Player Matchup

Discordia
Discordia
Marc0927083
Discordia
Level 28
God Stats
3W - 4L
1,659 SR
Queue Stats
204W - 211L
1,410 Elo+
Solo
Mulan
Mulan
MulanUp-
Mulan
Level 15
God Stats
12W - 15L
1,457 SR
Queue Stats
56W - 53L
1,398 Elo+
Solo
Skadi
Skadi
MyRageOnly
Skadi
Level 26
God Stats
15W - 20L
1,645 SR
Queue Stats
96W - 66L
1,655 Elo+
Party 1
Athena
Athena
R700xSeAn
Athena
Level 26
God Stats
30W - 18L
1,679 SR
Queue Stats
64W - 52L
1,561 Elo+
Party 1
Serqet
Serqet
UnTameBeaver
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,432 Elo+
Solo
Team Averages
Level 24
1,588 SR
1,491 Elo+

VS

Team Averages
Level 20
1,355 SR
1,427 Elo+
Jormungandr
Jormungandr
Hex_Devour_Hopes
Jormungandr
Level 17
God Stats
1W - 1L
1,245 SR
Queue Stats
29W - 18L
1,674 Elo+
Solo
Cernunnos
Cernunnos
MGeddes07
Cernunnos
Level 29
God Stats
3W - 6L
1,456 SR
Queue Stats
51W - 48L
1,553 Elo+
Solo
Ra
Ra
TempleNinja11
Ra
Level 5
God Stats
1W - 1L
1,200 SR
Queue Stats
1W - 1L
1,113 Elo+
Solo
Nemesis
Nemesis
TheE_KING_sLotH
Nemesis
Level 18
God Stats
22W - 30L
1,376 SR
Queue Stats
106W - 154L
1,266 Elo+
Solo
Raijin
Raijin
Xx_RiKii_xX
Raijin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 146L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Marc0927083
Discordia
20
4 / 13 / 9
15,926
455
10,030
23,046
10,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
MulanUp-
Mulan
5
0 / 1 / 0
9,399
269
427
1,088
316
Boots

Boots

+6%
Movement Speed

Skadi
20
22 / 4 / 5
22,934
655
37,221
22,205
10,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
R700xSeAn
Athena
20
4 / 1 / 19
17,563
502
14,140
34,042
52,873
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
10
1 / 7 / 2
11,057
316
1,556
9,348
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hex_Devour_Hopes
Jormungandr
20
8 / 3 / 7
20,394
583
23,702
33,234
47,310
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
MGeddes07
Cernunnos
5
0 / 1 / 0
9,651
276
0
570
76
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
1 / 14 / 6
13,163
376
5,370
19,335
7,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 6 / 7
16,347
467
10,741
24,890
15,608
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Raijin
20
11 / 8 / 3
20,419
583
22,598
23,415
10,688
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
48
31
Kills
25
26
Deaths
32
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Hex_Devour_Hopes
Jormungandr
8
3
7
3.83
W
Cernunnos
MGeddes07
Cernunnos
0
1
0
0
L
Discordia
Marc0927083
Discordia
4
13
9
0.65
L
Mulan
MulanUp-
Mulan
0
1
0
0
L
Skadi
22
4
5
6.13
L
Athena
R700xSeAn
Athena
4
1
19
13.5
W
1
14
6
0.29
W
5
6
7
1.42
L
Serqet
1
7
2
0.29
W
Raijin
11
8
3
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,374
Damage
62,411
89,729
Taken
101,444
78,039
Mitigated
81,340
18,839
Healing
23,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Hex_Devour_Hopes
Jormungandr
23,702
3,240
76
12,948
33,234
47,310
3,507
7,292
25,655
178,929
0
W
Cernunnos
MGeddes07
Cernunnos
0
0
0
0
570
76
0
212
358
0
1,070
L
Discordia
Marc0927083
Discordia
10,030
882
196
3,593
23,046
10,949
1,606
16,297
6,157
87,824
0
L
Mulan
MulanUp-
Mulan
427
0
0
99
1,088
316
0
476
612
0
3,585
L
Skadi
37,221
15,572
0
5,861
22,205
10,947
7,408
13,356
8,599
0
262,886
L
Athena
R700xSeAn
Athena
14,140
2,465
0
7,146
34,042
52,873
306
16,185
17,287
77,833
0
W
5,370
452
1,836
2,367
19,335
7,658
837
3,719
15,434
33,489
0
W
10,741
4,927
0
1,424
24,890
15,608
3,322
6,153
18,545
0
101,332
L
Serqet
1,556
849
0
1,944
9,348
2,954
86
3,744
5,404
0
21,270
W
Raijin
22,598
907
0
5,263
23,415
10,688
3,501
5,919
17,124
172,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,879
Gold Earned
79,974
673
Minions Killed
747
0
Camps Cleared
0
2,181,818
Distance Traveled
2,476,694
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
20,394
583
268
8
0
569,459
6
W
Cernunnos
9,651
276
2
0
0
15,974
0
L
Discordia
15,926
455
147
4
0
539,320
2
L
Mulan
9,399
269
10
0
0
31,659
0
L
Skadi
22,934
655
367
10
0
646,527
9
L
Athena
17,563
502
104
3
0
717,417
17
W
Ra
13,163
376
55
2
0
612,697
0
W
Nemesis
16,347
467
149
4
0
676,723
10
L
Serqet
11,057
316
45
1
0
246,895
2
W
Raijin
20,419
583
273
8
0
601,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role