Player Matchup

Agni
Agni
Darth Malgus636
Agni
Level 149
God Stats
24W - 20L
1,644 SR
Queue Stats
273W - 291L
1,554 Elo+
Party 1
Xbalanque
Xbalanque
ELMISHA
Xbalanque
Level 134
God Stats
5W - 7L
1,417 SR
Queue Stats
231W - 270L
1,508 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ImGabe8
Kumbhakarna
Level 85
God Stats
13W - 9L
1,663 SR
Queue Stats
349W - 355L
1,486 Elo+
Party 1
Fenrir
Fenrir
ImGaelSaenz
Fenrir
Level 67
God Stats
18W - 14L
1,636 SR
Queue Stats
171W - 175L
1,472 Elo+
Party 1
King Arthur
King Arthur
rikielcaballo64
King Arthur
Level 142
God Stats
14W - 7L
1,628 SR
Queue Stats
358W - 373L
1,552 Elo+
Party 1
Team Averages
Level 115
1,598 SR
1,514 Elo+

VS

Team Averages
Level 120
1,516 SR
1,518 Elo+
Hachiman
Hachiman
CoolManDavie82
Hachiman
Level 89
God Stats
0W - 1L
1,666 SR
Queue Stats
67W - 79L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
Inferno-Blunt
Gilgamesh
Level 144
God Stats
1W - 2L
1,497 SR
Queue Stats
41W - 51L
1,502 Elo+
Solo
Janus
Janus
KingRonnie500
Janus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,523 Elo+
Solo
Ymir
Ymir
TwistedEndeavors
Ymir
Level 128
God Stats
177W - 180L
1,538 SR
Queue Stats
1,346W - 1,301L
1,524 Elo+
Solo
Artio
Artio
Yuselg
Artio
Level 119
God Stats
15W - 17L
1,380 SR
Queue Stats
958W - 957L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 4
7,579
541
9,817
5,080
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
ELMISHA
Xbalanque
14
6 / 3 / 3
8,551
611
10,272
7,899
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
ImGabe8
Kumbhakarna
11
1 / 3 / 7
6,897
493
2,072
11,159
8,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
13
5 / 1 / 7
7,832
559
6,148
8,314
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
rikielcaballo64
King Arthur
15
5 / 0 / 5
8,759
626
10,304
11,688
6,210
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
4 / 6 / 2
7,450
532
7,434
11,673
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Inferno-Blunt
Gilgamesh
12
4 / 4 / 1
7,110
508
4,596
11,968
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 4 / 3
6,136
438
7,193
7,028
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 5 / 3
6,304
450
3,156
12,582
8,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Yuselg
Artio
9
0 / 3 / 0
5,861
419
4,085
8,827
8,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
22
Kills
9
9
Deaths
22
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
4
6
2
0.83
W
5
2
4
3.5
W
Xbalanque
ELMISHA
Xbalanque
6
3
3
2.5
W
Kumbhakarna
ImGabe8
Kumbhakarna
1
3
7
1.5
W
Fenrir
5
1
7
8.5
L
Gilgamesh
Inferno-Blunt
Gilgamesh
4
4
1
1.13
L
1
4
3
0.63
L
0
5
3
0.3
L
Artio
Yuselg
Artio
0
3
0
0
W
King Arthur
rikielcaballo64
King Arthur
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,613
Damage
26,464
44,140
Taken
52,078
21,306
Mitigated
28,762
13,822
Healing
15,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
7,434
5,327
0
3,454
11,673
5,219
78
767
10,870
0
33,768
W
9,817
715
0
1,684
5,080
1,692
701
1,612
3,420
44,017
0
W
Xbalanque
ELMISHA
Xbalanque
10,272
5,692
0
2,065
7,899
2,338
192
83
7,816
0
53,362
W
Kumbhakarna
ImGabe8
Kumbhakarna
2,072
223
0
2,420
11,159
8,108
191
4,441
6,574
17,323
0
W
Fenrir
6,148
460
0
2,938
8,314
2,958
0
1,732
6,484
0
43,584
L
Gilgamesh
Inferno-Blunt
Gilgamesh
4,596
1,301
0
2,956
11,968
4,657
0
2,562
9,276
0
33,960
L
7,193
624
0
1,845
7,028
1,970
31
2,264
4,470
34,319
0
L
3,156
725
0
3,146
12,582
8,388
0
4,893
7,361
24,530
0
L
Artio
Yuselg
Artio
4,085
356
91
3,924
8,827
8,528
0
569
8,212
26,336
0
W
King Arthur
rikielcaballo64
King Arthur
10,304
1,677
0
4,715
11,688
6,210
180
6,114
5,412
0
52,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,618
Gold Earned
32,861
407
Minions Killed
280
0
Camps Cleared
0
1,339,393
Distance Traveled
1,115,397
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,450
532
47
3
0
203,600
4
W
Agni
7,579
541
85
6
0
260,435
3
W
Xbalanque
8,551
611
112
8
0
229,200
5
W
Kumbhakarna
6,897
493
19
1
0
265,474
5
W
Fenrir
7,832
559
85
6
0
314,061
2
L
Gilgamesh
7,110
508
68
5
0
256,614
1
L
Janus
6,136
438
72
5
0
271,056
4
L
Ymir
6,304
450
48
3
0
219,538
4
L
Artio
5,861
419
45
3
0
164,589
1
W
King Arthur
8,759
626
106
8
0
270,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role