Player Matchup

Gilgamesh
Gilgamesh
Mxxk15
Gilgamesh
Level 24
God Stats
0W - 2L
1,354 SR
Queue Stats
38W - 39L
1,390 Elo+
Party 3
Set
Set
NihonDa
Set
Level 25
God Stats
14W - 8L
1,831 SR
Queue Stats
71W - 60L
1,383 Elo+
Party 3
Freya
Freya
akita41
Freya
Level 78
God Stats
230W - 235L
1,469 SR
Queue Stats
318W - 304L
1,451 Elo+
Party 1
Zeus
Zeus
ice-koneko
Zeus
Level 105
God Stats
2W - 6L
1,222 SR
Queue Stats
418W - 414L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
xSkY-MiDniGhT-
Sun Wukong
Level 49
God Stats
5W - 9L
1,435 SR
Queue Stats
41W - 48L
1,384 Elo+
Party 3
Team Averages
Level 56
1,462 SR
1,414 Elo+

VS

Team Averages
Level 99
1,556 SR
1,506 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Done Heavens
Medusa
Level 155
God Stats
1W - 0L
1,846 SR
Queue Stats
12W - 17L
1,444 Elo+
Party 2
King Arthur
King Arthur
Eww an Aphro
King Arthur
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 4L
1,769 Elo+
Party 2
Yemoja
Yemoja
HooseYoDaddy
Yemoja
Level 37
God Stats
7W - 3L
1,433 SR
Queue Stats
34W - 37L
1,317 Elo+
Solo
Heimdallr
Heimdallr
Stapee
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mxxk15
Gilgamesh
9
1 / 1 / 1
5,473
547
698
4,358
1,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Set
7
2 / 4 / 0
4,911
491
2,392
7,081
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Freya
akita41
Freya
9
0 / 0 / 0
4,913
491
210
3,075
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 4 / 1
5,218
522
3,777
4,858
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
xSkY-MiDniGhT-
Sun Wukong
7
0 / 4 / 1
4,289
429
1,398
5,428
2,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
4 / 3 / 3
6,088
609
6,796
4,931
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
10
0 / 0 / 0
5,275
528
818
1,998
646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

King Arthur
Eww an Aphro
King Arthur
12
8 / 1 / 1
7,018
702
6,017
4,939
1,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
8
0 / 0 / 2
5,200
520
1,259
2,037
856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Stapee
Heimdallr
10
1 / 0 / 2
5,711
571
1,001
5,693
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
13
13
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
3
3
1.83
W
Medusa
0
0
0
0
W
King Arthur
Eww an Aphro
King Arthur
8
1
1
8.5
W
Yemoja
0
0
2
1
L
Gilgamesh
Mxxk15
Gilgamesh
1
1
1
1.5
L
Set
2
4
0
0.5
W
Heimdallr
Stapee
Heimdallr
1
0
2
2
L
Freya
akita41
Freya
0
0
0
0
L
1
4
1
0.38
L
Sun Wukong
xSkY-MiDniGhT-
Sun Wukong
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,475
Damage
15,891
24,800
Taken
19,598
8,412
Mitigated
6,602
6,709
Healing
4,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,796
1,507
0
811
4,931
1,469
986
2,369
2,186
23,612
0
W
Medusa
818
268
0
282
1,998
646
294
210
1,788
0
33,226
W
King Arthur
Eww an Aphro
King Arthur
6,017
1,093
0
1,167
4,939
1,839
0
0
4,939
0
41,094
W
Yemoja
1,259
276
546
702
2,037
856
333
636
1,373
10,683
0
L
Gilgamesh
Mxxk15
Gilgamesh
698
48
0
1,231
4,358
1,852
0
778
3,514
0
11,577
L
Set
2,392
1,285
0
2,533
7,081
2,313
0
2,208
4,675
0
18,869
W
Heimdallr
Stapee
Heimdallr
1,001
449
0
1,000
5,693
1,792
0
310
5,325
0
32,708
L
Freya
akita41
Freya
210
61
0
1,855
3,075
910
0
631
2,364
27,683
0
L
3,777
244
0
620
4,858
1,328
0
3,451
1,157
25,859
0
L
Sun Wukong
xSkY-MiDniGhT-
Sun Wukong
1,398
281
0
470
5,428
2,009
0
313
5,028
0
12,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,804
Gold Earned
29,292
207
Minions Killed
295
0
Camps Cleared
0
912,698
Distance Traveled
919,184
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,088
609
42
4
0
145,109
1
W
Medusa
5,275
528
69
7
0
169,717
3
W
King Arthur
7,018
702
93
9
0
218,760
3
W
Yemoja
5,200
520
22
2
0
197,670
3
L
Gilgamesh
5,473
547
34
3
0
193,302
1
L
Set
4,911
491
40
4
0
194,384
2
W
Heimdallr
5,711
571
69
7
0
187,928
1
L
Freya
4,913
491
53
5
0
165,823
2
L
Zeus
5,218
522
53
5
0
166,856
0
L
Sun Wukong
4,289
429
27
3
0
192,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role