
8,502
3,368
0
2,303
6,082
47,528
0
W
11,527
2,962
0
4,356
22,904
30,203
0
11,356
11,273
25,348
0
L
14,668
9,615
0
2,646
7,256
2,813
0
2,405
4,826
0
44,125
L
Chaac
LordMado
Chaac
16,120
1,126
0
3,760
16,782
26,813
0
8,704
8,028
172
35,247
L
12,709
489
0
1,329
15,896
16,978
0
6,426
9,445
25,457
0
W
He Bo
Simelc
He Bo
12,523
594
0
0
16,062
5,703
0
7,013
8,974
23,927
0
L
Mercury
dmazof
Mercury
13,060
8,089
0
555
12,034
4,706
0
4,212
7,797
0
19,926
W
Artemis
kwinunk
Artemis
13,618
6,538
0
825
16,555
7,221
0
6,401
10,029
0
25,217
W
Amaterasu
rydberg136
Amaterasu
4,035
538
0
1,519
19,191
14,559
0
9,196
9,903
0
19,428
W
Tsukuyomi
vjade
Tsukuyomi
14,116
2,045
0
470
16,557
9,808
0
6,937
9,452
0
67,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,821
Gold Earned
55,605
218
Minions Killed
232
3
Camps Cleared
6
1,163,986
Distance Traveled
1,132,895
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,019
1,168
44
4
0
228,680
0
W
Fafnir
11,737
978
40
3
0
208,848
0
L
Rama
12,589
1,049
70
6
1
230,343
1
L
Chaac
13,198
1,100
50
4
0
233,162
0
L
Ymir
12,221
1,018
36
3
0
203,958
0
W
He Bo
11,136
928
23
2
0
208,752
0
L
Mercury
12,794
1,066
18
2
2
267,843
0
W
Artemis
10,799
900
29
2
0
193,847
0
W
Amaterasu
10,334
861
31
3
0
241,870
0
W
Tsukuyomi
11,599
967
109
9
6
279,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role